Player Matchup

Apollo
Apollo
Fellend
Apollo
Level 159
God Stats
10W - 15L
1,554 SR
Queue Stats
340W - 291L
1,682 Elo+
Party 2
Tiamat
Tiamat
McHelios
Tiamat
Level 126
God Stats
18W - 13L
1,664 SR
Queue Stats
287W - 266L
1,633 Elo+
Party 2
Ares
Ares
SweetMacDaddyJ
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
WetPanties12
Bakasura
Level 110
God Stats
31W - 30L
1,625 SR
Queue Stats
274W - 249L
1,593 Elo+
Party 2
Bellona
Bellona
cratorkid
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,569 SR
1,582 Elo+

VS

Team Averages
Level 48
1,618 SR
1,546 Elo+
Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FragNDragon
Tsukuyomi
Level 40
God Stats
19W - 14L
1,679 SR
Queue Stats
335W - 303L
1,618 Elo+
Solo
Ares
Ares
Orignalwarf
Ares
Level 13
God Stats
5W - 5L
1,779 SR
Queue Stats
10W - 7L
1,564 Elo+
Party 1
Hercules
Hercules
Purple025
Hercules
Level 49
God Stats
15W - 29L
1,373 SR
Queue Stats
675W - 663L
1,482 Elo+
Solo
Hachiman
Hachiman
Yungmemesyrup
Hachiman
Level 88
God Stats
0W - 2L
1,759 SR
Queue Stats
96W - 82L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fellend
Apollo
17
4 / 3 / 11
10,849
542
13,565
14,816
5,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
McHelios
Tiamat
19
12 / 2 / 13
12,157
608
22,079
13,050
9,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 7 / 15
8,012
401
2,103
10,968
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
WetPanties12
Bakasura
20
17 / 1 / 11
12,549
627
18,197
15,240
7,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
cratorkid
Bellona
16
3 / 2 / 18
10,537
527
13,905
19,256
22,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 11 / 1
8,158
408
9,316
17,411
6,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
FragNDragon
Tsukuyomi
16
2 / 8 / 4
9,538
477
11,503
16,925
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 5
10,159
508
7,649
18,226
19,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Purple025
Hercules
13
0 / 6 / 6
7,976
399
7,967
17,969
12,979
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Yungmemesyrup
Hachiman
14
5 / 7 / 6
9,673
484
11,881
16,611
6,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
36
Kills
15
15
Deaths
36
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
11
1
0.41
W
Apollo
Fellend
Apollo
4
3
11
3.17
L
Tsukuyomi
FragNDragon
Tsukuyomi
2
8
4
0.5
W
Tiamat
McHelios
Tiamat
12
2
13
9.25
L
4
4
5
1.63
L
Hercules
Purple025
Hercules
0
6
6
0.5
W
0
7
15
1.07
W
Bakasura
WetPanties12
Bakasura
17
1
11
22.5
L
Hachiman
Yungmemesyrup
Hachiman
5
7
6
1.14
W
Bellona
cratorkid
Bellona
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,849
Damage
48,316
73,330
Taken
87,142
49,159
Mitigated
52,924
21,512
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,316
1,415
0
3,201
17,411
6,696
0
6,000
10,371
41,959
0
W
Apollo
Fellend
Apollo
13,565
9,871
0
5,123
14,816
5,514
1,165
3,492
11,324
0
72,329
L
Tsukuyomi
FragNDragon
Tsukuyomi
11,503
2,121
0
1,168
16,925
7,015
0
3,229
13,267
0
75,731
W
Tiamat
McHelios
Tiamat
22,079
3,085
909
5,128
13,050
9,529
1,175
3,080
9,970
80,814
0
L
7,649
443
0
1,819
18,226
19,775
169
5,118
12,311
29,412
0
L
Hercules
Purple025
Hercules
7,967
2,349
0
6,217
17,969
12,979
0
3,366
13,563
0
34,305
W
2,103
200
0
0
10,968
4,751
0
3,777
7,191
5,614
0
W
Bakasura
WetPanties12
Bakasura
18,197
14,375
0
4,138
15,240
7,301
1,330
3,382
11,858
0
91,163
L
Hachiman
Yungmemesyrup
Hachiman
11,881
7,703
0
4,743
16,611
6,459
2,581
5,238
10,768
0
64,989
W
Bellona
cratorkid
Bellona
13,905
5,342
0
6,214
19,256
22,064
475
3,234
16,022
0
48,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
45,504
478
Minions Killed
457
0
Camps Cleared
0
2,076,780
Distance Traveled
1,757,662
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,158
408
67
3
0
307,005
2
W
Apollo
10,849
542
117
6
0
422,756
2
L
Tsukuyomi
9,538
477
127
6
0
379,733
5
W
Tiamat
12,157
608
108
5
0
402,148
5
L
Ares
10,159
508
26
1
0
353,042
2
L
Hercules
7,976
399
95
5
0
371,181
1
W
Ares
8,012
401
5
0
0
390,964
0
W
Bakasura
12,549
627
152
8
0
456,822
4
L
Hachiman
9,673
484
142
7
0
346,701
0
W
Bellona
10,537
527
96
5
0
404,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role