Player Matchup

Cthulhu
Cthulhu
BomboJombo
Cthulhu
Level 28
God Stats
30W - 30L
1,449 SR
Queue Stats
83W - 86L
1,444 Elo+
Party 1
Sol
Sol
DomerSimpson200
Sol
Level 13
God Stats
9W - 6L
1,595 SR
Queue Stats
10W - 9L
1,546 Elo+
Party 2
Hades
Hades
ItsDylDoe
Hades
Level 46
God Stats
3W - 9L
1,464 SR
Queue Stats
264W - 237L
1,485 Elo+
Party 1
Awilix
Awilix
MadLad5011
Awilix
Level 36
God Stats
1W - 4L
1,405 SR
Queue Stats
5W - 8L
1,412 Elo+
Solo
Horus
Horus
chango815
Horus
Level 68
God Stats
1W - 1L
1,699 SR
Queue Stats
52W - 57L
1,528 Elo+
Party 2
Team Averages
Level 38
1,522 SR
1,483 Elo+

VS

Team Averages
Level 36
1,612 SR
1,528 Elo+
Achilles
Achilles
Manipulator
Achilles
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 27L
1,555 Elo+
Party 3
Ymir
Ymir
SanNicolas8005
Ymir
Level 40
God Stats
6W - 8L
1,520 SR
Queue Stats
335W - 294L
1,633 Elo+
Solo
Nu Wa
Nu Wa
VinceWayward
Nu Wa
Level 59
God Stats
3W - 1L
1,764 SR
Queue Stats
40W - 25L
1,532 Elo+
Party 3
Tsukuyomi
Tsukuyomi
WolfSquads
Tsukuyomi
Level 24
God Stats
4W - 0L
1,777 SR
Queue Stats
22W - 13L
1,535 Elo+
Party 3
Izanami
Izanami
xMitsux
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BomboJombo
Cthulhu
11
2 / 6 / 3
7,765
457
5,227
15,924
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 4 / 2
9,354
550
14,178
12,315
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
ItsDylDoe
Hades
14
2 / 4 / 3
8,452
497
8,651
13,342
6,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
MadLad5011
Awilix
11
1 / 10 / 2
7,423
437
4,594
14,174
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
chango815
Horus
10
0 / 6 / 1
6,596
388
2,502
14,410
6,833
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Manipulator
Achilles
15
6 / 1 / 6
9,619
566
9,297
11,442
10,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 11
10,336
608
9,940
15,239
12,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 3 / 10
10,117
595
16,291
11,571
4,869
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WolfSquads
Tsukuyomi
15
8 / 2 / 8
10,069
592
7,631
11,040
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
xMitsux
Izanami
16
4 / 3 / 12
9,466
557
11,418
12,066
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
10
Kills
30
30
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BomboJombo
Cthulhu
2
6
3
0.58
L
5
4
2
1.5
L
Hades
ItsDylDoe
Hades
2
4
3
0.88
L
Awilix
MadLad5011
Awilix
1
10
2
0.2
W
Achilles
Manipulator
Achilles
6
1
6
9
W
7
1
11
12.5
W
5
3
10
3.33
W
Tsukuyomi
WolfSquads
Tsukuyomi
8
2
8
6
L
Horus
chango815
Horus
0
6
1
0.08
W
Izanami
xMitsux
Izanami
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,152
Damage
54,577
70,165
Taken
61,358
29,553
Mitigated
36,086
17,373
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BomboJombo
Cthulhu
5,227
338
0
1,544
15,924
8,480
0
7,322
8,602
23,215
0
L
14,178
3,913
0
4,415
12,315
3,622
0
5,813
6,502
62,893
0
L
Hades
ItsDylDoe
Hades
8,651
873
164
4,916
13,342
6,626
0
6,451
6,891
55,840
0
L
Awilix
MadLad5011
Awilix
4,594
2,131
0
2,318
14,174
3,992
0
4,278
9,896
0
31,733
W
Achilles
Manipulator
Achilles
9,297
2,881
0
3,791
11,442
10,125
1,642
2,872
8,570
7,871
35,842
W
9,940
2,739
0
3,471
15,239
12,518
136
8,953
6,286
36,877
0
W
16,291
5,930
134
4,803
11,571
4,869
1,415
6,799
4,772
69,798
0
W
Tsukuyomi
WolfSquads
Tsukuyomi
7,631
1,701
0
4,737
11,040
4,130
0
2,977
8,063
0
51,241
L
Horus
chango815
Horus
2,502
1,251
102
3,914
14,410
6,833
0
3,832
10,578
0
20,591
W
Izanami
xMitsux
Izanami
11,418
7,649
0
4,808
12,066
4,444
2,760
6,455
5,611
0
66,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
49,607
338
Minions Killed
474
0
Camps Cleared
0
1,371,379
Distance Traveled
1,520,273
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,765
457
39
2
0
223,562
1
L
Sol
9,354
550
99
6
0
270,153
0
L
Hades
8,452
497
99
6
0
276,038
2
L
Awilix
7,423
437
63
4
0
335,789
1
W
Achilles
9,619
566
90
5
0
311,940
0
W
Ymir
10,336
608
45
3
0
304,224
6
W
Nu Wa
10,117
595
131
8
0
303,656
0
W
Tsukuyomi
10,069
592
95
6
0
325,931
0
L
Horus
6,596
388
38
2
0
265,837
0
W
Izanami
9,466
557
113
7
0
274,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role