Player Matchup

Tyr
Tyr
AngryIrish95
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 295L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
aspentopaz
Ah Muzen Cab
Level 16
God Stats
0W - 3L
1,128 SR
Queue Stats
12W - 14L
1,164 Elo+
Solo
Ah Puch
Ah Puch
jackDpiero
Ah Puch
Level 26
God Stats
24W - 26L
1,538 SR
Queue Stats
120W - 154L
1,366 Elo+
Solo
Bellona
Bellona
lehey_
Bellona
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 67L
1,199 Elo+
Solo
Thanatos
Thanatos
ριαyεr1
Thanatos
Level 27
God Stats
4W - 5L
1,474 SR
Queue Stats
87W - 137L
1,256 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,275 Elo+

VS

Team Averages
Level 28
1,494 SR
1,354 Elo+
Anubis
Anubis
Big Bad DoyIe
Anubis
Level 25
God Stats
37W - 35L
1,506 SR
Queue Stats
65W - 80L
1,356 Elo+
Solo
Fenrir
Fenrir
Chi-Twn079
Fenrir
Level 29
God Stats
1W - 4L
1,091 SR
Queue Stats
249W - 298L
1,332 Elo+
Solo
Bellona
Bellona
DawnRell
Bellona
Level 29
God Stats
7W - 10L
1,780 SR
Queue Stats
48W - 67L
1,320 Elo+
Solo
Chang'e
Chang'e
I3OLSTER
Chang'e
Level 29
God Stats
33W - 34L
1,469 SR
Queue Stats
85W - 97L
1,361 Elo+
Solo
Izanami
Izanami
Vinnieam
Izanami
Level 27
God Stats
12W - 9L
1,626 SR
Queue Stats
29W - 25L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 12 / 5
13,537
437
14,342
37,146
36,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
aspentopaz
Ah Muzen Cab
6
0 / 5 / 0
8,248
266
384
4,061
606
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
jackDpiero
Ah Puch
20
10 / 7 / 4
15,521
501
37,490
28,015
9,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
lehey_
Bellona
15
2 / 13 / 0
10,430
336
4,573
24,979
21,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
ριαyεr1
Thanatos
20
15 / 9 / 2
17,644
569
23,740
26,171
10,883
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 11
17,061
550
26,233
28,098
16,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Chi-Twn079
Fenrir
20
6 / 6 / 5
14,927
482
8,447
27,883
12,012
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DawnRell
Bellona
20
11 / 7 / 4
17,142
553
17,106
31,618
20,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
I3OLSTER
Chang'e
20
11 / 7 / 4
17,990
580
20,385
30,640
20,179
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Vinnieam
Izanami
20
11 / 1 / 1
17,924
578
17,926
21,344
9,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
71
28
Kills
46
46
Deaths
28
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
7
7
11
1.79
W
Fenrir
Chi-Twn079
Fenrir
6
6
5
1.42
W
Bellona
DawnRell
Bellona
11
7
4
1.86
W
Chang'e
I3OLSTER
Chang'e
11
7
4
1.86
W
Izanami
Vinnieam
Izanami
11
1
1
11.5
L
Ah Muzen Cab
aspentopaz
Ah Muzen Cab
0
5
0
0
L
Ah Puch
jackDpiero
Ah Puch
10
7
4
1.71
L
Bellona
lehey_
Bellona
2
13
0
0.15
L
Thanatos
ριαyεr1
Thanatos
15
9
2
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,529
Damage
90,097
120,372
Taken
139,583
78,080
Mitigated
78,895
40,097
Healing
60,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,342
2,687
0
6,621
37,146
36,019
621
13,856
23,290
464
81,882
W
26,233
1,868
0
13,870
28,098
16,169
1,743
14,072
14,026
103,869
0
W
Fenrir
Chi-Twn079
Fenrir
8,447
2,476
0
9,275
27,883
12,012
264
5,786
21,541
0
91,483
W
Bellona
DawnRell
Bellona
17,106
7,771
152
11,626
31,618
20,746
5,314
5,442
26,176
0
93,871
W
Chang'e
I3OLSTER
Chang'e
20,385
3,828
3,379
14,285
30,640
20,179
3,556
10,196
20,444
113,637
0
W
Izanami
Vinnieam
Izanami
17,926
9,971
0
8,052
21,344
9,789
9,168
5,171
16,173
0
161,877
L
Ah Muzen Cab
aspentopaz
Ah Muzen Cab
384
102
0
82
4,061
606
0
0
4,061
0
8,805
L
Ah Puch
jackDpiero
Ah Puch
37,490
799
479
11,805
28,015
9,243
798
14,590
13,425
108,901
0
L
Bellona
lehey_
Bellona
4,573
994
0
2,598
24,979
21,329
232
9,309
15,670
0
34,813
L
Thanatos
ριαyεr1
Thanatos
23,740
9,694
0
18,512
26,171
10,883
2,815
8,863
17,308
0
130,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,380
Gold Earned
85,044
530
Minions Killed
804
0
Camps Cleared
0
2,070,447
Distance Traveled
2,604,689
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,537
437
132
4
0
529,115
0
W
Anubis
17,061
550
137
4
0
470,429
0
W
Fenrir
14,927
482
101
3
0
596,497
3
W
Bellona
17,142
553
137
4
0
529,687
0
W
Chang'e
17,990
580
179
6
0
508,221
0
W
Izanami
17,924
578
250
8
0
499,855
4
L
Ah Muzen Cab
8,248
266
11
0
0
76,469
0
L
Ah Puch
15,521
501
155
5
0
525,542
5
L
Bellona
10,430
336
53
2
0
426,584
0
L
Thanatos
17,644
569
179
6
0
512,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role