Player Matchup

Jormungandr
Jormungandr
BigBoofed
Jormungandr
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
358W - 400L
1,445 Elo+
Solo
Kali
Kali
JEW FRO THE BRO
Kali
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Mr Legion907
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Scylla
Scylla
Stoned Cr00k420
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
XxBLOODYLIFExX
He Bo
Level 141
God Stats
1W - 6L
1,362 SR
Queue Stats
452W - 490L
1,464 Elo+
Solo
Team Averages
Level 64
1,472 SR
1,436 Elo+

VS

Team Averages
Level 93
1,691 SR
1,533 Elo+
Jing Wei
Jing Wei
AI Computer5683
Jing Wei
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,342 Elo+
Party 3
Nemesis
Nemesis
Firemakesmoke
Nemesis
Level 82
God Stats
8W - 11L
1,850 SR
Queue Stats
258W - 272L
1,446 Elo+
Solo
He Bo
He Bo
Metroid1999
He Bo
Level 125
God Stats
2W - 1L
1,731 SR
Queue Stats
105W - 70L
1,663 Elo+
Party 1
Khepri
Khepri
RAZZLED2DOPE69
Khepri
Level 146
God Stats
2W - 0L
1,590 SR
Queue Stats
38W - 35L
1,402 Elo+
Party 3
Osiris
Osiris
XScorpXaXDorpX
Osiris
Level 29
God Stats
3W - 1L
1,783 SR
Queue Stats
73W - 17L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBoofed
Jormungandr
12
1 / 9 / 0
6,702
745
5,861
20,138
9,946
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 9 / 3
6,538
726
2,436
11,469
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Mr Legion907
Ah Puch
12
0 / 8 / 3
6,597
733
7,104
10,764
4,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 11 / 1
7,299
811
1,585
10,505
2,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 9 / 2
7,740
860
4,526
9,984
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 1 / 27
8,882
987
8,790
5,757
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
15
7 / 1 / 27
8,991
999
9,496
7,339
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
12 / 2 / 24
10,893
1,210
21,809
8,951
3,733
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 25
9,145
1,016
3,991
8,763
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
17 / 1 / 20
10,466
1,163
14,159
11,440
11,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
169
4
Kills
46
46
Deaths
7
9
Assists
123
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
5
1
27
18.5
L
Jormungandr
BigBoofed
Jormungandr
1
9
0
0.11
W
Nemesis
7
1
27
20.5
L
0
9
3
0.17
W
12
2
24
12
L
Ah Puch
Mr Legion907
Ah Puch
0
8
3
0.19
W
5
2
25
8.75
L
1
11
1
0.14
W
17
1
20
27
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,512
Damage
58,245
62,860
Taken
42,250
23,910
Mitigated
27,873
5,297
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,790
4,976
1,944
1,085
5,757
2,543
1,997
3,165
2,592
0
19,500
L
Jormungandr
BigBoofed
Jormungandr
5,861
1,295
171
2,662
20,138
9,946
0
8,594
11,544
15,146
0
W
Nemesis
9,496
2,204
2,102
2,409
7,339
3,199
586
3,536
3,803
0
14,428
L
2,436
893
114
710
11,469
3,956
0
2,709
8,760
0
8,065
W
21,809
1,321
2,049
3,375
8,951
3,733
999
5,639
3,312
42,891
0
L
Ah Puch
Mr Legion907
Ah Puch
7,104
995
171
862
10,764
4,316
0
3,245
7,519
14,410
0
W
3,991
97
1,309
1,225
8,763
7,296
199
1,153
7,610
8,855
0
L
1,585
848
66
104
10,505
2,955
18
5,200
5,305
3,343
0
W
14,159
3,173
1,992
1,449
11,440
11,102
1,368
5,583
5,857
0
18,560
L
4,526
156
71
366
9,984
2,737
0
6,052
3,932
10,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
48,377
58
Minions Killed
115
0
Camps Cleared
0
625,747
Distance Traveled
969,222
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,882
987
40
4
0
178,825
0
L
Jormungandr
6,702
745
11
1
0
147,247
0
W
Nemesis
8,991
999
11
1
0
210,262
0
L
Kali
6,538
726
9
1
0
125,641
0
W
He Bo
10,893
1,210
46
5
0
184,016
0
L
Ah Puch
6,597
733
19
2
0
113,705
1
W
Khepri
9,145
1,016
11
1
0
199,399
1
L
Scylla
7,299
811
7
1
0
98,061
0
W
Osiris
10,466
1,163
7
1
0
196,720
1
L
He Bo
7,740
860
12
1
0
141,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role