Player Matchup

Discordia
Discordia
Balhengel
Discordia
Level 61
God Stats
14W - 13L
1,815 SR
Queue Stats
36W - 38L
1,542 Elo+
Party 1
Sol
Sol
Dikkebaas88
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 33L
1,529 Elo+
Party 1
Chaac
Chaac
FallDOLF88
Chaac
Level 69
God Stats
17W - 9L
1,625 SR
Queue Stats
162W - 123L
1,538 Elo+
Party 1
Team Averages
Level 51
1,647 SR
1,536 Elo+

VS

Team Averages
Level 47
1,567 SR
1,477 Elo+
Cthulhu
Cthulhu
Cald-Hype
Cthulhu
Level 14
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Pr3dat0r78Hu
Cupid
Level 111
God Stats
223W - 293L
1,490 SR
Queue Stats
240W - 317L
1,432 Elo+
Solo
Ra
Ra
fyradoss_ss
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Balhengel
Discordia
13
2 / 0 / 8
9,263
713
5,748
3,771
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
8 / 3 / 4
10,218
786
13,713
12,581
4,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
13
6 / 3 / 6
9,820
755
11,433
13,050
7,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cald-Hype
Cthulhu
12
3 / 5 / 1
8,605
662
6,530
16,307
8,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 3 / 2
8,039
618
5,003
8,525
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 4
7,560
582
4,028
9,591
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
5
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Balhengel
Discordia
2
0
8
6
L
Cthulhu
Cald-Hype
Cthulhu
3
5
1
0.7
W
8
3
4
3.33
W
Chaac
6
3
6
3
L
2
3
2
1
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
15,561
29,402
Taken
34,423
13,980
Mitigated
15,002
14,402
Healing
3,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Balhengel
Discordia
5,748
536
0
44
3,771
1,264
329
1,772
1,999
26,941
0
L
Cthulhu
Cald-Hype
Cthulhu
6,530
758
0
1,057
16,307
8,853
0
12,098
3,981
20,929
0
W
13,713
4,600
987
7,035
12,581
4,985
1,526
4,416
8,165
42,160
0
W
Chaac
11,433
2,004
645
5,691
13,050
7,731
585
4,370
8,680
0
31,515
L
5,003
2,111
28
1,646
8,525
3,006
0
3,914
4,341
0
23,900
L
4,028
737
469
108
9,591
3,143
0
3,449
5,722
17,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,301
Gold Earned
24,204
134
Minions Killed
84
0
Camps Cleared
0
757,520
Distance Traveled
614,124
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,263
713
54
4
0
258,139
1
L
Cthulhu
8,605
662
31
2
0
180,656
0
W
Sol
10,218
786
53
4
0
239,609
0
W
Chaac
9,820
755
27
2
0
259,772
1
L
Cupid
8,039
618
38
3
0
225,878
4
L
Ra
7,560
582
15
1
0
207,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role