Player Matchup

Apollo
Apollo
Gold I
CallMeKoby
Apollo
Gold I
Level 89
God Stats
5W - 7L
1,541 SR
Queue Stats
652W - 637L
1,536 MMR
Solo
Ymir
Ymir
Gold III
Elogic88
Ymir
Gold III
Level 105
God Stats
22W - 29L
1,521 SR
Queue Stats
286W - 289L
1,525 MMR
Solo
Danzaburou
Danzaburou
Platinum V
HHCurry
Danzaburou
Platinum V
Level 104
God Stats
56W - 54L
1,596 SR
Queue Stats
104W - 98L
1,625 MMR
Party 2
Janus
Janus
Gold III
Shoveldabz3
Janus
Gold III
Level 88
God Stats
5W - 4L
1,604 SR
Queue Stats
70W - 61L
1,567 MMR
Solo
Chang'e
Chang'e
Gold III
Vespergatsch
Chang'e
Gold III
Level 105
God Stats
54W - 56L
1,545 SR
Queue Stats
102W - 99L
1,488 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,561 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,535 SR
1,533 MMR
Sol
Sol
Gold I
 
Sol
Gold I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Doole
Athena
Silver I
Level 146
God Stats
1W - 1L
1,792 SR
Queue Stats
67W - 55L
1,542 MMR
Party 1
Fenrir
Fenrir
Gold I
FFruits5255
Fenrir
Gold I
Level 107
God Stats
7W - 8L
1,418 SR
Queue Stats
411W - 410L
1,571 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Psy-Trance_97
Cu Chulainn
Gold III
Level 126
God Stats
27W - 27L
1,547 SR
Queue Stats
144W - 147L
1,552 MMR
Solo
Raijin
Raijin
Bronze III
xXZETTERXx
Raijin
Bronze III
Level 129
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CallMeKoby
Apollo
12
3 / 0 / 2
6,838
570
4,981
6,184
1,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
3 / 1 / 1
6,751
563
4,124
7,581
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
HHCurry
Danzaburou
10
1 / 4 / 1
6,476
540
3,828
7,558
2,372
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
6,091
508
3,351
5,785
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Vespergatsch
Chang'e
12
0 / 0 / 0
6,485
540
3,952
7,178
2,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
King ArthurSetChironPersephoneTiamat

VS

Bans
GilgameshNemesisGuan YuLokiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 2 / 0
7,299
608
6,460
7,914
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Doole
Athena
8
0 / 3 / 3
5,673
473
3,702
10,487
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
11
2 / 1 / 2
6,710
559
3,744
7,627
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Psy-Trance_97
Cu Chulainn
13
0 / 0 / 0
7,479
623
4,696
6,895
3,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
xXZETTERXx
Raijin
11
1 / 1 / 1
6,605
550
4,285
4,709
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
0
2
L
Apollo
CallMeKoby
Apollo
3
0
2
4
W
Athena
Doole
Athena
0
3
3
0.5
L
Ymir
3
1
1
3.5
W
Fenrir
2
1
2
3
L
Danzaburou
HHCurry
Danzaburou
1
4
1
0.38
W
Cu Chulainn
Psy-Trance_97
Cu Chulainn
0
0
0
0
L
0
2
2
0.5
L
Chang'e
Vespergatsch
Chang'e
0
0
0
0
W
Raijin
xXZETTERXx
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,236
Damage
22,887
34,286
Taken
37,632
12,716
Mitigated
15,784
12,399
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,460
2,044
0
4,523
7,914
3,067
388
363
7,551
47,045
4,773
L
Apollo
CallMeKoby
Apollo
4,981
3,280
0
750
6,184
1,964
0
1,648
4,502
0
45,689
W
Athena
Doole
Athena
3,702
1,104
0
1,952
10,487
4,755
0
3,424
7,063
15,017
0
L
Ymir
4,124
861
0
2,228
7,581
3,762
0
4,563
2,877
23,521
0
W
Fenrir
3,744
499
0
3,603
7,627
2,675
0
1,987
5,640
0
33,756
L
Danzaburou
HHCurry
Danzaburou
3,828
1,604
0
2,472
7,558
2,372
0
5,702
1,856
0
35,917
W
Cu Chulainn
Psy-Trance_97
Cu Chulainn
4,696
1,063
0
1,657
6,895
3,686
468
3,952
2,943
0
51,833
L
3,351
435
0
1,570
5,785
1,633
0
1,979
3,686
40,964
0
L
Chang'e
Vespergatsch
Chang'e
3,952
157
0
5,379
7,178
2,985
0
0
7,178
44,855
0
W
Raijin
xXZETTERXx
Raijin
4,285
533
0
1,623
4,709
1,601
0
1,701
3,008
39,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,641
Gold Earned
33,766
403
Minions Killed
411
0
Camps Cleared
0
1,150,427
Distance Traveled
1,218,597
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,299
608
101
8
0
193,887
1
L
Apollo
6,838
570
97
8
0
256,110
0
W
Athena
5,673
473
15
1
0
253,377
4
L
Ymir
6,751
563
35
3
0
230,756
5
W
Fenrir
6,710
559
79
7
0
276,299
7
L
Danzaburou
6,476
540
78
7
0
191,663
3
W
Cu Chulainn
7,479
623
115
10
0
260,765
3
L
Janus
6,091
508
89
7
0
232,660
6
L
Chang'e
6,485
540
104
9
0
239,238
3
W
Raijin
6,605
550
101
8
0
234,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role