Player Matchup

Izanami
Izanami
NuclearArrow
Izanami
Level 37
God Stats
1W - 1L
1,764 SR
Queue Stats
47W - 27L
1,681 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OculusTwins
Tsukuyomi
Level 15
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 79L
1,633 Elo+
Solo
Merlin
Merlin
alan93
Merlin
Level 15
God Stats
4W - 10L
1,756 SR
Queue Stats
168W - 134L
1,762 Elo+
Party 1
Ganesha
Ganesha
caterpillareye
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,787 Elo+
Party 1
Susano
Susano
lcn_atai
Susano
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 75L
1,488 Elo+
Solo
Team Averages
Level 19
1,604 SR
1,670 Elo+

VS

Team Averages
Level 21
1,690 SR
1,605 Elo+
Danzaburou
Danzaburou
Fox-Crow-Grizzly
Danzaburou
Level 29
God Stats
34W - 25L
1,549 SR
Queue Stats
78W - 73L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
JonesTheValiant
Ao Kuang
Level 25
God Stats
7W - 3L
1,754 SR
Queue Stats
156W - 114L
1,585 Elo+
Solo
King Arthur
King Arthur
MayLeaveAt10
King Arthur
Level 6
God Stats
3W - 1L
1,705 SR
Queue Stats
7W - 3L
1,612 Elo+
Solo
Merlin
Merlin
NotImport
Merlin
Level 28
God Stats
39W - 34L
1,584 SR
Queue Stats
160W - 135L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
nexto102
Tsukuyomi
Level 16
God Stats
8W - 2L
1,860 SR
Queue Stats
39W - 21L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NuclearArrow
Izanami
20
11 / 5 / 6
14,902
596
29,234
20,949
9,663
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
OculusTwins
Tsukuyomi
19
7 / 4 / 3
12,569
503
11,525
19,407
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
alan93
Merlin
18
3 / 8 / 4
12,171
487
9,310
12,908
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 16
12,806
512
8,134
20,797
20,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
lcn_atai
Susano
9
0 / 3 / 1
8,068
323
1,367
6,777
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fox-Crow-Grizzly
Danzaburou
17
2 / 3 / 4
11,428
457
3,617
12,374
4,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
19
6 / 5 / 7
12,574
503
11,484
21,517
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
MayLeaveAt10
King Arthur
18
3 / 7 / 7
11,712
468
11,110
20,641
21,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
NotImport
Merlin
20
9 / 3 / 5
14,059
562
16,066
16,452
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
nexto102
Tsukuyomi
19
5 / 5 / 8
12,942
518
12,176
19,269
10,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
23
Kills
25
25
Deaths
23
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
2
3
4
1.33
W
Ao Kuang
6
5
7
1.9
W
King Arthur
MayLeaveAt10
King Arthur
3
7
7
0.93
W
Merlin
NotImport
Merlin
9
3
5
3.83
L
Izanami
NuclearArrow
Izanami
11
5
6
2.8
L
Tsukuyomi
OculusTwins
Tsukuyomi
7
4
3
2.13
L
Merlin
alan93
Merlin
3
8
4
0.63
L
2
5
16
2
L
Susano
lcn_atai
Susano
0
3
1
0.17
W
Tsukuyomi
nexto102
Tsukuyomi
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,570
Damage
54,453
80,838
Taken
90,253
46,883
Mitigated
51,488
21,101
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fox-Crow-Grizzly
Danzaburou
3,617
761
0
6,050
12,374
4,168
2,577
2,359
10,015
0
64,602
W
Ao Kuang
11,484
1,951
0
7,210
21,517
7,446
820
3,724
17,793
60,079
0
W
King Arthur
MayLeaveAt10
King Arthur
11,110
2,105
0
415
20,641
21,938
85
2,755
17,886
315
57,146
W
Merlin
NotImport
Merlin
16,066
1,508
0
3,950
16,452
6,947
844
5,289
11,163
108,982
0
L
Izanami
NuclearArrow
Izanami
29,234
19,399
0
7,518
20,949
9,663
3,319
9,150
11,799
0
151,361
L
Tsukuyomi
OculusTwins
Tsukuyomi
11,525
3,372
0
8,011
19,407
8,530
0
4,780
14,627
0
77,320
L
Merlin
alan93
Merlin
9,310
672
0
922
12,908
5,807
0
3,170
9,738
79,283
0
L
8,134
1,007
0
3,856
20,797
20,964
162
10,169
10,628
36,771
0
L
Susano
lcn_atai
Susano
1,367
407
0
794
6,777
1,919
0
367
6,410
0
14,143
W
Tsukuyomi
nexto102
Tsukuyomi
12,176
2,642
777
7,377
19,269
10,989
1,766
3,317
15,952
0
72,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
62,715
586
Minions Killed
549
0
Camps Cleared
0
1,934,103
Distance Traveled
2,016,502
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,428
457
83
3
0
241,237
1
W
Ao Kuang
12,574
503
91
4
0
460,164
9
W
King Arthur
11,712
468
84
3
0
457,905
0
W
Merlin
14,059
562
172
7
0
442,349
8
L
Izanami
14,902
596
235
9
0
382,896
0
L
Tsukuyomi
12,569
503
142
6
0
486,989
2
L
Merlin
12,171
487
156
6
0
406,026
0
L
Ganesha
12,806
512
24
1
0
450,873
0
L
Susano
8,068
323
29
1
0
207,319
0
W
Tsukuyomi
12,942
518
119
5
0
414,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role