Player Matchup

Neith
Neith
BootsieCat
Neith
Level 16
God Stats
5W - 4L
2,038 SR
Queue Stats
21W - 11L
1,708 Elo+
Party 1
Mercury
Mercury
Gilanva
Mercury
Level 123
God Stats
0W - 1L
1,624 SR
Queue Stats
49W - 45L
1,572 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Tyrigosa
Morgan Le Fay
Level 106
God Stats
15W - 16L
1,729 SR
Queue Stats
88W - 105L
1,483 Elo+
Party 1
Yemoja
Yemoja
pedromalandreco
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
sGRR
Erlang Shen
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,754 Elo+
Party 4
Team Averages
Level 65
1,678 SR
1,603 Elo+

VS

Team Averages
Level 59
1,573 SR
1,601 Elo+
Zeus
Zeus
Cannacarro
Zeus
Level 105
God Stats
14W - 5L
1,767 SR
Queue Stats
672W - 665L
1,607 Elo+
Party 3
Nemesis
Nemesis
NeaDoeJong
Nemesis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
31W - 36L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Pcfuncasta
Gilgamesh
Level 18
God Stats
7W - 4L
1,640 SR
Queue Stats
46W - 20L
1,695 Elo+
Party 3
Cthulhu
Cthulhu
VetMatriarch
Cthulhu
Level 36
God Stats
2W - 2L
1,411 SR
Queue Stats
66W - 83L
1,451 Elo+
Party 2
Neith
Neith
alacmegamer
Neith
Level 107
God Stats
21W - 26L
1,545 SR
Queue Stats
383W - 351L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 3 / 0
6,066
467
3,689
6,456
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Gilanva
Mercury
11
1 / 5 / 0
6,441
495
3,463
10,634
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Tyrigosa
Morgan Le Fay
12
0 / 3 / 1
6,379
491
4,446
6,554
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
5,908
454
3,256
6,963
3,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
sGRR
Erlang Shen
10
1 / 5 / 0
6,523
502
5,010
11,539
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 2
8,153
627
6,774
4,885
1,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
NeaDoeJong
Nemesis
13
6 / 2 / 3
7,682
591
7,737
9,944
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Pcfuncasta
Gilgamesh
13
2 / 0 / 8
7,558
581
6,224
7,693
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
VetMatriarch
Cthulhu
8
1 / 0 / 2
5,655
435
3,770
3,636
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 0 / 2
7,991
615
3,742
5,414
1,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
19
19
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
0
0
W
6
0
2
7
L
Mercury
Gilanva
Mercury
1
5
0
0.2
W
Nemesis
NeaDoeJong
Nemesis
6
2
3
3.75
W
Gilgamesh
Pcfuncasta
Gilgamesh
2
0
8
6
L
Morgan Le Fay
Tyrigosa
Morgan Le Fay
0
3
1
0.17
W
Cthulhu
VetMatriarch
Cthulhu
1
0
2
2
W
4
0
2
5
L
0
3
0
0
L
Erlang Shen
sGRR
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,864
Damage
28,247
42,146
Taken
31,572
16,123
Mitigated
13,053
11,807
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,689
2,192
0
1,116
6,456
1,898
0
1,642
4,634
0
35,747
W
6,774
579
0
1,189
4,885
1,800
0
3,195
1,690
47,491
0
L
Mercury
Gilanva
Mercury
3,463
883
0
2,603
10,634
3,624
0
1,486
9,024
0
31,116
W
Nemesis
NeaDoeJong
Nemesis
7,737
3,911
0
3,541
9,944
3,989
0
816
9,128
0
32,394
W
Gilgamesh
Pcfuncasta
Gilgamesh
6,224
2,168
0
1,045
7,693
3,265
0
1,133
6,560
0
52,343
L
Morgan Le Fay
Tyrigosa
Morgan Le Fay
4,446
508
0
2,569
6,554
2,212
282
2,759
3,493
38,523
0
W
Cthulhu
VetMatriarch
Cthulhu
3,770
438
0
1,545
3,636
2,149
0
1,714
1,922
14,327
0
W
3,742
1,773
0
1,012
5,414
1,850
78
844
4,570
0
60,316
L
3,256
968
312
1,772
6,963
3,233
218
3,243
3,420
14,806
0
L
Erlang Shen
sGRR
Erlang Shen
5,010
2,990
0
3,435
11,539
5,156
0
468
11,031
0
31,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
37,039
301
Minions Killed
436
0
Camps Cleared
0
1,156,326
Distance Traveled
1,267,012
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,066
467
73
6
0
210,698
2
W
Zeus
8,153
627
118
9
0
265,468
2
L
Mercury
6,441
495
64
5
0
268,346
3
W
Nemesis
7,682
591
73
6
0
245,823
4
W
Gilgamesh
7,558
581
95
7
0
312,955
1
L
Morgan Le Fay
6,379
491
69
5
0
236,339
5
W
Cthulhu
5,655
435
13
1
0
206,274
3
W
Neith
7,991
615
137
11
0
236,492
2
L
Yemoja
5,908
454
25
2
0
214,880
1
L
Erlang Shen
6,523
502
70
5
0
226,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role