Player Matchup

Sol
Sol
Darkwarrior742
Sol
Level 30
God Stats
59W - 46L
1,328 SR
Queue Stats
414W - 434L
1,463 Elo+
Solo
Cabrakan
Cabrakan
TheFuzzyKiwi
Cabrakan
Level 25
God Stats
12W - 3L
1,908 SR
Queue Stats
73W - 53L
1,596 Elo+
Solo
Nemesis
Nemesis
bluebookQ
Nemesis
Level 23
God Stats
15W - 16L
1,482 SR
Queue Stats
27W - 21L
1,495 Elo+
Party 1
Medusa
Medusa
pancrasio1234
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,459 Elo+
Solo
Ymir
Ymir
辣子兔丁
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,469 Elo+
Party 1
Team Averages
Level 26
1,543 SR
1,496 Elo+

VS

Team Averages
Level 18
1,486 SR
1,515 Elo+
Skadi
Skadi
AaronM512
Skadi
Level 28
God Stats
19W - 26L
1,471 SR
Queue Stats
296W - 274L
1,485 Elo+
Solo
Thanatos
Thanatos
DailySouleater
Thanatos
Level 22
God Stats
2W - 4L
1,209 SR
Queue Stats
128W - 115L
1,329 Elo+
Party 2
Thor
Thor
IVIope
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Ganesha
Ganesha
Matus292474
Ganesha
Level 29
God Stats
9W - 9L
1,476 SR
Queue Stats
42W - 53L
1,456 Elo+
Solo
Ra
Ra
eciVice
Ra
Level 6
God Stats
3W - 2L
1,775 SR
Queue Stats
16W - 15L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,781
678
5,115
5,373
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
TheFuzzyKiwi
Cabrakan
11
3 / 0 / 1
6,560
656
2,324
3,550
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
bluebookQ
Nemesis
10
6 / 1 / 4
6,163
616
4,277
6,727
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
5 / 1 / 2
5,862
586
5,789
5,523
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 5
5,456
546
3,777
4,834
2,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AaronM512
Skadi
7
0 / 3 / 1
4,415
442
2,878
5,394
1,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
6
0 / 4 / 0
4,141
414
2,408
7,266
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
IVIope
Thor
6
0 / 5 / 0
4,050
405
1,123
4,750
1,472
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Matus292474
Ganesha
8
1 / 4 / 0
4,850
485
1,747
5,642
2,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
4,229
423
2,136
6,000
1,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
22
Kills
1
2
Deaths
22
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
AaronM512
Skadi
0
3
1
0.17
L
Thanatos
0
4
0
0
W
5
0
2
6
L
Thor
IVIope
Thor
0
5
0
0
L
Ganesha
Matus292474
Ganesha
1
4
0
0.25
W
Cabrakan
TheFuzzyKiwi
Cabrakan
3
0
1
3.5
W
Nemesis
bluebookQ
Nemesis
6
1
4
8
L
0
6
0
0
W
5
1
2
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
10,292
26,007
Taken
29,052
9,893
Mitigated
8,809
12,487
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AaronM512
Skadi
2,878
769
0
330
5,394
1,264
0
1,479
3,915
0
19,328
L
Thanatos
2,408
1,039
0
3,406
7,266
1,909
0
1,383
5,883
0
14,198
W
5,115
2,053
0
4,046
5,373
1,424
2,318
1,161
4,212
38,159
0
L
Thor
IVIope
Thor
1,123
304
0
0
4,750
1,472
123
2,993
1,609
0
7,265
L
Ganesha
Matus292474
Ganesha
1,747
387
99
585
5,642
2,216
0
1,320
4,322
12,170
0
W
Cabrakan
TheFuzzyKiwi
Cabrakan
2,324
686
0
1,391
3,550
2,067
0
0
3,550
23,372
0
W
Nemesis
bluebookQ
Nemesis
4,277
2,282
0
1,928
6,727
1,922
22
679
6,048
0
28,447
L
2,136
894
230
414
6,000
1,948
0
3,893
2,107
14,274
0
W
5,789
2,387
0
3,502
5,523
1,569
354
989
4,534
0
29,247
W
3,777
570
0
1,620
4,834
2,911
105
1,054
3,780
15,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,822
Gold Earned
21,685
275
Minions Killed
134
0
Camps Cleared
0
912,534
Distance Traveled
861,875
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,415
442
52
5
0
168,799
0
L
Thanatos
4,141
414
33
3
0
174,816
0
W
Sol
6,781
678
84
8
0
170,974
3
L
Thor
4,050
405
15
2
0
167,490
0
L
Ganesha
4,850
485
10
1
0
183,339
0
W
Cabrakan
6,560
656
69
7
0
197,062
1
W
Nemesis
6,163
616
59
6
0
209,687
4
L
Ra
4,229
423
24
2
0
167,431
2
W
Medusa
5,862
586
43
4
0
153,446
2
W
Ymir
5,456
546
20
2
0
181,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role