Player Matchup

Odin
Odin
Billy__Puceau
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 134L
1,502 Elo+
Party 3
Serqet
Serqet
GoTs_BUMER
Serqet
Level 123
God Stats
2W - 5L
1,499 SR
Queue Stats
271W - 334L
1,453 Elo+
Party 2
Khepri
Khepri
UncaringLemming
Khepri
Level 93
God Stats
5W - 4L
1,580 SR
Queue Stats
57W - 56L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VIP3Rx099
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,191 Elo+
Party 3
Danzaburou
Danzaburou
cholete_78
Danzaburou
Level 67
God Stats
5W - 9L
1,360 SR
Queue Stats
293W - 361L
1,379 Elo+
Party 2
Team Averages
Level 87
1,488 SR
1,402 Elo+

VS

Team Averages
Level 120
1,550 SR
1,455 Elo+
Vulcan
Vulcan
BiO_HaZarD_PT
Vulcan
Level 126
God Stats
18W - 13L
1,690 SR
Queue Stats
661W - 678L
1,449 Elo+
Party 1
Fenrir
Fenrir
Renato-RRC
Fenrir
Level 107
God Stats
10W - 12L
1,486 SR
Queue Stats
304W - 303L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
expanhol13
Gilgamesh
Level 121
God Stats
18W - 17L
1,595 SR
Queue Stats
722W - 710L
1,420 Elo+
Party 1
Zhong Kui
Zhong Kui
l-_-R_l_P-_-l
Zhong Kui
Level 125
God Stats
19W - 26L
1,479 SR
Queue Stats
1,039W - 1,073L
1,436 Elo+
Party 1
Rama
Rama
xXLio_gt10Xx
Rama
Level 122
God Stats
4W - 4L
1,500 SR
Queue Stats
231W - 230L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 7
17,297
467
14,289
33,581
53,744
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Serqet
GoTs_BUMER
Serqet
20
11 / 7 / 10
18,299
495
17,899
33,850
24,065
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
1 / 16 / 12
15,185
410
11,071
36,874
47,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
VIP3Rx099
Morgan Le Fay
20
6 / 12 / 11
16,017
433
26,280
31,819
14,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
cholete_78
Danzaburou
20
10 / 14 / 4
18,323
495
31,295
36,198
16,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 16
20,273
548
34,929
21,724
11,524
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Renato-RRC
Fenrir
20
13 / 3 / 17
20,531
555
22,142
37,368
28,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
expanhol13
Gilgamesh
20
7 / 8 / 13
21,038
569
19,439
37,112
37,175
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
l-_-R_l_P-_-l
Zhong Kui
20
7 / 9 / 26
18,382
497
22,737
38,870
44,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 7 / 14
23,095
624
38,057
35,778
17,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
142
32
Kills
56
56
Deaths
33
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
12
6
16
3.33
L
4
7
7
1.07
L
Serqet
GoTs_BUMER
Serqet
11
7
10
2.29
W
Fenrir
Renato-RRC
Fenrir
13
3
17
7.17
L
1
16
12
0.44
L
Morgan Le Fay
VIP3Rx099
Morgan Le Fay
6
12
11
0.96
L
Danzaburou
cholete_78
Danzaburou
10
14
4
0.86
W
Gilgamesh
expanhol13
Gilgamesh
7
8
13
1.69
W
Zhong Kui
l-_-R_l_P-_-l
Zhong Kui
7
9
26
2.22
W
17
7
14
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,834
Damage
137,304
172,322
Taken
170,852
156,990
Mitigated
139,191
32,482
Healing
72,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,929
8,155
709
4,208
21,724
11,524
1,169
8,778
12,796
138,173
0
L
14,289
3,021
0
7,165
33,581
53,744
474
9,806
23,620
0
108,672
L
Serqet
GoTs_BUMER
Serqet
17,899
4,520
0
7,429
33,850
24,065
936
8,207
25,513
0
107,426
W
Fenrir
Renato-RRC
Fenrir
22,142
4,518
0
19,380
37,368
28,752
2,952
8,030
28,786
0
165,484
L
11,071
323
0
3,830
36,874
47,705
0
14,494
22,092
70,833
0
L
Morgan Le Fay
VIP3Rx099
Morgan Le Fay
26,280
3,740
0
5,606
31,819
14,726
135
15,385
15,926
91,328
0
L
Danzaburou
cholete_78
Danzaburou
31,295
18,926
0
8,452
36,198
16,750
168
12,464
23,366
0
151,151
W
Gilgamesh
expanhol13
Gilgamesh
19,439
5,246
1,281
8,355
37,112
37,175
3,258
8,947
26,518
0
128,821
W
Zhong Kui
l-_-R_l_P-_-l
Zhong Kui
22,737
1,249
1,702
17,699
38,870
44,562
1,960
9,977
27,674
92,316
0
W
38,057
36,302
0
19,136
35,778
17,178
7,713
6,417
28,851
0
195,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,121
Gold Earned
103,319
729
Minions Killed
915
0
Camps Cleared
0
3,131,381
Distance Traveled
3,303,366
30
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
20,273
548
169
5
0
689,520
0
L
Odin
17,297
467
188
5
0
660,026
8
L
Serqet
18,299
495
150
4
0
747,651
7
W
Fenrir
20,531
555
169
5
0
766,178
9
L
Khepri
15,185
410
108
3
0
594,473
7
L
Morgan Le Fay
16,017
433
96
3
0
567,913
3
L
Danzaburou
18,323
495
187
5
0
561,318
5
W
Gilgamesh
21,038
569
192
5
0
625,624
1
W
Zhong Kui
18,382
497
121
3
0
625,884
1
W
Rama
23,095
624
264
7
0
596,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role