Player Matchup

Thor
Thor
AcceleratorNº1
Thor
Level 5
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 0L
1,790 Elo+
Party 3
Sun Wukong
Sun Wukong
BillySamaa
Sun Wukong
Level 18
God Stats
7W - 6L
1,878 SR
Queue Stats
13W - 16L
1,558 Elo+
Party 2
Thoth
Thoth
MisakaMikotoNo3
Thoth
Level 4
God Stats
2W - 0L
1,681 SR
Queue Stats
10W - 0L
1,790 Elo+
Party 3
Neith
Neith
NicoLoS9545
Neith
Level 14
God Stats
2W - 0L
1,713 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 2
Ganesha
Ganesha
SogiitaGunhanº7
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,790 Elo+
Party 3
Team Averages
Level 9
1,703 SR
1,694 Elo+

VS

Team Averages
Level 16
1,521 SR
1,519 Elo+
Tiamat
Tiamat
IKargosh
Tiamat
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
40W - 37L
1,373 Elo+
Party 1
Apollo
Apollo
Metamorph0sis
Apollo
Level 28
God Stats
0W - 4L
1,345 SR
Queue Stats
113W - 97L
1,612 Elo+
Solo
Thor
Thor
MorganLeFuc
Thor
Level 11
God Stats
1W - 1L
1,775 SR
Queue Stats
122W - 79L
1,696 Elo+
Solo
Yemoja
Yemoja
Peve753
Yemoja
Level 17
God Stats
14W - 15L
1,487 SR
Queue Stats
20W - 27L
1,366 Elo+
Party 1
Thanatos
Thanatos
tommygun91
Thanatos
Level 7
God Stats
22W - 29L
1,500 SR
Queue Stats
268W - 264L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 5
12,348
686
14,401
13,818
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BillySamaa
Sun Wukong
16
1 / 2 / 0
9,170
509
1,977
10,519
7,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
7 / 0 / 7
12,183
677
12,368
6,309
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 6
9,545
530
8,073
12,099
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 2 / 14
8,696
483
5,646
14,571
9,862
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IKargosh
Tiamat
14
0 / 7 / 1
8,529
474
4,118
15,107
7,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 4 / 5
9,688
538
8,465
11,829
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 1 / 2
10,896
605
9,007
10,327
4,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Peve753
Yemoja
13
0 / 6 / 2
9,017
501
4,311
11,890
7,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
tommygun91
Thanatos
15
7 / 8 / 2
9,676
538
7,578
16,293
5,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
26
Kills
13
13
Deaths
26
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
4
5
4.38
W
Sun Wukong
BillySamaa
Sun Wukong
1
2
0
0.5
L
Tiamat
IKargosh
Tiamat
0
7
1
0.07
L
4
4
5
1.63
W
7
0
7
10.5
L
2
1
2
3
W
3
5
6
1.2
L
Yemoja
Peve753
Yemoja
0
6
2
0.17
W
0
2
14
3.5
L
Thanatos
tommygun91
Thanatos
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
33,479
57,316
Taken
65,446
28,093
Mitigated
28,152
12,405
Healing
21,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,401
2,934
0
4,356
13,818
4,824
0
1,031
12,787
0
70,727
W
Sun Wukong
BillySamaa
Sun Wukong
1,977
331
0
2,361
10,519
7,121
848
1,009
9,510
0
51,113
L
Tiamat
IKargosh
Tiamat
4,118
851
0
5,797
15,107
7,756
0
5,642
9,465
56,309
0
L
8,465
4,689
0
2,646
11,829
2,928
462
3,458
8,371
0
61,155
W
12,368
688
0
2,556
6,309
2,281
1,772
1,222
5,087
89,480
0
L
9,007
2,390
0
170
10,327
4,823
602
1,994
8,333
0
90,152
W
8,073
3,645
0
1,757
12,099
4,005
666
3,003
9,096
0
57,812
L
Yemoja
Peve753
Yemoja
4,311
770
659
1,658
11,890
7,551
0
2,692
9,198
34,963
0
W
5,646
645
0
1,375
14,571
9,862
435
2,164
12,407
31,917
0
L
Thanatos
tommygun91
Thanatos
7,578
3,160
0
10,083
16,293
5,094
0
4,228
12,065
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,942
Gold Earned
47,806
507
Minions Killed
546
0
Camps Cleared
0
1,705,766
Distance Traveled
1,745,095
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,348
686
113
6
0
331,797
7
W
Sun Wukong
9,170
509
92
5
0
343,524
6
L
Tiamat
8,529
474
95
5
0
331,249
4
L
Apollo
9,688
538
116
6
0
352,558
6
W
Thoth
12,183
677
185
10
0
387,376
8
L
Thor
10,896
605
182
10
0
392,901
6
W
Neith
9,545
530
108
6
0
291,567
1
L
Yemoja
9,017
501
60
3
0
316,187
2
W
Ganesha
8,696
483
9
1
0
351,502
2
L
Thanatos
9,676
538
93
5
0
352,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role