Player Matchup

Tiamat
Tiamat
Rodricsi
Tiamat
Level 23
God Stats
4W - 8L
1,466 SR
Queue Stats
20W - 16L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
SenseiNice
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,482 Elo+
Solo
Ares
Ares
YaTuSabe_
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,490 Elo+
Solo
Osiris
Osiris
monkeydluffyking
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
tragender_Qualm
Artemis
Level 11
God Stats
10W - 12L
1,600 SR
Queue Stats
13W - 14L
1,519 Elo+
Solo
Team Averages
Level 17
1,513 SR
1,492 Elo+

VS

Team Averages
Level 25
1,468 SR
1,538 Elo+
Discordia
Discordia
GraveMermaid90
Discordia
Level 22
God Stats
2W - 2L
1,740 SR
Queue Stats
23W - 23L
1,528 Elo+
Solo
Hercules
Hercules
NWOalchemy
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,601 Elo+
Solo
Ares
Ares
SincereGergi
Ares
Level 29
God Stats
1W - 1L
1,289 SR
Queue Stats
149W - 136L
1,528 Elo+
Solo
Kali
Kali
Zurpix
Kali
Level 27
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 3L
1,528 Elo+
Solo
Medusa
Medusa
guvalejo
Medusa
Level 24
God Stats
12W - 9L
1,526 SR
Queue Stats
88W - 99L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Rodricsi
Tiamat
16
2 / 6 / 2
9,910
450
11,210
17,532
10,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SenseiNice
Tsukuyomi
1
0 / 0 / 0
4,074
185
0
0
0
Ares
14
7 / 7 / 3
9,242
420
8,647
18,070
16,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 11 / 0
7,663
348
9,224
18,404
12,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 5
9,002
409
12,733
13,991
5,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GraveMermaid90
Discordia
20
12 / 1 / 5
13,335
606
26,181
13,471
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
NWOalchemy
Hercules
19
9 / 0 / 7
12,454
566
11,316
16,695
21,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 4
10,736
488
9,801
14,457
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Zurpix
Kali
16
2 / 4 / 5
10,492
477
2,654
14,181
7,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
guvalejo
Medusa
17
3 / 4 / 6
10,798
491
2,901
14,440
4,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
30
30
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
GraveMermaid90
Discordia
12
1
5
14.5
W
Hercules
NWOalchemy
Hercules
9
0
7
12.5
L
Tiamat
Rodricsi
Tiamat
2
6
2
0.5
L
Tsukuyomi
SenseiNice
Tsukuyomi
0
0
0
0
W
4
3
4
2
L
Ares
7
7
3
1.21
W
Kali
Zurpix
Kali
2
4
5
1.13
W
Medusa
guvalejo
Medusa
3
4
6
1.5
L
1
11
0
0.09
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
52,853
67,997
Taken
73,244
44,727
Mitigated
51,543
14,071
Healing
27,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GraveMermaid90
Discordia
26,181
1,892
637
6,888
13,471
5,761
1,434
5,862
7,159
112,667
0
W
Hercules
NWOalchemy
Hercules
11,316
4,767
0
6,398
16,695
21,026
1,039
2,463
14,164
0
74,440
L
Tiamat
Rodricsi
Tiamat
11,210
644
64
4,592
17,532
10,638
154
11,253
6,279
59,609
0
L
Tsukuyomi
SenseiNice
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
9,801
1,095
0
4,410
14,457
12,255
2,663
5,007
9,271
40,409
0
L
Ares
8,647
904
429
2,187
18,070
16,153
121
10,111
7,959
21,868
0
W
Kali
Zurpix
Kali
2,654
780
0
4,003
14,181
7,574
0
1,507
12,588
0
60,994
W
Medusa
guvalejo
Medusa
2,901
1,293
366
4,415
14,440
4,927
2,495
4,155
10,205
0
44,007
L
9,224
5,735
0
3,382
18,404
12,226
0
6,152
12,252
0
34,982
L
12,733
4,608
219
3,198
13,991
5,710
687
8,466
5,525
0
62,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
57,815
310
Minions Killed
557
0
Camps Cleared
0
1,413,734
Distance Traveled
1,917,421
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,335
606
192
9
0
396,992
3
W
Hercules
12,454
566
139
6
0
379,125
6
L
Tiamat
9,910
450
126
6
0
362,243
4
L
Tsukuyomi
4,074
185
0
0
0
0
0
W
Ares
10,736
488
48
2
0
388,791
0
L
Ares
9,242
420
20
1
0
381,035
1
W
Kali
10,492
477
94
4
0
363,693
0
W
Medusa
10,798
491
84
4
0
388,820
0
L
Osiris
7,663
348
51
2
0
333,635
7
L
Artemis
9,002
409
113
5
0
336,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role