Player Matchup

Thor
Thor
DontRaiseTaxes
Thor
Level 17
God Stats
2W - 0L
1,467 SR
Queue Stats
34W - 23L
1,886 Elo+
Party 1
Nemesis
Nemesis
Fluechtlingson
Nemesis
Level 16
God Stats
1W - 0L
1,348 SR
Queue Stats
23W - 15L
1,886 Elo+
Party 1
Bellona
Bellona
R3dca7
Bellona
Level 35
God Stats
8W - 3L
1,514 SR
Queue Stats
116W - 148L
1,445 Elo+
Party 2
Zeus
Zeus
RomJon
Zeus
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
7W - 8L
1,689 Elo+
Party 2
Hel
Hel
nestly
Hel
Level 38
God Stats
5W - 1L
1,756 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 2
Team Averages
Level 24
1,517 SR
1,689 Elo+

VS

Team Averages
Level 15
1,536 SR
1,558 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BalthazarWarfire
Ymir
Level 5
God Stats
9W - 9L
1,340 SR
Queue Stats
59W - 84L
1,428 Elo+
Solo
Scylla
Scylla
Icespike206
Scylla
Level 25
God Stats
7W - 5L
1,664 SR
Queue Stats
25W - 13L
1,819 Elo+
Solo
Neith
Neith
Vodkatowin
Neith
Level 10
God Stats
1W - 2L
1,395 SR
Queue Stats
5W - 7L
1,410 Elo+
Solo
Loki
Loki
itsandriuchi06
Loki
Level 8
God Stats
2W - 1L
1,780 SR
Queue Stats
3W - 2L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
8,243
634
1,995
6,598
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
4 / 3 / 3
7,167
551
7,203
8,349
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
R3dca7
Bellona
12
1 / 1 / 0
7,184
553
1,446
6,956
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
RomJon
Zeus
11
0 / 2 / 3
6,800
523
2,594
3,637
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hel
nestly
Hel
12
3 / 1 / 3
7,915
609
5,537
6,416
1,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
3 / 2 / 0
7,418
571
4,222
8,309
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 1
5,680
437
1,802
8,541
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
1 / 2 / 2
7,454
573
3,821
5,424
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 2 / 0
5,977
460
2,453
4,670
1,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 0 / 0
5,488
422
896
3,712
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
7
7
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
2
0
1.5
L
1
5
1
0.3
W
3
0
1
3.5
W
4
3
3
1.83
L
Scylla
1
2
2
1
W
Bellona
R3dca7
Bellona
1
1
0
1
W
Zeus
RomJon
Zeus
0
2
3
0.75
L
Neith
1
2
0
0.5
L
1
0
0
1
W
Hel
nestly
Hel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,775
Damage
13,194
31,956
Taken
30,656
12,620
Mitigated
10,012
13,683
Healing
8,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,222
3,025
0
3,171
8,309
2,407
0
3,279
5,030
0
45,332
L
1,802
448
0
1,560
8,541
3,477
0
2,631
5,910
13,132
0
W
1,995
856
0
5,025
6,598
2,309
0
0
6,598
0
61,310
W
7,203
3,695
0
632
8,349
2,839
36
1,999
6,350
0
33,688
L
Scylla
3,821
400
0
617
5,424
1,835
674
1,270
4,154
50,317
0
W
Bellona
R3dca7
Bellona
1,446
457
0
3,736
6,956
4,548
2,104
0
6,878
0
35,248
W
Zeus
RomJon
Zeus
2,594
188
0
781
3,637
1,079
188
1,174
2,463
28,361
0
L
Neith
2,453
1,482
0
1,633
4,670
1,379
370
0
4,670
0
24,081
L
896
184
0
1,787
3,712
914
0
951
2,761
0
17,851
W
Hel
nestly
Hel
5,537
624
1,153
2,356
6,416
1,845
228
2,450
3,966
30,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
32,017
405
Minions Killed
326
0
Camps Cleared
0
1,221,240
Distance Traveled
997,312
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,418
571
110
8
0
237,275
6
L
Ymir
5,680
437
13
1
0
228,741
4
W
Thor
8,243
634
125
10
0
255,099
4
W
Nemesis
7,167
551
62
5
0
252,509
2
L
Scylla
7,454
573
105
8
0
225,006
5
W
Bellona
7,184
553
87
7
0
231,969
1
W
Zeus
6,800
523
68
5
0
228,913
0
L
Neith
5,977
460
48
4
0
199,913
2
L
Loki
5,488
422
50
4
0
106,377
0
W
Hel
7,915
609
63
5
0
252,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role