Player Matchup

Sobek
Sobek
Chengy
Sobek
Level 80
God Stats
3W - 1L
1,430 SR
Queue Stats
31W - 30L
1,484 Elo+
Party 1
Zhong Kui
Zhong Kui
dodobird12
Zhong Kui
Level 104
God Stats
1W - 1L
1,869 SR
Queue Stats
48W - 47L
1,454 Elo+
Party 1
Susano
Susano
dodobird13
Susano
Level 66
God Stats
3W - 3L
1,513 SR
Queue Stats
53W - 43L
1,459 Elo+
Party 1
Team Averages
Level 83
1,604 SR
1,466 Elo+

VS

Team Averages
Level 94
1,590 SR
1,586 Elo+
Hera
Hera
DanTheSmiteMan
Hera
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,497 Elo+
Party 2
Yemoja
Yemoja
DiscusMihaul
Yemoja
Level 105
God Stats
31W - 20L
1,675 SR
Queue Stats
133W - 100L
1,650 Elo+
Party 2
Chiron
Chiron
Ringed
Chiron
Level 129
God Stats
24W - 16L
1,595 SR
Queue Stats
209W - 172L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chengy
Sobek
17
0 / 0 / 14
13,226
630
7,844
23,376
33,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
dodobird12
Zhong Kui
17
6 / 5 / 7
12,939
616
14,664
22,461
17,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
dodobird13
Susano
18
8 / 4 / 3
13,993
666
14,157
14,929
6,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
12,568
598
13,688
7,858
2,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
17
2 / 4 / 7
14,113
672
13,788
19,102
17,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Ringed
Chiron
19
6 / 5 / 3
14,480
690
18,497
16,002
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
14
Kills
9
9
Deaths
14
24
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chengy
Sobek
0
0
14
7
W
1
5
8
1
W
Yemoja
2
4
7
1.38
W
Chiron
Ringed
Chiron
6
5
3
1.5
L
Zhong Kui
dodobird12
Zhong Kui
6
5
7
1.9
L
Susano
dodobird13
Susano
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
45,973
60,766
Taken
42,962
57,478
Mitigated
27,366
18,460
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chengy
Sobek
7,844
281
0
7,530
23,376
33,179
0
11,196
12,180
44,575
0
W
13,688
2,811
0
1,387
7,858
2,720
681
4,859
2,999
47,787
0
W
Yemoja
13,788
1,626
1,465
1,429
19,102
17,898
336
8,377
10,725
36,725
0
W
Chiron
Ringed
Chiron
18,497
6,527
1,564
3,607
16,002
6,748
1,815
9,232
6,703
0
82,797
L
Zhong Kui
dodobird12
Zhong Kui
14,664
1,540
0
10,680
22,461
17,699
865
9,458
13,003
64,377
0
L
Susano
dodobird13
Susano
14,157
3,106
0
250
14,929
6,600
24
6,822
8,107
0
63,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
41,161
223
Minions Killed
235
0
Camps Cleared
0
1,152,892
Distance Traveled
1,122,533
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,226
630
35
2
0
424,193
1
W
Hera
12,568
598
84
4
0
368,212
2
W
Yemoja
14,113
672
27
1
0
380,147
2
W
Chiron
14,480
690
124
6
0
374,174
3
L
Zhong Kui
12,939
616
108
5
0
333,976
2
L
Susano
13,993
666
80
4
0
394,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role