Player Matchup

Tsukuyomi
Tsukuyomi
BobJam2122
Tsukuyomi
Level 103
God Stats
77W - 53L
1,642 SR
Queue Stats
409W - 378L
1,497 Elo+
Party 3
Sol
Sol
Gilanva
Sol
Level 123
God Stats
11W - 8L
1,647 SR
Queue Stats
49W - 45L
1,559 Elo+
Party 1
Nox
Nox
WastedOnYou
Nox
Level 29
God Stats
5W - 5L
1,506 SR
Queue Stats
165W - 111L
1,564 Elo+
Party 3
Yemoja
Yemoja
pedromalandreco
Yemoja
Level 7
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Cu Chulainn
Cu Chulainn
sGRR
Cu Chulainn
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,552 Elo+
Party 1
Team Averages
Level 68
1,521 SR
1,501 Elo+

VS

Team Averages
Level 83
1,568 SR
1,606 Elo+
Amaterasu
Amaterasu
Edi23
Amaterasu
Level 60
God Stats
3W - 3L
1,516 SR
Queue Stats
205W - 166L
1,559 Elo+
Party 2
Yemoja
Yemoja
Erdrado
Yemoja
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,669 Elo+
Party 2
Kali
Kali
Lucintis
Kali
Level 69
God Stats
2W - 1L
1,741 SR
Queue Stats
3W - 5L
1,698 Elo+
Party 2
Neith
Neith
UserLame
Neith
Level 155
God Stats
6W - 4L
1,581 SR
Queue Stats
476W - 447L
1,601 Elo+
Party 2
Sol
Sol
redmik2281
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 84L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobJam2122
Tsukuyomi
15
1 / 8 / 6
9,103
455
6,025
15,815
5,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
17
5 / 7 / 2
11,384
569
11,251
18,703
6,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 9 / 3
10,987
549
12,045
16,889
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 11 / 4
8,821
441
7,024
20,102
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
sGRR
Cu Chulainn
15
0 / 7 / 4
9,133
457
10,069
22,994
14,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Edi23
Amaterasu
20
13 / 2 / 7
13,589
679
15,221
25,169
18,561
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Erdrado
Yemoja
16
2 / 1 / 16
12,386
619
6,369
8,130
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
19
5 / 3 / 8
12,871
644
8,713
19,191
10,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
UserLame
Neith
20
8 / 1 / 13
14,082
704
22,495
17,734
9,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 5 / 4
13,364
668
25,373
21,193
8,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
42
42
Deaths
12
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BobJam2122
Tsukuyomi
1
8
6
0.5
W
Amaterasu
Edi23
Amaterasu
13
2
7
8.25
W
Yemoja
Erdrado
Yemoja
2
1
16
10
L
Sol
5
7
2
0.86
W
Kali
5
3
8
3
W
Neith
UserLame
Neith
8
1
13
14.5
L
5
9
3
0.72
L
1
11
4
0.27
W
14
5
4
3.2
L
Cu Chulainn
sGRR
Cu Chulainn
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
78,171
94,503
Taken
91,417
48,877
Mitigated
51,603
15,782
Healing
53,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BobJam2122
Tsukuyomi
6,025
1,155
0
1,732
15,815
5,662
0
3,287
12,469
0
28,084
W
Amaterasu
Edi23
Amaterasu
15,221
7,525
0
13,769
25,169
18,561
3,022
5,925
19,244
0
87,114
W
Yemoja
Erdrado
Yemoja
6,369
1,848
4,251
2,688
8,130
4,973
1,491
5,664
2,466
19,388
0
L
Sol
11,251
5,579
0
6,212
18,703
6,018
3,702
8,021
10,464
74,770
0
W
Kali
8,713
5,199
0
7,081
19,191
10,270
4,046
3,137
16,054
0
96,837
W
Neith
UserLame
Neith
22,495
13,786
0
12,474
17,734
9,297
3,424
5,884
11,850
0
109,895
L
12,045
1,717
0
733
16,889
6,731
0
4,711
11,986
54,082
0
L
7,024
1,270
382
1,909
20,102
15,666
170
10,786
8,827
33,891
0
W
25,373
8,289
0
12,951
21,193
8,502
3,040
12,821
8,372
102,112
0
L
Cu Chulainn
sGRR
Cu Chulainn
10,069
2,230
0
4,814
22,994
14,800
0
3,923
19,015
4,888
43,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
66,292
409
Minions Killed
619
0
Camps Cleared
0
1,785,701
Distance Traveled
1,888,637
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,103
455
53
3
0
440,738
3
W
Amaterasu
13,589
679
143
7
0
389,693
0
W
Yemoja
12,386
619
27
1
0
384,192
2
L
Sol
11,384
569
123
6
0
344,216
2
W
Kali
12,871
644
151
8
0
359,144
3
W
Neith
14,082
704
156
8
0
383,410
3
L
Nox
10,987
549
87
4
0
342,523
2
L
Yemoja
8,821
441
57
3
0
302,676
0
W
Sol
13,364
668
142
7
0
372,198
2
L
Cu Chulainn
9,133
457
89
4
0
355,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role