Player Matchup

Agni
Agni
AlphaRAAM
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,235 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CrystallPoV
Morgan Le Fay
Level 14
God Stats
11W - 6L
2,036 SR
Queue Stats
16W - 7L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
Horisane
Sun Wukong
Level 26
God Stats
1W - 2L
1,336 SR
Queue Stats
125W - 72L
1,636 Elo+
Solo
Neith
Neith
Meraklijaa89
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 56L
1,526 Elo+
Solo
Arachne
Arachne
Yggdrin
Arachne
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,781 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,534 Elo+

VS

Team Averages
Level 21
1,543 SR
1,413 Elo+
Nemesis
Nemesis
Greywitch
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,310 Elo+
Party 1
Danzaburou
Danzaburou
Lergiana
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Thoth
Thoth
RegalRoy
Thoth
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,309 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tupadre001
Kumbhakarna
Level 11
God Stats
2W - 2L
1,716 SR
Queue Stats
51W - 34L
1,719 Elo+
Solo
Bellona
Bellona
damenacee
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
6 / 9 / 14
11,907
992
12,165
11,950
4,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
CrystallPoV
Morgan Le Fay
20
13 / 1 / 20
13,715
1,143
31,783
14,569
6,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Horisane
Sun Wukong
20
7 / 1 / 22
12,826
1,069
16,266
14,154
13,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 1 / 17
13,679
1,140
19,110
12,154
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Yggdrin
Arachne
18
6 / 2 / 12
12,431
1,036
13,248
9,907
5,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Greywitch
Nemesis
17
0 / 11 / 9
10,751
896
2,577
19,297
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Lergiana
Danzaburou
17
4 / 2 / 4
12,305
1,025
16,976
13,944
5,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
RegalRoy
Thoth
16
4 / 9 / 2
11,197
933
14,939
17,680
6,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Tupadre001
Kumbhakarna
17
4 / 6 / 7
11,818
985
13,658
25,221
30,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
damenacee
Bellona
18
2 / 14 / 8
11,361
947
9,028
24,787
15,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
41
Kills
14
14
Deaths
42
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Agni
6
9
14
1.44
W
Morgan Le Fay
CrystallPoV
Morgan Le Fay
13
1
20
23
L
Nemesis
Greywitch
Nemesis
0
11
9
0.41
W
Sun Wukong
Horisane
Sun Wukong
7
1
22
18
L
Danzaburou
Lergiana
Danzaburou
4
2
4
3
W
9
1
17
17.5
L
Thoth
RegalRoy
Thoth
4
9
2
0.56
L
Kumbhakarna
Tupadre001
Kumbhakarna
4
6
7
1.25
W
Arachne
Yggdrin
Arachne
6
2
12
6
L
Bellona
damenacee
Bellona
2
14
8
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,572
Damage
57,178
62,734
Taken
100,929
36,148
Mitigated
68,391
11,162
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
12,165
1,213
0
833
11,950
4,827
0
6,029
5,921
25,271
0
W
Morgan Le Fay
CrystallPoV
Morgan Le Fay
31,783
3,593
615
3,687
14,569
6,368
0
7,024
7,545
54,914
0
L
Nemesis
Greywitch
Nemesis
2,577
673
0
543
19,297
9,628
0
8,241
11,056
0
5,389
W
Sun Wukong
Horisane
Sun Wukong
16,266
3,276
0
971
14,154
13,704
0
5,534
8,620
0
31,311
L
Danzaburou
Lergiana
Danzaburou
16,976
8,138
0
2,835
13,944
5,764
0
7,736
6,208
0
67,993
W
19,110
8,615
0
3,011
12,154
5,407
0
6,144
6,010
0
61,785
L
Thoth
RegalRoy
Thoth
14,939
770
0
0
17,680
6,901
0
11,241
6,439
29,326
0
L
Kumbhakarna
Tupadre001
Kumbhakarna
13,658
139
0
0
25,221
30,795
0
5,246
19,975
34,499
0
W
Arachne
Yggdrin
Arachne
13,248
10,069
0
2,045
9,907
5,842
0
3,902
6,005
0
20,846
L
Bellona
damenacee
Bellona
9,028
2,381
0
368
24,787
15,303
0
11,484
13,303
36
21,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,558
Gold Earned
57,432
231
Minions Killed
218
12
Camps Cleared
6
1,094,329
Distance Traveled
1,034,211
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,907
992
33
3
0
161,220
2
W
Morgan Le Fay
13,715
1,143
45
4
0
253,048
2
L
Nemesis
10,751
896
9
1
0
151,877
0
W
Sun Wukong
12,826
1,069
36
3
2
275,786
1
L
Danzaburou
12,305
1,025
106
9
1
214,912
0
W
Neith
13,679
1,140
109
9
6
224,256
0
L
Thoth
11,197
933
38
3
1
225,492
0
L
Kumbhakarna
11,818
985
34
3
4
228,401
1
W
Arachne
12,431
1,036
8
1
4
180,019
0
L
Bellona
11,361
947
31
3
0
213,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role