Player Matchup

Anubis
Anubis
 
Anubis
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bannyran
Thanatos
Level 26
God Stats
7W - 5L
1,653 SR
Queue Stats
84W - 77L
1,628 Elo+
Party 2
Bacchus
Bacchus
Kråïysïk
Bacchus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 154L
1,735 Elo+
Party 1
Cerberus
Cerberus
Serchamps
Cerberus
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
210W - 214L
1,431 Elo+
Solo
Heimdallr
Heimdallr
Symir
Heimdallr
Level 29
God Stats
3W - 6L
1,661 SR
Queue Stats
337W - 258L
1,707 Elo+
Party 1
Team Averages
Level 27
1,606 SR
1,600 Elo+

VS

Team Averages
Level 24
1,599 SR
1,643 Elo+
Achilles
Achilles
 
Achilles
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alleġory
Fenrir
Level 25
God Stats
20W - 11L
1,714 SR
Queue Stats
363W - 218L
1,737 Elo+
Party 3
Hachiman
Hachiman
MtHua
Hachiman
Level 28
God Stats
6W - 2L
1,795 SR
Queue Stats
143W - 125L
1,595 Elo+
Solo
Rama
Rama
MyEyesAreClosed
Rama
Level 29
God Stats
21W - 4L
1,742 SR
Queue Stats
194W - 88L
1,753 Elo+
Party 3
Thanatos
Thanatos
iTzBezerker
Thanatos
Level 21
God Stats
4W - 2L
1,244 SR
Queue Stats
72W - 29L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 3 / 1
5,553
555
3,367
5,985
2,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Bannyran
Thanatos
8
1 / 3 / 2
5,340
534
3,257
7,146
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Kråïysïk
Bacchus
8
1 / 4 / 2
4,971
497
3,563
6,023
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Serchamps
Cerberus
7
1 / 4 / 1
5,441
544
1,921
6,171
1,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Symir
Heimdallr
9
0 / 2 / 1
5,084
508
1,560
4,858
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
4 / 1 / 0
6,673
667
5,732
7,666
3,262
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Alleġory
Fenrir
9
1 / 0 / 5
5,776
578
2,878
5,313
1,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
MtHua
Hachiman
11
6 / 1 / 1
6,607
661
6,085
5,444
1,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
6,482
648
5,149
4,964
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
iTzBezerker
Thanatos
10
2 / 1 / 2
5,639
564
1,435
5,724
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
16
16
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
3
1
0.5
W
Achilles
 
Achilles
4
1
0
4
W
Fenrir
Alleġory
Fenrir
1
0
5
3.5
L
Thanatos
Bannyran
Thanatos
1
3
2
0.67
L
Bacchus
Kråïysïk
Bacchus
1
4
2
0.5
W
Hachiman
MtHua
Hachiman
6
1
1
6.5
W
3
1
2
4
L
Cerberus
Serchamps
Cerberus
1
4
1
0.38
L
Heimdallr
Symir
Heimdallr
0
2
1
0.25
W
Thanatos
iTzBezerker
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
21,279
30,183
Taken
29,111
10,760
Mitigated
9,448
10,200
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,367
450
0
2,536
5,985
2,524
0
0
5,985
22,577
0
W
Achilles
 
Achilles
5,732
1,940
0
3,523
7,666
3,262
0
3,095
4,571
0
38,446
W
Fenrir
Alleġory
Fenrir
2,878
621
0
1,776
5,313
1,572
108
1,570
3,743
0
9,763
L
Thanatos
Bannyran
Thanatos
3,257
745
0
5,701
7,146
2,001
0
0
7,116
0
21,826
L
Bacchus
Kråïysïk
Bacchus
3,563
158
0
416
6,023
2,963
0
0
6,023
18,161
0
W
Hachiman
MtHua
Hachiman
6,085
3,009
0
720
5,444
1,501
0
2,693
2,751
0
36,057
W
5,149
4,061
0
2,496
4,964
1,500
0
1,033
3,931
0
43,400
L
Cerberus
Serchamps
Cerberus
1,921
46
0
797
6,171
1,748
0
0
6,116
13,735
0
L
Heimdallr
Symir
Heimdallr
1,560
654
0
750
4,858
1,524
0
0
4,858
0
26,416
W
Thanatos
iTzBezerker
Thanatos
1,435
176
0
6,135
5,724
1,613
0
460
5,264
0
26,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,389
Gold Earned
31,177
256
Minions Killed
336
0
Camps Cleared
0
882,840
Distance Traveled
889,591
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,553
555
59
6
0
168,285
2
W
Achilles
6,673
667
90
9
0
183,760
4
W
Fenrir
5,776
578
18
2
0
209,477
1
L
Thanatos
5,340
534
47
5
0
198,222
4
L
Bacchus
4,971
497
45
5
0
174,060
2
W
Hachiman
6,607
661
72
7
0
167,417
0
W
Rama
6,482
648
94
9
0
160,246
3
L
Cerberus
5,441
544
48
5
0
186,985
0
L
Heimdallr
5,084
508
57
6
0
155,288
1
W
Thanatos
5,639
564
62
6
0
168,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role