Player Matchup

Artio
Artio
ADORXME5654
Artio
Level 6
God Stats
5W - 2L
1,521 SR
Queue Stats
5W - 6L
1,185 Elo+
Party 3
Gilgamesh
Gilgamesh
Afriendly_D
Gilgamesh
Level 25
God Stats
24W - 11L
1,619 SR
Queue Stats
235W - 224L
1,429 Elo+
Solo
Ra
Ra
EatTheElders
Ra
Level 46
God Stats
1W - 0L
1,752 SR
Queue Stats
15W - 15L
1,417 Elo+
Party 1
Pele
Pele
Slept trust
Pele
Level 62
God Stats
20W - 14L
1,639 SR
Queue Stats
340W - 349L
1,469 Elo+
Party 3
Raijin
Raijin
hankbeenis2
Raijin
Level 8
God Stats
1W - 0L
1,273 SR
Queue Stats
9W - 8L
1,364 Elo+
Party 1
Team Averages
Level 29
1,560 SR
1,373 Elo+

VS

Team Averages
Level 21
1,459 SR
1,418 Elo+
Loki
Loki
Oshn Cosmic
Loki
Level 22
God Stats
0W - 1L
1,580 SR
Queue Stats
10W - 10L
1,147 Elo+
Solo
Zeus
Zeus
SMOKE1380
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,448 Elo+
Party 2
Freya
Freya
Sori_I_am_get
Freya
Level 23
God Stats
1W - 5L
1,390 SR
Queue Stats
35W - 43L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
SpiritxIr
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,738 Elo+
Party 2
Hel
Hel
addagreat78
Hel
Level 16
God Stats
5W - 16L
1,326 SR
Queue Stats
12W - 26L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
13,878
448
1,475
12,336
10,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Afriendly_D
Gilgamesh
20
8 / 4 / 7
18,948
611
18,236
21,254
22,106
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
6 / 2 / 3
15,378
496
12,301
14,553
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 4
16,283
525
15,897
17,705
9,078
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
7 / 2 / 5
14,465
467
10,146
13,690
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 1
13,957
450
13,265
26,098
10,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
0 / 9 / 1
9,753
315
11,452
14,786
4,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

1
0 / 0 / 0
7,329
236
0
0
0
Sun Wukong
SpiritxIr
Sun Wukong
12
0 / 10 / 5
10,337
333
6,761
15,077
7,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 8 / 0
16,528
533
16,122
23,908
8,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
34
Kills
10
10
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Gilgamesh
Afriendly_D
Gilgamesh
8
4
7
2.88
W
6
2
3
3.75
L
7
7
1
1.07
L
Zeus
0
9
1
0.06
W
13
1
4
15
L
0
0
0
0
L
Sun Wukong
SpiritxIr
Sun Wukong
0
10
5
0.25
L
3
8
0
0.38
W
Raijin
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,055
Damage
47,600
79,538
Taken
79,869
52,415
Mitigated
31,231
20,826
Healing
19,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,475
309
0
1,179
12,336
10,166
0
6,429
5,907
7,091
0
W
Gilgamesh
Afriendly_D
Gilgamesh
18,236
5,534
0
4,108
21,254
22,106
7,125
3,848
17,406
6,220
120,945
W
12,301
1,500
4,337
6,381
14,553
6,193
3,613
10,718
3,835
108,904
0
L
13,265
3,504
0
2,542
26,098
10,774
0
5,690
20,408
0
110,261
L
Zeus
11,452
2,759
0
3,295
14,786
4,313
88
8,129
6,657
50,951
0
W
15,897
4,914
0
2,306
17,705
9,078
2,120
4,457
13,248
0
152,068
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SpiritxIr
Sun Wukong
6,761
2,139
0
3,252
15,077
7,242
338
1,630
13,447
0
34,657
L
16,122
1,691
1,199
8,933
23,908
8,902
948
9,331
14,577
91,764
0
W
Raijin
10,146
850
0
2,515
13,690
4,872
2,001
5,693
7,997
57,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,952
Gold Earned
57,904
662
Minions Killed
424
0
Camps Cleared
0
2,921,985
Distance Traveled
1,755,650
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,878
448
10
0
0
586,958
1
W
Gilgamesh
18,948
611
198
6
0
562,985
14
W
Ra
15,378
496
167
5
0
617,809
9
L
Loki
13,957
450
161
5
0
562,591
6
L
Zeus
9,753
315
77
2
0
352,577
2
W
Pele
16,283
525
185
6
0
603,849
0
L
Freya
7,329
236
0
0
0
5,450
0
L
Sun Wukong
10,337
333
64
2
0
344,572
1
L
Hel
16,528
533
122
4
0
490,460
6
W
Raijin
14,465
467
102
3
0
550,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role