Player Matchup

Kali
Kali
AngelMR98
Kali
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,440 Elo+
Solo
Cthulhu
Cthulhu
DistritoJF
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
MohhMo
Sol
Level 16
God Stats
52W - 39L
1,505 SR
Queue Stats
72W - 65L
1,389 Elo+
Party 2
Tsukuyomi
Tsukuyomi
amir-1100
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,319 Elo+
Party 2
Nemesis
Nemesis
iJynxxDP
Nemesis
Level 13
God Stats
31W - 23L
1,296 SR
Queue Stats
49W - 46L
1,352 Elo+
Party 2
Team Averages
Level 15
1,460 SR
1,400 Elo+

VS

Team Averages
Level 16
1,713 SR
1,508 Elo+
Loki
Loki
RIATAMAN25
Loki
Level 22
God Stats
20W - 25L
1,466 SR
Queue Stats
37W - 33L
1,372 Elo+
Party 1
Izanami
Izanami
Serperian
Izanami
Level 12
God Stats
22W - 24L
1,850 SR
Queue Stats
98W - 107L
1,498 Elo+
Party 1
Ratatoskr
Ratatoskr
don_pepe212
Ratatoskr
Level 11
God Stats
9W - 5L
1,548 SR
Queue Stats
32W - 34L
1,751 Elo+
Party 1
Poseidon
Poseidon
therealalexhorn
Poseidon
Level 22
God Stats
12W - 4L
1,862 SR
Queue Stats
86W - 61L
1,533 Elo+
Solo
Khepri
Khepri
todopoderosobob
Khepri
Level 15
God Stats
9W - 1L
1,838 SR
Queue Stats
61W - 70L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
6 / 13 / 18
14,540
1,212
21,041
25,440
11,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
DistritoJF
Cthulhu
14
0 / 1 / 1
9,019
752
816
1,352
498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
MohhMo
Sol
19
4 / 6 / 14
12,283
1,024
11,210
18,515
5,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
amir-1100
Tsukuyomi
19
3 / 17 / 13
11,809
984
12,120
25,424
11,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
iJynxxDP
Nemesis
20
17 / 7 / 8
16,411
1,368
30,601
24,939
13,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 13
11,261
938
7,991
11,703
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Serperian
Izanami
20
14 / 6 / 20
15,021
1,252
35,037
15,483
6,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
don_pepe212
Ratatoskr
20
13 / 5 / 21
14,229
1,186
16,060
13,503
6,053
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
20
13 / 4 / 21
14,543
1,212
25,562
12,058
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 9 / 26
11,506
959
3,434
26,586
19,863
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
145
30
Kills
44
44
Deaths
30
54
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kali
6
13
18
1.15
L
Cthulhu
DistritoJF
Cthulhu
0
1
1
0.5
L
Sol
MohhMo
Sol
4
6
14
1.83
W
4
6
13
1.75
W
Izanami
Serperian
Izanami
14
6
20
4
L
Tsukuyomi
amir-1100
Tsukuyomi
3
17
13
0.56
W
Ratatoskr
don_pepe212
Ratatoskr
13
5
21
4.7
L
Nemesis
iJynxxDP
Nemesis
17
7
8
3
W
Poseidon
13
4
21
5.88
W
0
9
26
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,788
Damage
88,084
95,670
Taken
79,333
42,650
Mitigated
41,945
7,774
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
21,041
10,515
0
2,954
25,440
11,074
0
10,121
15,319
0
39,695
L
Cthulhu
DistritoJF
Cthulhu
816
81
0
0
1,352
498
0
455
897
2,953
0
L
Sol
MohhMo
Sol
11,210
2,707
0
1,367
18,515
5,813
0
4,471
14,044
38,261
0
W
7,991
3,594
0
0
11,703
4,855
0
3,328
8,315
0
14,120
W
Izanami
Serperian
Izanami
35,037
30,987
0
974
15,483
6,641
0
1,841
13,612
0
58,156
L
Tsukuyomi
amir-1100
Tsukuyomi
12,120
2,946
0
342
25,424
11,955
0
7,328
18,096
0
28,988
W
Ratatoskr
don_pepe212
Ratatoskr
16,060
7,666
0
1,417
13,503
6,053
0
2,592
10,881
0
35,615
L
Nemesis
iJynxxDP
Nemesis
30,601
15,627
0
3,111
24,939
13,310
0
6,621
18,318
198
39,957
W
Poseidon
25,562
6,460
0
0
12,058
4,533
0
1,453
10,287
43,965
0
W
3,434
1,538
0
0
26,586
19,863
0
3,010
23,486
8,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,062
Gold Earned
66,560
160
Minions Killed
172
2
Camps Cleared
3
814,881
Distance Traveled
929,259
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
14,540
1,212
43
4
1
211,411
1
L
Cthulhu
9,019
752
4
0
1
40,271
0
L
Sol
12,283
1,024
59
5
0
163,671
0
W
Loki
11,261
938
10
1
1
174,650
0
W
Izanami
15,021
1,252
48
4
1
149,958
0
L
Tsukuyomi
11,809
984
34
3
0
179,079
1
W
Ratatoskr
14,229
1,186
51
4
0
207,592
0
L
Nemesis
16,411
1,368
20
2
0
220,449
1
W
Poseidon
14,543
1,212
48
4
1
210,771
0
W
Khepri
11,506
959
15
1
0
186,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role