Player Matchup

Ra
Ra
Eurebus
Ra
Level 31
God Stats
5W - 1L
1,621 SR
Queue Stats
164W - 175L
1,396 Elo+
Solo
Camazotz
Camazotz
GoneUhReah
Camazotz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,359 Elo+
Solo
Jing Wei
Jing Wei
II YURIEL II
Jing Wei
Level 26
God Stats
12W - 6L
1,805 SR
Queue Stats
378W - 389L
1,431 Elo+
Solo
Ares
Ares
SRTxKING707
Ares
Level 23
God Stats
44W - 22L
1,450 SR
Queue Stats
119W - 98L
1,370 Elo+
Solo
Thoth
Thoth
hierarchist
Thoth
Level 29
God Stats
48W - 70L
1,439 SR
Queue Stats
52W - 81L
1,349 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,381 Elo+

VS

Team Averages
Level 15
1,554 SR
1,431 Elo+
Ravana
Ravana
Hollow Doggo
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,277 Elo+
Solo
Thoth
Thoth
N20 Writer
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,530 Elo+
Solo
Izanami
Izanami
Soap661
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,269 Elo+
Solo
Ra
Ra
UltimoBowl4
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo
Merlin
Merlin
amit and guy 85
Merlin
Level 8
God Stats
1W - 1L
1,771 SR
Queue Stats
2W - 1L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 16
9,144
1,143
6,609
3,764
1,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
GoneUhReah
Camazotz
16
10 / 0 / 15
10,080
1,260
8,934
8,700
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
II YURIEL II
Jing Wei
15
5 / 0 / 15
9,088
1,136
8,651
6,196
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 17
9,823
1,228
6,805
4,726
4,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 9
9,568
1,196
5,250
3,528
1,317
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

451

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
0 / 5 / 0
6,971
871
2,088
4,495
1,377
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
12
0 / 4 / 0
7,045
881
1,929
3,250
937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Soap661
Izanami
12
0 / 7 / 1
7,457
932
2,724
11,060
3,213
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 14 / 0
8,006
1,001
8,270
20,617
6,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,917
865
0
0
0

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
2
30
Kills
1
1
Deaths
30
72
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
W
Camazotz
GoneUhReah
Camazotz
10
0
15
17.5
L
Ravana
0
5
0
0
W
Jing Wei
II YURIEL II
Jing Wei
5
0
15
12.5
L
Thoth
0
4
0
0
W
4
0
17
12.5
L
Izanami
Soap661
Izanami
0
7
1
0.07
L
1
14
0
0.07
L
0
0
0
0
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
15,011
26,914
Taken
39,422
14,210
Mitigated
12,345
8,271
Healing
577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,609
452
1,153
840
3,764
1,477
0
1,792
1,972
29,674
0
W
Camazotz
GoneUhReah
Camazotz
8,934
3,851
0
5,168
8,700
4,017
0
2,485
5,600
0
26,059
L
Ravana
2,088
177
0
40
4,495
1,377
0
2,741
1,754
0
2,975
W
Jing Wei
II YURIEL II
Jing Wei
8,651
6,796
0
0
6,196
2,837
0
3,750
1,768
0
16,781
L
Thoth
1,929
326
0
0
3,250
937
0
1,397
1,853
5,412
0
W
6,805
140
0
626
4,726
4,562
0
1,510
3,216
14,518
0
L
Izanami
Soap661
Izanami
2,724
1,077
0
0
11,060
3,213
0
5,841
5,219
0
4,202
L
8,270
1,503
54
483
20,617
6,818
0
8,685
11,932
21,339
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,250
231
243
241
3,528
1,317
0
662
2,578
13,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,703
Gold Earned
36,396
149
Minions Killed
33
1
Camps Cleared
1
802,262
Distance Traveled
330,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,144
1,143
64
8
0
173,534
0
W
Camazotz
10,080
1,260
27
3
0
172,425
0
L
Ravana
6,971
871
4
1
0
64,444
0
W
Jing Wei
9,088
1,136
23
3
0
158,018
0
L
Thoth
7,045
881
8
1
0
56,874
0
W
Ares
9,823
1,228
8
1
1
182,241
0
L
Izanami
7,457
932
2
0
1
82,306
1
L
Ra
8,006
1,001
19
2
0
119,692
1
L
Merlin
6,917
865
0
0
0
7,331
0
W
Thoth
9,568
1,196
27
3
0
116,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role