Player Matchup

Hou Yi
Hou Yi
CornhoIeSanders
Hou Yi
Level 90
God Stats
5W - 6L
1,383 SR
Queue Stats
83W - 81L
1,493 Elo+
Party 2
Vulcan
Vulcan
FoolishBeard
Vulcan
Level 86
God Stats
4W - 4L
1,239 SR
Queue Stats
67W - 69L
1,505 Elo+
Party 2
Cerberus
Cerberus
Vision Speedy
Cerberus
Level 48
God Stats
281W - 215L
1,670 SR
Queue Stats
287W - 230L
1,587 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,528 Elo+

VS

Team Averages
Level 84
1,514 SR
1,421 Elo+
Hou Yi
Hou Yi
CriticalShihtzu
Hou Yi
Level 87
God Stats
18W - 14L
1,568 SR
Queue Stats
312W - 217L
1,544 Elo+
Party 1
Merlin
Merlin
OmNivaTervyx
Merlin
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
406W - 542L
1,161 Elo+
Solo
Nike
Nike
chastedoor
Nike
Level 120
God Stats
6W - 8L
1,473 SR
Queue Stats
434W - 284L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 8
11,333
756
9,445
9,347
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
14
5 / 5 / 6
10,610
707
11,647
9,807
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Vision Speedy
Cerberus
16
8 / 0 / 10
11,295
753
7,710
12,572
12,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
9,392
626
6,024
13,073
4,253
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
12
2 / 8 / 3
9,057
604
6,264
9,558
2,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 5 / 1
10,019
668
9,836
12,647
8,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
7
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
1
7
3
0.36
W
Vulcan
5
5
6
1.6
L
Merlin
2
8
3
0.44
W
Cerberus
Vision Speedy
Cerberus
8
0
10
13
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
22,124
31,726
Taken
35,278
20,101
Mitigated
15,729
4,658
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,445
3,856
0
500
9,347
3,570
1,363
1,162
8,185
0
37,529
L
6,024
2,066
206
2,647
13,073
4,253
0
6,142
6,811
0
29,761
W
Vulcan
11,647
4,181
0
2,666
9,807
3,645
494
2,397
7,410
47,065
0
L
Merlin
6,264
614
355
728
9,558
2,891
0
6,588
2,788
26,083
0
W
Cerberus
Vision Speedy
Cerberus
7,710
334
0
1,492
12,572
12,886
302
2,705
9,867
24,048
0
L
9,836
679
0
455
12,647
8,585
0
6,074
6,322
56
38,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
28,468
175
Minions Killed
141
0
Camps Cleared
0
825,538
Distance Traveled
708,267
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,333
756
62
4
0
272,128
2
L
Hou Yi
9,392
626
61
4
0
215,984
3
W
Vulcan
10,610
707
78
5
0
262,011
1
L
Merlin
9,057
604
20
1
0
217,868
0
W
Cerberus
11,295
753
35
2
0
291,399
3
L
Nike
10,019
668
60
4
0
274,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role