Player Matchup

Agni
Agni
Silver I
CODESOUL90
Agni
Silver I
Level 159
God Stats
2W - 1L
1,501 SR
Queue Stats
13W - 11L
1,530 MMR
Solo
Khepri
Khepri
Gold IV
ETA Fizzy
Khepri
Gold IV
Level 108
God Stats
3W - 1L
1,741 SR
Queue Stats
37W - 38L
1,519 MMR
Party 2
Artemis
Artemis
Gold II
OLD_Segalla
Artemis
Gold II
Level 160
God Stats
244W - 187L
1,615 SR
Queue Stats
374W - 373L
1,551 MMR
Solo
Mulan
Mulan
Gold IV
Recon323
Mulan
Gold IV
Level 124
God Stats
1W - 0L
1,514 SR
Queue Stats
39W - 40L
1,519 MMR
Party 2
Arachne
Arachne
Gold V
cycl0ps8
Arachne
Gold V
Level 128
God Stats
2W - 1L
1,765 SR
Queue Stats
23W - 21L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,627 SR
1,530 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,652 SR
1,530 MMR
Sun Wukong
Sun Wukong
Gold II
DTLB2000
Sun Wukong
Gold II
Level 112
God Stats
14W - 10L
1,621 SR
Queue Stats
235W - 240L
1,395 MMR
Party 1
Tiamat
Tiamat
Gold V
IamColbyJack
Tiamat
Gold V
Level 107
God Stats
0W - 3L
1,937 SR
Queue Stats
95W - 89L
1,553 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
MoPhac7651
Tsukuyomi
Gold II
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 140L
1,669 MMR
Party 1
Rama
Rama
Gold I
Tscriz33
Rama
Gold I
Level 156
God Stats
3W - 4L
1,700 SR
Queue Stats
505W - 495L
1,521 MMR
Solo
Fafnir
Fafnir
Bronze III
ay_range
Fafnir
Bronze III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 19L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 12
14,459
556
19,178
14,907
5,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
ETA Fizzy
Khepri
19
2 / 1 / 18
13,505
519
8,594
17,860
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
OLD_Segalla
Artemis
20
13 / 0 / 7
15,565
599
20,724
16,627
8,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Recon323
Mulan
20
10 / 3 / 6
16,257
625
28,237
26,301
31,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
cycl0ps8
Arachne
20
21 / 5 / 7
16,957
652
25,448
26,988
15,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DanzaburouTyrAthenaYmirGilgamesh

VS

Bans
ScyllaCu ChulainnSkadiHerculesKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DTLB2000
Sun Wukong
20
7 / 7 / 4
14,643
563
14,226
29,689
30,055
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
16
2 / 12 / 5
10,859
418
14,026
21,738
11,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MoPhac7651
Tsukuyomi
20
6 / 11 / 4
13,247
510
16,218
26,211
10,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
20
1 / 8 / 2
13,146
506
12,754
25,074
10,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
ay_range
Fafnir
11
0 / 14 / 2
8,185
315
1,861
22,503
17,519
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
33
52
Kills
16
16
Deaths
52
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
7
12
1.71
L
Sun Wukong
DTLB2000
Sun Wukong
7
7
4
1.29
W
Khepri
ETA Fizzy
Khepri
2
1
18
11
L
Tiamat
2
12
5
0.38
L
Tsukuyomi
MoPhac7651
Tsukuyomi
6
11
4
0.73
W
Artemis
OLD_Segalla
Artemis
13
0
7
16.5
W
Mulan
Recon323
Mulan
10
3
6
4.33
L
Rama
1
8
2
0.25
L
Fafnir
ay_range
Fafnir
0
14
2
0.07
W
Arachne
cycl0ps8
Arachne
21
5
7
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,181
Damage
59,085
102,683
Taken
125,215
81,544
Mitigated
79,573
47,288
Healing
30,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,178
984
0
3,665
14,907
5,556
2,701
3,230
11,201
81,001
0
L
Sun Wukong
DTLB2000
Sun Wukong
14,226
3,497
0
12,136
29,689
30,055
275
5,077
24,344
0
97,186
W
Khepri
ETA Fizzy
Khepri
8,594
629
1,352
5,637
17,860
20,754
856
5,073
12,512
28,056
0
L
Tiamat
14,026
1,264
0
2,258
21,738
11,162
314
5,753
15,672
61,576
0
L
Tsukuyomi
MoPhac7651
Tsukuyomi
16,218
2,863
0
4,644
26,211
10,416
63
7,585
18,269
0
87,966
W
Artemis
OLD_Segalla
Artemis
20,724
11,042
0
11,536
16,627
8,127
5,232
3,170
13,325
0
155,415
W
Mulan
Recon323
Mulan
28,237
3,915
0
10,133
26,301
31,338
4,408
1,841
24,403
6,105
114,356
L
Rama
12,754
10,534
0
9,708
25,074
10,421
1,498
5,141
19,833
0
107,141
L
Fafnir
ay_range
Fafnir
1,861
251
0
1,766
22,503
17,519
2
4,388
17,965
9,983
0
W
Arachne
cycl0ps8
Arachne
25,448
19,769
594
14,371
26,988
15,769
1,081
1,541
25,355
0
135,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,743
Gold Earned
60,080
763
Minions Killed
658
0
Camps Cleared
0
2,435,297
Distance Traveled
2,155,037
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,459
556
148
6
0
440,821
0
L
Sun Wukong
14,643
563
187
7
0
508,788
11
W
Khepri
13,505
519
31
1
0
509,141
4
L
Tiamat
10,859
418
110
4
0
413,091
8
L
Tsukuyomi
13,247
510
153
6
0
455,979
0
W
Artemis
15,565
599
217
8
0
474,955
7
W
Mulan
16,257
625
218
8
0
460,743
0
L
Rama
13,146
506
196
8
0
368,144
2
L
Fafnir
8,185
315
12
0
0
409,035
7
W
Arachne
16,957
652
149
6
0
549,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role