Player Matchup

Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Adg2142
Hachiman
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
reaperz at dawn
Nu Wa
Level 89
God Stats
26W - 17L
1,631 SR
Queue Stats
51W - 36L
1,590 Elo+
Party 2
Team Averages
Level 120
1,544 SR
1,538 Elo+

VS

Team Averages
Level 60
1,613 SR
1,458 Elo+
Anubis
Anubis
KINGAPDALEGEND
Anubis
Level 33
God Stats
7W - 5L
1,660 SR
Queue Stats
30W - 46L
1,379 Elo+
Party 1
Chaac
Chaac
PointGod Breeze
Chaac
Level 50
God Stats
3W - 3L
1,608 SR
Queue Stats
22W - 24L
1,510 Elo+
Party 1
Artemis
Artemis
changguito
Artemis
Level 97
God Stats
74W - 56L
1,571 SR
Queue Stats
1,350W - 1,593L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 4 / 5
10,009
626
7,274
18,527
20,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Adg2142
Hachiman
15
5 / 3 / 3
11,360
710
11,771
13,189
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 4
10,737
671
15,725
13,329
5,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 6
9,631
602
6,572
11,249
4,915
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
3 / 1 / 7
9,893
618
11,253
18,656
9,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
changguito
Artemis
15
7 / 3 / 3
11,089
693
14,984
11,469
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
12
12
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
4
5
1.38
W
Hachiman
Adg2142
Hachiman
5
3
3
2.17
L
2
8
6
0.63
L
3
1
7
6.5
L
Artemis
changguito
Artemis
7
3
3
2.83
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,770
Damage
32,809
45,045
Taken
41,374
30,299
Mitigated
18,631
13,777
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,274
1,003
675
5,139
18,527
20,291
270
3,241
15,286
0
23,954
W
Hachiman
Adg2142
Hachiman
11,771
6,674
0
1,072
13,189
4,525
381
906
12,283
0
56,398
L
6,572
92
0
348
11,249
4,915
261
3,370
7,879
33,044
0
L
11,253
1,611
522
8,856
18,656
9,736
366
8,139
10,517
0
37,061
L
Artemis
changguito
Artemis
14,984
6,190
1,819
3,749
11,469
3,980
825
4,216
7,253
0
46,669
W
15,725
5,314
1,385
5,506
13,329
5,483
433
2,425
10,904
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,106
Gold Earned
30,613
171
Minions Killed
179
0
Camps Cleared
0
780,178
Distance Traveled
785,883
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,009
626
33
2
0
251,623
1
W
Hachiman
11,360
710
82
5
0
266,186
0
L
Anubis
9,631
602
41
3
0
228,125
3
L
Chaac
9,893
618
58
4
0
288,921
1
L
Artemis
11,089
693
80
5
0
268,837
2
W
Nu Wa
10,737
671
56
4
0
262,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role