Player Matchup

Discordia
Discordia
AmaSigh
Discordia
Level 29
God Stats
15W - 7L
1,662 SR
Queue Stats
38W - 28L
1,543 Elo+
Party 3
Izanami
Izanami
ReyGhengisKhan
Izanami
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,236 Elo+
Party 3
Ymir
Ymir
Seiss
Ymir
Level 24
God Stats
2W - 2L
1,359 SR
Queue Stats
28W - 28L
1,421 Elo+
Party 2
Set
Set
Winterfressh
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,401 Elo+
Solo
Nu Wa
Nu Wa
litheur
Nu Wa
Level 29
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 2
Team Averages
Level 27
1,553 SR
1,425 Elo+

VS

Team Averages
Level 12
1,356 SR
1,345 Elo+
Tiamat
Tiamat
Demetrius4711
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,634 Elo+
Party 1
Jing Wei
Jing Wei
LakeyB
Jing Wei
Level 13
God Stats
2W - 5L
1,235 SR
Queue Stats
9W - 12L
1,245 Elo+
Party 4
Ganesha
Ganesha
Mattrtuhbar2
Ganesha
Level 11
God Stats
1W - 3L
1,357 SR
Queue Stats
3W - 8L
1,199 Elo+
Party 4
Tsukuyomi
Tsukuyomi
Mikeybx29
Tsukuyomi
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 14L
1,354 Elo+
Party 1
Heimdallr
Heimdallr
Stahlglatze
Heimdallr
Level 15
God Stats
1W - 7L
1,189 SR
Queue Stats
8W - 19L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmaSigh
Discordia
11
2 / 0 / 3
6,202
620
2,375
2,630
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 0 / 1
6,088
609
2,243
2,428
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Seiss
Ymir
9
3 / 0 / 6
6,138
614
2,712
3,764
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 2 / 0
6,724
672
865
5,916
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
litheur
Nu Wa
9
1 / 1 / 5
5,630
563
4,960
4,311
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,325
433
515
3,664
1,202
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
LakeyB
Jing Wei
6
0 / 1 / 0
3,978
398
815
2,344
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Mattrtuhbar2
Ganesha
7
0 / 2 / 0
4,669
467
362
3,375
1,334
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Mikeybx29
Tsukuyomi
8
0 / 3 / 1
4,608
461
1,756
5,814
1,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Stahlglatze
Heimdallr
9
3 / 3 / 0
5,497
550
3,029
4,568
1,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
3
3
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
AmaSigh
Discordia
2
0
3
3.5
L
0
3
1
0.17
L
Jing Wei
LakeyB
Jing Wei
0
1
0
0
L
Ganesha
Mattrtuhbar2
Ganesha
0
2
0
0
L
Tsukuyomi
Mikeybx29
Tsukuyomi
0
3
1
0.17
W
2
0
1
2.5
W
Ymir
Seiss
Ymir
3
0
6
6
L
Heimdallr
Stahlglatze
Heimdallr
3
3
0
1
W
4
2
0
2
W
Nu Wa
litheur
Nu Wa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
6,477
19,049
Taken
19,765
7,013
Mitigated
6,260
7,416
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AmaSigh
Discordia
2,375
56
0
1,051
2,630
722
526
206
2,424
34,539
0
L
515
0
0
644
3,664
1,202
956
2,838
669
9,602
0
L
Jing Wei
LakeyB
Jing Wei
815
531
210
460
2,344
515
0
365
1,959
0
7,494
L
Ganesha
Mattrtuhbar2
Ganesha
362
30
111
719
3,375
1,334
0
595
2,760
10,218
0
L
Tsukuyomi
Mikeybx29
Tsukuyomi
1,756
0
0
438
5,814
1,713
189
3,240
2,296
0
19,055
W
2,243
1,978
0
1,581
2,428
616
820
151
2,277
0
32,287
W
Ymir
Seiss
Ymir
2,712
410
0
1,741
3,764
2,531
515
264
3,500
9,739
0
L
Heimdallr
Stahlglatze
Heimdallr
3,029
1,129
0
0
4,568
1,496
638
2,392
2,034
0
18,876
W
865
285
0
2,268
5,916
2,108
516
0
5,902
0
30,427
W
Nu Wa
litheur
Nu Wa
4,960
1,246
0
775
4,311
1,036
1,924
256
4,055
19,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
23,077
294
Minions Killed
120
0
Camps Cleared
0
882,745
Distance Traveled
832,679
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,202
620
65
7
0
182,095
2
L
Tiamat
4,325
433
21
2
0
157,697
1
L
Jing Wei
3,978
398
20
2
0
148,542
0
L
Ganesha
4,669
467
8
1
0
165,251
0
L
Tsukuyomi
4,608
461
36
4
0
183,536
1
W
Izanami
6,088
609
68
7
0
161,985
3
W
Ymir
6,138
614
14
1
0
167,406
3
L
Heimdallr
5,497
550
35
4
0
177,653
3
W
Set
6,724
672
95
10
0
221,963
1
W
Nu Wa
5,630
563
52
5
0
149,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role