Player Matchup

Ares
Ares
AlexMirXD
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,513 Elo+
Solo
Arachne
Arachne
LightningGladius
Arachne
Level 28
God Stats
3W - 0L
1,505 SR
Queue Stats
86W - 59L
1,638 Elo+
Party 1
Rama
Rama
NoMaineoAnhur
Rama
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
SoloPlayerV
Sun Wukong
Level 25
God Stats
2W - 0L
1,706 SR
Queue Stats
46W - 31L
1,634 Elo+
Party 1
Sol
Sol
TDG Dyballa
Sol
Level 22
God Stats
11W - 9L
1,500 SR
Queue Stats
263W - 251L
1,479 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,576 Elo+

VS

Team Averages
Level 19
1,527 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
CaNoN95PB
Geb
Level 23
God Stats
4W - 5L
1,487 SR
Queue Stats
56W - 61L
1,462 Elo+
Solo
Set
Set
Desmondius
Set
Level 17
God Stats
2W - 3L
1,634 SR
Queue Stats
128W - 133L
1,567 Elo+
Solo
Osiris
Osiris
IH Thanatos4053
Osiris
Level 10
God Stats
4W - 5L
1,487 SR
Queue Stats
47W - 50L
1,407 Elo+
Solo
Chronos
Chronos
LavHof
Chronos
Level 18
God Stats
7W - 5L
1,526 SR
Queue Stats
55W - 44L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 1 / 6
5,415
542
2,597
4,569
2,553
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 0
6,165
617
2,120
5,874
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 1 / 1
6,912
691
4,787
5,533
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
SoloPlayerV
Sun Wukong
12
3 / 0 / 0
6,743
674
4,241
5,256
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 3
5,761
576
2,341
4,145
1,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 0
5,731
573
4,256
4,304
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,851
485
1,123
5,043
1,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,806
481
1,968
5,416
1,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
4,865
487
2,010
5,542
3,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
LavHof
Chronos
9
2 / 4 / 0
5,608
561
4,221
7,126
1,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ares
1
1
6
4
L
0
3
1
0.17
L
0
2
0
0
L
0
2
0
0
L
Chronos
LavHof
Chronos
2
4
0
0.5
W
3
0
0
3
W
5
1
1
5.5
W
Sun Wukong
SoloPlayerV
Sun Wukong
3
0
0
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,086
Damage
13,578
25,377
Taken
27,431
10,052
Mitigated
9,936
13,070
Healing
4,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,256
1,325
0
1,008
4,304
1,253
561
1,840
2,464
41,403
0
W
Ares
2,597
526
306
509
4,569
2,553
160
3,142
1,427
9,615
0
L
1,123
294
0
793
5,043
1,607
0
1,133
3,910
8,206
0
L
1,968
960
0
628
5,416
1,544
0
842
4,574
0
23,979
L
2,010
559
0
345
5,542
3,872
0
0
5,542
0
19,615
L
Chronos
LavHof
Chronos
4,221
2,176
0
1,611
7,126
1,660
0
1,123
6,003
28,943
0
W
2,120
1,255
0
2,960
5,874
2,242
0
1,269
4,605
0
34,746
W
4,787
3,996
0
2,276
5,533
1,616
1,285
2,987
2,546
0
43,293
W
Sun Wukong
SoloPlayerV
Sun Wukong
4,241
1,412
0
3,702
5,256
2,436
0
302
4,564
0
39,599
W
2,341
697
277
3,040
4,145
1,205
342
1,900
2,245
34,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,996
Gold Earned
25,861
330
Minions Killed
270
0
Camps Cleared
0
970,095
Distance Traveled
889,178
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,731
573
87
9
0
178,999
2
W
Ares
5,415
542
23
2
0
203,486
1
L
Geb
4,851
485
13
1
0
162,127
3
L
Set
4,806
481
60
6
0
174,533
2
L
Osiris
4,865
487
57
6
0
198,711
1
L
Chronos
5,608
561
53
5
0
174,808
1
W
Arachne
6,165
617
67
7
0
229,426
3
W
Rama
6,912
691
85
9
0
159,021
3
W
Sun Wukong
6,743
674
76
8
0
192,616
1
W
Sol
5,761
576
79
8
0
185,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role