Player Matchup

Sylvanus
Sylvanus
Gold II
A1R x IVIoney
Sylvanus
Gold II
Level 105
God Stats
6W - 8L
1,618 SR
Queue Stats
82W - 80L
1,629 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
A1R x Sledge
Danzaburou
Gold IV
Level 99
God Stats
4W - 3L
1,296 SR
Queue Stats
112W - 109L
1,462 MMR
Party 3
Poseidon
Poseidon
Bronze III
Christ--Soldier
Poseidon
Bronze III
Level 89
God Stats
2W - 3L
1,522 SR
Queue Stats
158W - 126L
1,580 MMR
Solo
Vamana
Vamana
Silver III
ctownsteppin925
Vamana
Silver III
Level 48
God Stats
4W - 2L
1,409 SR
Queue Stats
69W - 64L
1,544 MMR
Party 2
Mercury
Mercury
Silver I
dmstealth
Mercury
Silver I
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,585 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,469 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,586 SR
1,561 MMR
Loki
Loki
Gold II
ItzM0rphinTIme15
Loki
Gold II
Level 104
God Stats
4W - 10L
1,434 SR
Queue Stats
64W - 67L
1,577 MMR
Solo
Janus
Janus
Platinum IV
JHilg28
Janus
Platinum IV
Level 155
God Stats
2W - 6L
1,440 SR
Queue Stats
149W - 157L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
LowkeyDripp
Sun Wukong
Gold I
Level 109
God Stats
27W - 19L
1,736 SR
Queue Stats
129W - 135L
1,564 MMR
Solo
Xbalanque
Xbalanque
Gold III
deadlybash33
Xbalanque
Gold III
Level 157
God Stats
30W - 30L
1,620 SR
Queue Stats
328W - 325L
1,551 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
lidlu
Cthulhu
Gold IV
Level 137
God Stats
31W - 23L
1,697 SR
Queue Stats
333W - 331L
1,457 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1R x IVIoney
Sylvanus
15
2 / 1 / 6
9,373
551
6,145
11,627
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
A1R x Sledge
Danzaburou
16
2 / 2 / 3
9,713
571
5,541
9,522
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
8 / 2 / 0
9,804
577
9,406
7,623
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 1
9,935
584
12,249
12,059
10,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
dmstealth
Mercury
16
4 / 1 / 5
9,681
569
6,452
9,342
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AthenaTiamatPersephoneSetGilgamesh

VS

Bans
King ArthurSolYmirCu ChulainnChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
8,607
506
5,217
11,077
4,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
JHilg28
Janus
12
1 / 4 / 0
7,679
452
2,337
7,542
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LowkeyDripp
Sun Wukong
14
0 / 1 / 0
8,118
478
6,052
12,878
11,136
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
deadlybash33
Xbalanque
12
0 / 5 / 3
7,285
429
8,341
9,491
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
lidlu
Cthulhu
13
2 / 4 / 2
7,707
453
7,135
16,986
8,654
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
6
6
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
A1R x IVIoney
Sylvanus
2
1
6
5
W
Danzaburou
A1R x Sledge
Danzaburou
2
2
3
1.75
W
Poseidon
8
2
0
4
L
3
3
0
1
L
Janus
JHilg28
Janus
1
4
0
0.25
L
Sun Wukong
LowkeyDripp
Sun Wukong
0
1
0
0
W
1
0
1
1.5
L
Xbalanque
deadlybash33
Xbalanque
0
5
3
0.3
W
Mercury
dmstealth
Mercury
4
1
5
6.5
L
Cthulhu
lidlu
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
29,082
50,173
Taken
57,974
29,937
Mitigated
28,756
16,552
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
A1R x IVIoney
Sylvanus
6,145
1,491
884
3,055
11,627
7,857
151
3,166
8,445
25,807
0
W
Danzaburou
A1R x Sledge
Danzaburou
5,541
2,259
0
4,284
9,522
3,551
331
1,706
7,816
0
69,046
W
Poseidon
9,406
1,686
0
2,500
7,623
2,579
262
2,329
5,140
53,963
0
L
5,217
1,195
0
454
11,077
4,090
908
1,463
9,534
0
62,437
L
Janus
JHilg28
Janus
2,337
279
0
1,672
7,542
2,163
0
2,809
4,433
41,658
0
L
Sun Wukong
LowkeyDripp
Sun Wukong
6,052
970
0
4,633
12,878
11,136
0
0
12,878
286
55,476
W
12,249
5,568
0
5,034
12,059
10,630
852
1,144
10,915
0
72,870
L
Xbalanque
deadlybash33
Xbalanque
8,341
1,811
0
500
9,491
2,713
0
2,978
6,475
0
45,358
W
Mercury
dmstealth
Mercury
6,452
3,051
0
795
9,342
5,320
0
1,220
8,107
0
76,595
L
Cthulhu
lidlu
Cthulhu
7,135
668
438
1,701
16,986
8,654
0
7,706
9,103
34,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
39,396
543
Minions Killed
486
0
Camps Cleared
0
1,724,132
Distance Traveled
1,497,215
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,373
551
40
2
0
312,173
8
W
Danzaburou
9,713
571
126
7
0
329,168
4
W
Poseidon
9,804
577
130
8
0
322,743
6
L
Loki
8,607
506
118
7
0
367,915
2
L
Janus
7,679
452
93
5
0
216,460
3
L
Sun Wukong
8,118
478
122
7
0
311,174
4
W
Vamana
9,935
584
142
8
0
351,390
0
L
Xbalanque
7,285
429
88
5
0
287,794
6
W
Mercury
9,681
569
105
6
0
408,658
6
L
Cthulhu
7,707
453
65
4
0
313,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role