Player Matchup

Susano
Susano
AlejoPaulus10
Susano
Level 18
God Stats
8W - 10L
1,349 SR
Queue Stats
28W - 43L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jheraldy4
Kumbhakarna
Level 17
God Stats
18W - 17L
1,441 SR
Queue Stats
84W - 85L
1,428 Elo+
Solo
Chang'e
Chang'e
Vechetin
Chang'e
Level 28
God Stats
23W - 32L
1,352 SR
Queue Stats
184W - 188L
1,455 Elo+
Solo
Loki
Loki
keanxd
Loki
Level 15
God Stats
1W - 2L
1,163 SR
Queue Stats
12W - 8L
1,507 Elo+
Solo
Kali
Kali
yBerzerker
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,518 Elo+
Solo
Team Averages
Level 19
1,361 SR
1,459 Elo+

VS

Team Averages
Level 15
1,447 SR
1,266 Elo+
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ABzinn
Nemesis
Level 12
God Stats
5W - 6L
1,500 SR
Queue Stats
101W - 124L
1,122 Elo+
Party 1
Susano
Susano
DaviPlaysGamer
Susano
Level 15
God Stats
1W - 2L
1,293 SR
Queue Stats
4W - 16L
1,152 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
andrezxc
Morgan Le Fay
Level 5
God Stats
8W - 11L
1,746 SR
Queue Stats
10W - 14L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
gui9834
Gilgamesh
Level 21
God Stats
0W - 2L
1,199 SR
Queue Stats
8W - 10L
969 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 15
13,193
1,015
15,464
13,862
6,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
Jheraldy4
Kumbhakarna
19
3 / 0 / 14
12,596
969
9,974
11,614
15,806
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Vechetin
Chang'e
20
8 / 1 / 12
13,840
1,065
15,246
11,552
5,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
keanxd
Loki
20
11 / 6 / 19
14,883
1,145
23,680
13,185
6,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
17 / 5 / 11
15,193
1,169
28,925
20,705
12,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 2 / 7
15,419
1,186
25,833
23,710
8,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ABzinn
Nemesis
19
1 / 7 / 7
12,285
945
6,362
16,293
12,687
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 11 / 3
11,000
846
4,909
16,172
5,951
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
andrezxc
Morgan Le Fay
19
4 / 15 / 3
13,032
1,002
16,162
26,003
10,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
gui9834
Gilgamesh
18
2 / 11 / 4
11,830
910
9,137
22,468
12,468
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
41
45
Kills
17
17
Deaths
46
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
10
2
7
6.75
L
Nemesis
ABzinn
Nemesis
1
7
7
0.64
W
6
5
15
2.7
L
0
11
3
0.14
W
Kumbhakarna
Jheraldy4
Kumbhakarna
3
0
14
10
W
Chang'e
Vechetin
Chang'e
8
1
12
14
L
Morgan Le Fay
andrezxc
Morgan Le Fay
4
15
3
0.37
L
Gilgamesh
gui9834
Gilgamesh
2
11
4
0.36
W
Loki
keanxd
Loki
11
6
19
3.42
W
17
5
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,289
Damage
62,403
70,918
Taken
104,646
47,026
Mitigated
50,714
16,939
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
25,833
20,315
0
3,889
23,710
8,981
0
4,595
19,115
0
53,195
L
Nemesis
ABzinn
Nemesis
6,362
1,229
0
500
16,293
12,687
0
2,391
13,902
0
23,822
W
15,464
3,992
0
50
13,862
6,895
0
3,594
10,268
0
24,341
L
4,909
1,681
0
386
16,172
5,951
0
4,376
11,796
0
12,298
W
Kumbhakarna
Jheraldy4
Kumbhakarna
9,974
585
0
511
11,614
15,806
0
3,684
7,930
27,770
0
W
Chang'e
Vechetin
Chang'e
15,246
454
4,034
6,678
11,552
5,589
0
2,919
8,633
47,186
0
L
Morgan Le Fay
andrezxc
Morgan Le Fay
16,162
4,099
0
1,090
26,003
10,627
0
6,096
19,907
42,459
0
L
Gilgamesh
gui9834
Gilgamesh
9,137
1,121
0
254
22,468
12,468
0
7,762
14,706
0
31,995
W
Loki
keanxd
Loki
23,680
7,648
0
110
13,185
6,014
0
2,701
10,484
0
40,260
W
28,925
14,860
0
5,556
20,705
12,722
0
3,264
17,441
0
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,705
Gold Earned
63,566
227
Minions Killed
207
10
Camps Cleared
6
1,266,119
Distance Traveled
1,086,052
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
15,419
1,186
63
5
3
253,558
2
L
Nemesis
12,285
945
47
4
1
222,074
3
W
Susano
13,193
1,015
27
2
1
220,544
1
L
Susano
11,000
846
8
1
0
188,234
0
W
Kumbhakarna
12,596
969
33
3
3
268,290
1
W
Chang'e
13,840
1,065
93
7
0
270,839
0
L
Morgan Le Fay
13,032
1,002
50
4
1
213,938
0
L
Gilgamesh
11,830
910
39
3
1
208,248
0
W
Loki
14,883
1,145
24
2
5
259,130
0
W
Kali
15,193
1,169
50
4
1
247,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role