Player Matchup

Pele
Pele
Arda3412
Pele
Level 29
God Stats
6W - 4L
1,553 SR
Queue Stats
54W - 47L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
Ghettoblaster84
Sun Wukong
Level 159
God Stats
1W - 0L
1,744 SR
Queue Stats
55W - 47L
1,467 Elo+
Party 2
Scylla
Scylla
Hackuaman
Scylla
Level 19
God Stats
5W - 2L
1,568 SR
Queue Stats
22W - 34L
1,170 Elo+
Party 2
Danzaburou
Danzaburou
geger27
Danzaburou
Level 23
God Stats
15W - 14L
1,482 SR
Queue Stats
145W - 154L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
lEl-sin-nombre
Cthulhu
Level 8
God Stats
2W - 2L
1,341 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 48
1,538 SR
1,394 Elo+

VS

Team Averages
Level 20
1,478 SR
1,349 Elo+
Gilgamesh
Gilgamesh
EscanorVi
Gilgamesh
Level 27
God Stats
3W - 1L
1,835 SR
Queue Stats
9W - 7L
1,456 Elo+
Solo
Hades
Hades
JB_HipHop
Hades
Level 20
God Stats
6W - 3L
1,652 SR
Queue Stats
41W - 49L
1,358 Elo+
Party 1
Fenrir
Fenrir
KiokinesS
Fenrir
Level 26
God Stats
20W - 35L
1,309 SR
Queue Stats
42W - 88L
1,260 Elo+
Party 1
Izanami
Izanami
Mihai_v_98
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
nando_prokiller
Ra
Level 21
God Stats
5W - 21L
1,095 SR
Queue Stats
20W - 47L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
12 / 2 / 13
12,076
575
20,095
17,347
13,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ghettoblaster84
Sun Wukong
17
10 / 3 / 11
11,169
532
14,191
17,586
12,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Hackuaman
Scylla
14
2 / 7 / 15
9,482
452
9,128
12,797
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
geger27
Danzaburou
17
10 / 1 / 6
11,583
552
8,817
12,305
5,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 6
9,308
443
5,646
16,822
10,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EscanorVi
Gilgamesh
16
5 / 1 / 1
8,893
423
8,408
16,094
12,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
JB_HipHop
Hades
15
5 / 7 / 4
10,339
492
12,549
19,288
10,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
KiokinesS
Fenrir
12
3 / 8 / 4
8,464
403
9,170
16,459
11,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mihai_v_98
Izanami
14
2 / 12 / 2
9,566
456
8,001
16,200
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 2
7,867
375
3,268
8,461
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
35
Kills
16
16
Deaths
35
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
12
2
13
9.25
L
Gilgamesh
EscanorVi
Gilgamesh
5
1
1
5.5
W
Sun Wukong
Ghettoblaster84
Sun Wukong
10
3
11
5.17
W
Scylla
Hackuaman
Scylla
2
7
15
1.36
L
Hades
JB_HipHop
Hades
5
7
4
1
L
Fenrir
KiokinesS
Fenrir
3
8
4
0.63
L
Izanami
Mihai_v_98
Izanami
2
12
2
0.25
W
Danzaburou
geger27
Danzaburou
10
1
6
13
W
1
3
6
1.33
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
41,396
76,857
Taken
76,502
44,727
Mitigated
41,685
24,785
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
20,095
5,338
0
7,356
17,347
13,233
1,118
2,704
14,643
0
98,145
L
Gilgamesh
EscanorVi
Gilgamesh
8,408
1,455
0
1,372
16,094
12,035
0
4,150
11,944
0
36,055
W
Sun Wukong
Ghettoblaster84
Sun Wukong
14,191
2,566
0
6,714
17,586
12,151
1,503
3,933
13,653
0
56,439
W
Scylla
Hackuaman
Scylla
9,128
964
0
484
12,797
4,237
568
3,793
9,004
43,553
0
L
Hades
JB_HipHop
Hades
12,549
960
179
3,642
19,288
10,489
365
4,135
15,153
38,832
0
L
Fenrir
KiokinesS
Fenrir
9,170
1,326
0
2,420
16,459
11,193
200
2,449
14,010
0
32,789
L
Izanami
Mihai_v_98
Izanami
8,001
6,026
0
140
16,200
5,194
470
2,119
14,081
0
56,780
W
Danzaburou
geger27
Danzaburou
8,817
6,068
0
3,870
12,305
5,023
5,511
2,988
9,317
0
63,305
W
5,646
63
464
5,897
16,822
10,083
985
2,399
14,423
37,053
0
L
3,268
514
295
818
8,461
2,774
241
1,921
6,540
29,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,618
Gold Earned
45,129
471
Minions Killed
322
0
Camps Cleared
0
1,917,300
Distance Traveled
1,623,457
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,076
575
139
7
0
459,825
4
L
Gilgamesh
8,893
423
54
3
0
370,153
3
W
Sun Wukong
11,169
532
89
4
0
404,589
3
W
Scylla
9,482
452
65
3
0
348,844
2
L
Hades
10,339
492
65
3
0
323,006
0
L
Fenrir
8,464
403
55
3
0
357,130
0
L
Izanami
9,566
456
80
4
0
285,835
1
W
Danzaburou
11,583
552
110
5
0
379,831
4
W
Cthulhu
9,308
443
68
3
0
324,211
1
L
Ra
7,867
375
68
3
0
287,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role