Player Matchup

Bacchus
Bacchus
MR-REBH
Bacchus
Level 27
God Stats
5W - 1L
1,448 SR
Queue Stats
46W - 46L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Raine25
Danzaburou
Level 29
God Stats
14W - 6L
1,770 SR
Queue Stats
14W - 7L
1,464 Elo+
Solo
Sol
Sol
SubShield
Sol
Level 27
God Stats
42W - 43L
1,545 SR
Queue Stats
221W - 197L
1,528 Elo+
Solo
Set
Set
SwiftCataclysm
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 119L
1,503 Elo+
Solo
Horus
Horus
xL Toxic Turtle
Horus
Level 29
God Stats
8W - 11L
1,563 SR
Queue Stats
50W - 63L
1,436 Elo+
Solo
Team Averages
Level 27
1,565 SR
1,481 Elo+

VS

Team Averages
Level 19
1,454 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
Isareti
Tsukuyomi
Level 29
God Stats
30W - 43L
1,420 SR
Queue Stats
229W - 257L
1,398 Elo+
Solo
Loki
Loki
Monkey25660
Loki
Level 7
God Stats
14W - 18L
1,696 SR
Queue Stats
17W - 26L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
Zunshi2899
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,388 Elo+
Solo
Mercury
Mercury
minibob100
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,733 Elo+
Solo
Chiron
Chiron
skēþț1c
Chiron
Level 26
God Stats
1W - 5L
1,152 SR
Queue Stats
151W - 152L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MR-REBH
Bacchus
20
10 / 1 / 17
14,348
1,025
19,305
11,875
9,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Raine25
Danzaburou
20
7 / 4 / 18
14,553
1,040
22,545
15,079
6,794
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 1 / 19
14,625
1,045
22,677
10,485
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
7 / 2 / 18
13,958
997
14,679
12,877
13,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
10 / 5 / 8
14,188
1,013
18,691
19,283
24,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Isareti
Tsukuyomi
19
5 / 17 / 6
13,826
988
22,403
38,537
23,587
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
4 / 5 / 6
13,026
930
14,538
15,177
6,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Zunshi2899
Sun Wukong
18
1 / 2 / 4
12,175
870
7,070
16,853
8,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
minibob100
Mercury
19
1 / 13 / 8
12,281
877
10,632
22,833
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
skēþț1c
Chiron
19
2 / 2 / 3
13,233
945
10,438
12,149
4,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
40
39
Kills
13
13
Deaths
39
80
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Isareti
Tsukuyomi
5
17
6
0.47
W
Bacchus
MR-REBH
Bacchus
10
1
17
18.5
L
4
5
6
1.4
W
Danzaburou
Raine25
Danzaburou
7
4
18
4
W
5
1
19
14.5
W
7
2
18
8
L
Sun Wukong
Zunshi2899
Sun Wukong
1
2
4
1.5
L
Mercury
minibob100
Mercury
1
13
8
0.38
L
Chiron
skēþț1c
Chiron
2
2
3
1.75
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,897
Damage
65,081
69,599
Taken
105,549
57,746
Mitigated
53,044
15,747
Healing
6,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Isareti
Tsukuyomi
22,403
9,294
0
1,643
38,537
23,587
0
15,431
23,106
0
40,977
W
Bacchus
MR-REBH
Bacchus
19,305
1,260
0
763
11,875
9,342
0
0
11,875
33,919
0
L
14,538
2,465
0
0
15,177
6,030
0
6,652
8,525
0
40,217
W
Danzaburou
Raine25
Danzaburou
22,545
15,270
1,096
2,217
15,079
6,794
0
0
15,079
0
53,244
W
22,677
6,839
0
2,187
10,485
3,579
0
0
10,485
68,273
0
W
14,679
6,774
63
1,696
12,877
13,873
0
0
12,877
0
24,808
L
Sun Wukong
Zunshi2899
Sun Wukong
7,070
1,582
0
1,066
16,853
8,653
0
7,204
9,649
0
19,248
L
Mercury
minibob100
Mercury
10,632
5,468
0
858
22,833
9,841
0
10,021
12,812
0
25,532
L
Chiron
skēþț1c
Chiron
10,438
4,576
469
2,516
12,149
4,933
0
2,674
9,475
0
59,952
W
18,691
11,541
1,737
5,988
19,283
24,158
0
0
19,283
0
41,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,672
Gold Earned
64,541
269
Minions Killed
268
13
Camps Cleared
6
1,242,764
Distance Traveled
1,352,211
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,826
988
36
3
1
249,748
0
W
Bacchus
14,348
1,025
30
2
1
293,348
0
L
Loki
13,026
930
48
3
0
299,809
0
W
Danzaburou
14,553
1,040
76
5
2
205,194
0
W
Sol
14,625
1,045
101
7
3
232,345
1
W
Set
13,958
997
18
1
0
277,811
0
L
Sun Wukong
12,175
870
41
3
0
284,109
1
L
Mercury
12,281
877
32
2
1
280,909
0
L
Chiron
13,233
945
111
8
4
237,636
0
W
Horus
14,188
1,013
44
3
7
234,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role