Player Matchup

Nox
Nox
FuzzyBunnys
Nox
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,562 Elo+
Party 2
Apollo
Apollo
ItsRufus2001
Apollo
Level 85
God Stats
2W - 5L
1,485 SR
Queue Stats
294W - 297L
1,543 Elo+
Party 2
Sun Wukong
Sun Wukong
MikeMiggy2
Sun Wukong
Level 108
God Stats
3W - 3L
1,610 SR
Queue Stats
546W - 536L
1,533 Elo+
Party 2
Serqet
Serqet
SomeWeirdThing
Serqet
Level 119
God Stats
12W - 20L
1,442 SR
Queue Stats
619W - 612L
1,514 Elo+
Party 2
Chang'e
Chang'e
lazydude01
Chang'e
Level 122
God Stats
0W - 2L
1,960 SR
Queue Stats
665W - 629L
1,545 Elo+
Party 2
Team Averages
Level 117
1,600 SR
1,539 Elo+

VS

Team Averages
Level 117
1,508 SR
1,568 Elo+
Fenrir
Fenrir
Classic_Soap
Fenrir
Level 122
God Stats
4W - 8L
1,387 SR
Queue Stats
502W - 453L
1,600 Elo+
Party 1
Horus
Horus
Paladin Vll
Horus
Level 140
God Stats
5W - 2L
1,675 SR
Queue Stats
286W - 249L
1,571 Elo+
Party 3
Kukulkan
Kukulkan
PolodinVLL
Kukulkan
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 103L
1,553 Elo+
Party 3
Chaac
Chaac
TacticalPotato54
Chaac
Level 66
God Stats
39W - 30L
1,637 SR
Queue Stats
586W - 491L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tailbeast09
Morgan Le Fay
Level 126
God Stats
17W - 17L
1,340 SR
Queue Stats
702W - 687L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,648
475
3,624
8,671
3,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
10
2 / 4 / 1
6,373
455
3,927
8,559
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MikeMiggy2
Sun Wukong
13
3 / 4 / 0
7,578
541
4,899
11,011
6,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 5
6,665
476
6,405
7,917
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
lazydude01
Chang'e
10
2 / 4 / 2
6,415
458
4,915
10,096
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 0 / 4
8,552
611
7,052
9,858
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 0 / 7
7,866
562
4,277
8,773
6,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
PolodinVLL
Kukulkan
13
3 / 2 / 4
7,935
567
6,877
4,444
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
5 / 2 / 3
9,142
653
9,355
11,454
8,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Tailbeast09
Morgan Le Fay
12
1 / 4 / 2
7,064
505
5,874
7,020
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
19
19
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
4
9
L
0
4
3
0.38
L
Apollo
2
4
1
0.63
L
Sun Wukong
MikeMiggy2
Sun Wukong
3
4
0
0.75
W
3
0
7
6.5
W
Kukulkan
PolodinVLL
Kukulkan
3
2
4
2.5
L
1
3
5
1.17
W
5
2
3
3.25
W
Morgan Le Fay
Tailbeast09
Morgan Le Fay
1
4
2
0.5
L
Chang'e
lazydude01
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
33,435
46,254
Taken
41,549
18,021
Mitigated
23,351
12,481
Healing
16,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,052
1,301
0
6,199
9,858
3,861
0
2,098
7,666
0
52,967
L
3,624
594
0
2,050
8,671
3,589
0
2,074
6,561
20,952
0
L
Apollo
3,927
2,121
0
1,615
8,559
2,366
0
2,617
5,892
0
31,128
L
Sun Wukong
MikeMiggy2
Sun Wukong
4,899
1,439
0
3,040
11,011
6,787
0
1,479
9,532
10
37,557
W
4,277
1,646
532
2,157
8,773
6,457
0
2,779
5,890
0
17,828
W
Kukulkan
PolodinVLL
Kukulkan
6,877
499
0
375
4,444
1,583
483
510
3,582
51,590
0
L
6,405
1,337
0
2,687
7,917
2,582
0
1,966
5,875
0
31,820
W
9,355
1,300
0
6,048
11,454
8,847
718
0
10,856
0
62,213
W
Morgan Le Fay
Tailbeast09
Morgan Le Fay
5,874
386
0
970
7,020
2,603
0
2,816
4,056
43,289
0
L
Chang'e
lazydude01
Chang'e
4,915
265
608
2,481
10,096
2,697
0
3,979
5,643
31,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
40,559
302
Minions Killed
449
0
Camps Cleared
0
1,365,556
Distance Traveled
1,347,309
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,552
611
100
7
0
321,122
6
L
Nox
6,648
475
42
3
0
267,506
3
L
Apollo
6,373
455
58
4
0
263,599
0
L
Sun Wukong
7,578
541
72
5
0
280,863
2
W
Horus
7,866
562
30
2
0
269,237
3
W
Kukulkan
7,935
567
106
8
0
242,855
3
L
Serqet
6,665
476
70
5
0
294,308
2
W
Chaac
9,142
653
133
10
0
269,367
6
W
Morgan Le Fay
7,064
505
80
6
0
244,728
2
L
Chang'e
6,415
458
60
4
0
259,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role