Player Matchup

Discordia
Discordia
Ev1scerator
Discordia
Level 27
God Stats
0W - 3L
1,521 SR
Queue Stats
3W - 10L
1,353 Elo+
Solo
Thor
Thor
LoneStarr90
Thor
Level 126
God Stats
1W - 3L
1,782 SR
Queue Stats
6W - 5L
1,527 Elo+
Solo
Anubis
Anubis
Neo19511
Anubis
Level 37
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 5L
1,283 Elo+
Solo
Hercules
Hercules
Sef-Axe
Hercules
Level 141
God Stats
3W - 9L
1,353 SR
Queue Stats
227W - 238L
1,454 Elo+
Party 2
Medusa
Medusa
faillix31
Medusa
Level 126
God Stats
5W - 8L
1,565 SR
Queue Stats
118W - 140L
1,442 Elo+
Party 2
Team Averages
Level 91
1,581 SR
1,412 Elo+

VS

Team Averages
Level 100
1,559 SR
1,371 Elo+
Sol
Sol
Cocacowlah
Sol
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,375 Elo+
Party 1
Mercury
Mercury
Kamos91
Mercury
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,359 Elo+
Party 1
Khepri
Khepri
Keyzs
Khepri
Level 62
God Stats
3W - 0L
1,533 SR
Queue Stats
3W - 5L
1,115 Elo+
Solo
Zeus
Zeus
Omega313
Zeus
Level 155
God Stats
1W - 1L
1,659 SR
Queue Stats
45W - 46L
1,500 Elo+
Party 1
Hercules
Hercules
Thane931
Hercules
Level 125
God Stats
2W - 1L
1,604 SR
Queue Stats
71W - 59L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ev1scerator
Discordia
18
1 / 3 / 4
10,573
661
12,906
10,277
3,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 5
11,022
689
9,370
13,988
4,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Neo19511
Anubis
16
2 / 11 / 4
10,352
647
8,154
15,822
7,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Sef-Axe
Hercules
16
4 / 4 / 7
11,246
703
10,914
21,984
22,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
faillix31
Medusa
15
1 / 9 / 4
9,418
589
8,184
18,480
5,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 11
10,676
667
5,629
11,791
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
Kamos91
Mercury
19
5 / 3 / 15
12,704
794
14,580
14,664
6,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Keyzs
Khepri
18
1 / 2 / 19
12,349
772
4,337
12,100
14,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
20
18 / 3 / 12
16,163
1,010
32,331
8,524
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Thane931
Hercules
20
9 / 1 / 11
14,402
900
14,242
20,588
21,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
13
Kills
33
33
Deaths
13
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
L
Discordia
Ev1scerator
Discordia
1
3
4
1
W
Mercury
Kamos91
Mercury
5
3
15
4.17
W
Khepri
Keyzs
Khepri
1
2
19
5.25
L
5
6
5
1.25
L
Anubis
Neo19511
Anubis
2
11
4
0.36
W
Zeus
18
3
12
8
L
Hercules
Sef-Axe
Hercules
4
4
7
1.88
W
Hercules
Thane931
Hercules
9
1
11
14.5
L
Medusa
faillix31
Medusa
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,528
Damage
71,119
80,551
Taken
67,667
43,631
Mitigated
50,646
15,862
Healing
25,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,629
324
0
3,893
11,791
4,059
2,967
3,644
8,147
32,670
0
L
Discordia
Ev1scerator
Discordia
12,906
142
1,376
1,898
10,277
3,082
0
6,801
3,088
52,251
0
W
Mercury
Kamos91
Mercury
14,580
8,580
0
1,044
14,664
6,905
1,303
3,109
11,555
0
55,784
W
Khepri
Keyzs
Khepri
4,337
173
0
3,879
12,100
14,455
523
4,265
7,835
20,587
0
L
9,370
3,718
0
500
13,988
4,684
0
7,964
5,627
0
30,604
L
Anubis
Neo19511
Anubis
8,154
403
0
2,141
15,822
7,452
0
4,563
11,079
28,872
0
W
Zeus
32,331
2,785
0
3,877
8,524
3,617
1,719
3,254
5,270
68,643
0
L
Hercules
Sef-Axe
Hercules
10,914
3,743
1,801
6,084
21,984
22,756
1
9,690
11,472
0
27,797
W
Hercules
Thane931
Hercules
14,242
5,398
0
12,565
20,588
21,610
94
7,153
13,435
138
41,280
L
Medusa
faillix31
Medusa
8,184
3,002
0
2,062
18,480
5,657
0
11,745
6,219
0
32,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
66,294
332
Minions Killed
364
6
Camps Cleared
11
1,381,324
Distance Traveled
1,631,028
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,676
667
79
5
0
274,330
0
L
Discordia
10,573
661
130
8
0
325,951
5
W
Mercury
12,704
794
97
6
4
374,617
0
W
Khepri
12,349
772
29
2
0
322,039
0
L
Thor
11,022
689
65
4
2
269,209
5
L
Anubis
10,352
647
42
3
3
218,480
0
W
Zeus
16,163
1,010
118
7
4
297,778
4
L
Hercules
11,246
703
46
3
0
318,479
1
W
Hercules
14,402
900
41
3
3
362,264
1
L
Medusa
9,418
589
49
3
1
249,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role