Player Matchup

Janus
Janus
AcidicDots
Janus
Level 25
God Stats
5W - 3L
1,690 SR
Queue Stats
9W - 4L
1,824 Elo+
Solo
Danzaburou
Danzaburou
Kylerman
Danzaburou
Level 21
God Stats
0W - 1L
1,610 SR
Queue Stats
11W - 9L
1,768 Elo+
Solo
Sun Wukong
Sun Wukong
Necrra
Sun Wukong
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
68W - 58L
1,510 Elo+
Party 1
Bacchus
Bacchus
SodOffTwitchy
Bacchus
Level 29
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Waterwar2000
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 154L
1,557 Elo+
Party 1
Team Averages
Level 26
1,615 SR
1,632 Elo+

VS

Team Averages
Level 21
1,527 SR
1,617 Elo+
Vulcan
Vulcan
BriTtar
Vulcan
Level 21
God Stats
2W - 1L
1,502 SR
Queue Stats
26W - 20L
1,653 Elo+
Solo
Heimdallr
Heimdallr
Hades7673
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Kingjosh06
King Arthur
Level 23
God Stats
8W - 6L
1,260 SR
Queue Stats
203W - 194L
1,524 Elo+
Solo
Kali
Kali
QuasiScorpion93
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,781 Elo+
Solo
Apollo
Apollo
yaaaaaaaaaa
Apollo
Level 27
God Stats
7W - 0L
1,872 SR
Queue Stats
166W - 98L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
10 / 5 / 1
14,596
561
22,736
21,530
7,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Kylerman
Danzaburou
19
7 / 9 / 2
12,835
494
13,837
22,067
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Necrra
Sun Wukong
18
5 / 9 / 4
12,220
470
14,177
21,450
24,080
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
17
2 / 11 / 7
11,519
443
10,334
24,409
24,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Waterwar2000
Nemesis
17
1 / 9 / 4
11,045
425
5,795
20,765
8,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BriTtar
Vulcan
20
2 / 4 / 9
14,402
554
13,124
14,198
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Hades7673
Heimdallr
14
0 / 10 / 7
10,616
408
2,554
13,400
4,926
King Arthur
Kingjosh06
King Arthur
20
8 / 5 / 11
15,399
592
16,319
28,846
28,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 5 / 12
16,567
637
19,146
25,299
14,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
20
23 / 3 / 6
16,789
646
33,589
22,222
9,421
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
87
25
Kills
42
43
Deaths
27
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
10
5
1
2.1
W
Vulcan
BriTtar
Vulcan
2
4
9
1.63
W
Heimdallr
Hades7673
Heimdallr
0
10
7
0.35
W
King Arthur
Kingjosh06
King Arthur
8
5
11
2.7
L
Danzaburou
Kylerman
Danzaburou
7
9
2
0.89
L
Sun Wukong
Necrra
Sun Wukong
5
9
4
0.78
W
9
5
12
3
L
Bacchus
2
11
7
0.5
L
Nemesis
Waterwar2000
Nemesis
1
9
4
0.33
W
Apollo
23
3
6
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,879
Damage
84,732
110,221
Taken
103,965
72,603
Mitigated
64,344
22,020
Healing
35,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
22,736
1,516
213
8,003
21,530
7,493
0
5,137
16,393
128,942
0
W
Vulcan
BriTtar
Vulcan
13,124
4,328
648
4,445
14,198
6,799
1,788
6,299
7,641
124,599
0
W
Heimdallr
Hades7673
Heimdallr
2,554
908
0
0
13,400
4,926
121
8,097
5,121
0
16,307
W
King Arthur
Kingjosh06
King Arthur
16,319
1,063
0
9,963
28,846
28,913
135
4,730
23,996
0
101,195
L
Danzaburou
Kylerman
Danzaburou
13,837
8,338
0
4,807
22,067
7,713
3,305
3,040
19,027
0
71,435
L
Sun Wukong
Necrra
Sun Wukong
14,177
3,670
0
3,816
21,450
24,080
1,400
1,891
19,559
0
65,095
W
19,146
10,092
0
8,509
25,299
14,285
2,739
6,729
18,364
0
103,294
L
Bacchus
10,334
581
241
3,251
24,409
24,852
839
1,250
23,159
34,362
0
L
Nemesis
Waterwar2000
Nemesis
5,795
2,046
0
1,689
20,765
8,465
944
1,806
18,959
0
71,761
W
Apollo
33,589
23,306
0
11,493
22,222
9,421
4,152
6,383
15,773
0
157,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
73,773
624
Minions Killed
728
0
Camps Cleared
0
2,271,767
Distance Traveled
2,339,076
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,596
561
228
9
0
517,751
9
W
Vulcan
14,402
554
193
7
0
494,834
4
W
Heimdallr
10,616
408
31
1
0
370,600
3
W
King Arthur
15,399
592
187
7
0
477,004
2
L
Danzaburou
12,835
494
121
5
0
389,450
2
L
Sun Wukong
12,220
470
113
4
0
367,100
0
W
Kali
16,567
637
137
5
0
502,328
2
L
Bacchus
11,519
443
37
1
0
502,477
1
L
Nemesis
11,045
425
125
5
0
494,989
2
W
Apollo
16,789
646
180
7
0
494,310
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role