Player Matchup

Neith
Neith
Basquehunter
Neith
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,416 Elo+
Solo
Agni
Agni
andre85543
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Ymir
Ymir
killone4free
Ymir
Level 48
God Stats
33W - 51L
1,183 SR
Queue Stats
212W - 275L
1,278 Elo+
Solo
Team Averages
Level 37
1,394 SR
1,300 Elo+

VS

Team Averages
Level 56
1,538 SR
1,314 Elo+
Sylvanus
Sylvanus
Kaezar27
Sylvanus
Level 25
God Stats
8W - 12L
1,359 SR
Queue Stats
50W - 87L
1,099 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kremmel12
Tsukuyomi
Level 18
God Stats
2W - 0L
1,736 SR
Queue Stats
14W - 14L
1,367 Elo+
Solo
Janus
Janus
XTACxZEALOT
Janus
Level 125
God Stats
3W - 2L
1,520 SR
Queue Stats
19W - 14L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 4
11,991
666
16,507
16,271
10,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
1 / 4 / 2
8,925
496
192
3,127
773
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 2 / 4
11,913
662
8,309
21,727
23,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kaezar27
Sylvanus
15
1 / 1 / 7
11,364
631
3,801
13,013
13,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Kremmel12
Tsukuyomi
16
4 / 5 / 2
12,082
671
9,390
19,213
8,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 3
12,198
678
18,700
13,559
5,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
8
9
Deaths
9
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
W
Sylvanus
Kaezar27
Sylvanus
1
1
7
4.5
W
Tsukuyomi
Kremmel12
Tsukuyomi
4
5
2
1
W
3
3
3
1.5
L
1
4
2
0.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
31,891
41,125
Taken
45,785
34,986
Mitigated
28,245
6,766
Healing
15,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,507
4,317
0
4,729
16,271
10,922
0
10,581
5,030
0
78,036
W
Sylvanus
Kaezar27
Sylvanus
3,801
1,381
2,986
4,191
13,013
13,763
634
2,824
10,189
18,519
0
W
Tsukuyomi
Kremmel12
Tsukuyomi
9,390
3,097
0
4,137
19,213
8,895
1,224
3,903
14,249
0
48,990
W
18,700
1,168
667
3,593
13,559
5,587
636
1,774
11,785
68,552
0
L
192
135
0
0
3,127
773
0
716
2,347
1,458
0
L
8,309
1,231
951
1,086
21,727
23,291
0
9,941
11,247
30,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
35,644
152
Minions Killed
193
0
Camps Cleared
0
598,878
Distance Traveled
886,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,991
666
113
6
0
288,131
0
W
Sylvanus
11,364
631
38
2
0
250,974
2
W
Tsukuyomi
12,082
671
50
3
0
326,293
0
W
Janus
12,198
678
105
6
0
309,614
1
L
Agni
8,925
496
1
0
0
59,588
0
L
Ymir
11,913
662
38
2
0
251,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role