Player Matchup

Medusa
Medusa
Grimfools
Medusa
Level 23
God Stats
1W - 3L
1,439 SR
Queue Stats
90W - 87L
1,492 Elo+
Solo
Ymir
Ymir
LockeTS1
Ymir
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
14W - 24L
1,412 Elo+
Solo
Osiris
Osiris
Saf_100519
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Party 2
Olorun
Olorun
ZultyTomus
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,199 Elo+
Party 2
Pele
Pele
legolisssotra
Pele
Level 14
God Stats
7W - 6L
1,360 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Team Averages
Level 11
1,460 SR
1,356 Elo+

VS

Team Averages
Level 24
1,550 SR
1,366 Elo+
Chang'e
Chang'e
LEON3901
Chang'e
Level 22
God Stats
8W - 9L
1,362 SR
Queue Stats
36W - 44L
1,348 Elo+
Party 3
Aphrodite
Aphrodite
MilordTeeto
Aphrodite
Level 26
God Stats
27W - 29L
1,503 SR
Queue Stats
40W - 43L
1,341 Elo+
Party 1
Scylla
Scylla
MulleMeck69
Scylla
Level 18
God Stats
12W - 8L
1,452 SR
Queue Stats
31W - 37L
1,312 Elo+
Party 1
Rama
Rama
SwagShark555
Rama
Level 27
God Stats
2W - 0L
1,679 SR
Queue Stats
45W - 51L
1,359 Elo+
Party 1
Erlang Shen
Erlang Shen
THEOWEN993
Erlang Shen
Level 26
God Stats
3W - 3L
1,753 SR
Queue Stats
134W - 117L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Grimfools
Medusa
10
6 / 4 / 0
7,125
509
7,191
10,198
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
8
0 / 5 / 2
5,636
403
690
8,783
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
Saf_100519
Osiris
11
2 / 5 / 1
6,833
488
4,566
8,738
9,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
ZultyTomus
Olorun
10
0 / 8 / 1
6,213
444
2,987
8,910
3,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 0
8,027
573
4,989
7,771
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LEON3901
Chang'e
12
8 / 1 / 6
7,860
561
9,733
5,886
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
MilordTeeto
Aphrodite
9
0 / 2 / 9
6,343
453
1,945
8,062
3,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
12
9 / 3 / 4
7,731
552
9,931
6,723
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,347
525
5,765
9,202
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
THEOWEN993
Erlang Shen
13
4 / 3 / 0
7,980
570
4,645
10,155
4,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
12
Kills
23
23
Deaths
12
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
Grimfools
Medusa
6
4
0
1.5
W
Chang'e
LEON3901
Chang'e
8
1
6
11
L
Ymir
0
5
2
0.2
W
Aphrodite
MilordTeeto
Aphrodite
0
2
9
2.25
W
Scylla
9
3
4
3.67
L
Osiris
Saf_100519
Osiris
2
5
1
0.5
W
2
3
6
1.67
W
Erlang Shen
THEOWEN993
Erlang Shen
4
3
0
1.33
L
Olorun
ZultyTomus
Olorun
0
8
1
0.06
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
32,019
44,400
Taken
40,028
21,486
Mitigated
14,019
9,449
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Grimfools
Medusa
7,191
2,793
0
2,715
10,198
3,455
168
6,547
3,651
0
29,860
W
Chang'e
LEON3901
Chang'e
9,733
1,551
383
1,755
5,886
1,751
112
1,362
4,524
26,811
0
L
Ymir
690
172
0
734
8,783
3,378
88
7,042
1,741
9,520
0
W
Aphrodite
MilordTeeto
Aphrodite
1,945
246
2,820
4,438
8,062
3,079
0
1,004
7,058
11,913
0
W
Scylla
9,931
1,100
0
267
6,723
1,811
128
695
6,028
33,989
0
L
Osiris
Saf_100519
Osiris
4,566
2,121
0
1,585
8,738
9,110
0
263
8,475
0
26,967
W
5,765
4,324
0
3,404
9,202
2,707
0
616
8,586
0
29,711
W
Erlang Shen
THEOWEN993
Erlang Shen
4,645
2,467
0
3,903
10,155
4,671
2,210
0
10,155
0
41,799
L
Olorun
ZultyTomus
Olorun
2,987
998
94
1,000
8,910
3,096
0
5,929
2,981
22,700
0
L
4,989
1,839
0
3,321
7,771
2,447
0
1,828
5,943
0
47,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
37,261
248
Minions Killed
239
0
Camps Cleared
0
1,235,919
Distance Traveled
1,253,313
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,125
509
29
2
0
237,427
4
W
Chang'e
7,860
561
36
3
0
264,004
0
L
Ymir
5,636
403
21
2
0
260,145
3
W
Aphrodite
6,343
453
13
1
0
264,638
5
W
Scylla
7,731
552
48
3
0
242,260
1
L
Osiris
6,833
488
52
4
0
241,868
0
W
Rama
7,347
525
58
4
0
244,047
4
W
Erlang Shen
7,980
570
84
6
0
238,364
0
L
Olorun
6,213
444
48
3
0
198,783
2
L
Pele
8,027
573
98
7
0
297,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role