Player Matchup

Hou Yi
Hou Yi
AETHELWULF1
Hou Yi
Level 36
God Stats
3W - 3L
1,392 SR
Queue Stats
120W - 167L
1,327 Elo+
Solo
Neith
Neith
olloG4m3Rollo
Neith
Level 45
God Stats
25W - 33L
1,379 SR
Queue Stats
144W - 186L
1,256 Elo+
Party 4
Arachne
Arachne
thronosrecord972
Arachne
Level 45
God Stats
53W - 66L
1,399 SR
Queue Stats
133W - 187L
1,299 Elo+
Party 4
Hades
Hades
wwZEUSww
Hades
Level 28
God Stats
58W - 59L
1,410 SR
Queue Stats
107W - 138L
1,304 Elo+
Party 3
Olorun
Olorun
yoshitoOOON
Olorun
Level 62
God Stats
1W - 1L
1,261 SR
Queue Stats
79W - 106L
1,277 Elo+
Party 3
Team Averages
Level 43
1,368 SR
1,293 Elo+

VS

Team Averages
Level 73
1,444 SR
1,345 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DELTa-BAyRoN
Hades
Level 28
God Stats
35W - 52L
1,500 SR
Queue Stats
155W - 207L
1,309 Elo+
Party 2
Anubis
Anubis
Greedy_Infidel
Anubis
Level 48
God Stats
53W - 67L
1,307 SR
Queue Stats
256W - 339L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
kushmanjarrett94
Kukulkan
Level 103
God Stats
1W - 15L
1,411 SR
Queue Stats
1,067W - 1,291L
1,258 Elo+
Party 1
Odin
Odin
oCHRISv2
Odin
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 134L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
2 / 2 / 0
6,212
414
3,161
5,309
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 4 / 6
6,686
446
6,983
7,670
1,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 0
7,660
511
4,425
8,400
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hades
wwZEUSww
Hades
14
4 / 0 / 2
8,227
548
6,387
6,310
2,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
12
1 / 1 / 3
6,949
463
3,621
5,591
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 2 / 1
8,385
559
4,853
9,738
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 2
6,116
408
1,764
7,933
3,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 1
7,177
478
4,770
8,945
4,617
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 2 / 1
7,059
471
4,185
5,295
1,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
1 / 0 / 3
6,977
465
3,831
8,855
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
8
8
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
1
2.25
W
Hou Yi
2
2
0
1
L
1
3
2
0.67
L
1
5
1
0.3
L
1
2
1
0.75
L
Odin
1
0
3
2.5
W
0
4
6
0.75
W
5
1
0
5
W
Hades
wwZEUSww
Hades
4
0
2
5
W
Olorun
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,577
Damage
19,403
33,280
Taken
40,766
10,146
Mitigated
16,877
12,298
Healing
10,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,853
1,479
0
3,289
9,738
3,376
1,532
2,017
7,641
51,262
0
W
Hou Yi
3,161
897
0
550
5,309
1,820
294
2,668
2,641
0
17,743
L
1,764
211
154
1,682
7,933
3,565
0
357
7,562
22,977
0
L
4,770
553
0
2,623
8,945
4,617
489
3,521
5,152
40,131
0
L
4,185
513
159
710
5,295
1,790
373
3,707
1,548
35,247
0
L
Odin
3,831
435
366
1,715
8,855
3,529
0
0
8,855
0
28,364
W
6,983
2,942
270
2,838
7,670
1,949
263
2,663
5,007
0
37,241
W
4,425
3,173
209
2,572
8,400
2,646
0
4,209
4,191
0
38,009
W
Hades
wwZEUSww
Hades
6,387
568
132
4,112
6,310
2,456
351
2,714
3,596
46,166
0
W
Olorun
3,621
1,276
0
1,615
5,591
1,275
655
3,318
2,273
33,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
35,714
342
Minions Killed
335
0
Camps Cleared
0
1,280,300
Distance Traveled
1,342,957
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,385
559
91
6
0
300,691
1
W
Hou Yi
6,212
414
34
2
0
205,087
0
L
Hades
6,116
408
47
3
0
252,167
0
L
Anubis
7,177
478
77
5
0
218,810
0
L
Kukulkan
7,059
471
71
5
0
261,525
1
L
Odin
6,977
465
49
3
0
309,764
3
W
Neith
6,686
446
64
4
0
239,528
3
W
Arachne
7,660
511
73
5
0
304,681
0
W
Hades
8,227
548
100
7
0
269,872
0
W
Olorun
6,949
463
71
5
0
261,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role