Player Matchup

Vamana
Vamana
LORDSAUCINYT
Vamana
Level 68
God Stats
2W - 2L
1,828 SR
Queue Stats
65W - 61L
1,432 Elo+
Solo
Izanami
Izanami
Panathese98
Izanami
Level 64
God Stats
1W - 6L
1,396 SR
Queue Stats
176W - 231L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
SnowCr0w
Baron Samedi
Level 108
God Stats
24W - 24L
1,429 SR
Queue Stats
173W - 190L
1,381 Elo+
Party 1
Bakasura
Bakasura
TTV_Tristan1234
Bakasura
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,307 Elo+
Solo
Persephone
Persephone
XI Beamz
Persephone
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 169L
1,387 Elo+
Party 1
Team Averages
Level 75
1,531 SR
1,382 Elo+

VS

Team Averages
Level 88
1,360 SR
1,424 Elo+
Janus
Janus
DANIEY3R
Janus
Level 108
God Stats
1W - 1L
1,227 SR
Queue Stats
4W - 4L
1,323 Elo+
Solo
Cthulhu
Cthulhu
REDSPLASH93
Cthulhu
Level 88
God Stats
12W - 10L
1,383 SR
Queue Stats
223W - 220L
1,499 Elo+
Solo
Khepri
Khepri
U Smoke Mids420
Khepri
Level 105
God Stats
4W - 2L
1,425 SR
Queue Stats
56W - 56L
1,468 Elo+
Solo
Ymir
Ymir
cloudebellic
Ymir
Level 77
God Stats
27W - 24L
1,499 SR
Queue Stats
299W - 352L
1,425 Elo+
Party 2
Danzaburou
Danzaburou
yanhenrymau
Danzaburou
Level 62
God Stats
5W - 5L
1,265 SR
Queue Stats
142W - 211L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 4 / 0
5,591
559
3,624
9,177
3,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Panathese98
Izanami
9
1 / 2 / 1
5,147
515
4,351
5,647
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SnowCr0w
Baron Samedi
8
2 / 3 / 1
5,079
508
3,539
5,937
2,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bakasura
10
3 / 3 / 0
5,859
586
3,276
7,219
2,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
XI Beamz
Persephone
8
0 / 5 / 2
5,384
538
2,059
4,628
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DANIEY3R
Janus
12
6 / 1 / 4
7,573
757
5,797
4,603
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
REDSPLASH93
Cthulhu
11
1 / 0 / 4
6,411
641
6,125
6,649
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 1 / 2
5,469
547
2,732
7,608
3,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
6 / 1 / 5
6,482
648
3,003
5,287
2,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
yanhenrymau
Danzaburou
10
3 / 3 / 0
6,001
600
3,654
8,271
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
17
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
DANIEY3R
Janus
6
1
4
8
L
Vamana
0
4
0
0
L
Izanami
Panathese98
Izanami
1
2
1
0.75
W
Cthulhu
REDSPLASH93
Cthulhu
1
0
4
3
L
Baron Samedi
SnowCr0w
Baron Samedi
2
3
1
0.83
L
Bakasura
3
3
0
1
W
0
1
2
1
L
Persephone
XI Beamz
Persephone
0
5
2
0.2
W
6
1
5
8.5
W
Danzaburou
yanhenrymau
Danzaburou
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
21,311
32,608
Taken
32,418
12,754
Mitigated
14,951
9,771
Healing
10,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DANIEY3R
Janus
5,797
410
0
409
4,603
1,307
80
1,972
2,621
43,589
0
L
Vamana
3,624
1,553
0
3,284
9,177
3,859
23
6,248
2,299
0
32,129
L
Izanami
Panathese98
Izanami
4,351
2,802
0
2,112
5,647
1,633
0
1,607
4,040
0
31,301
W
Cthulhu
REDSPLASH93
Cthulhu
6,125
1,363
0
2,577
6,649
5,752
0
0
6,649
35,345
0
L
Baron Samedi
SnowCr0w
Baron Samedi
3,539
690
448
1,976
5,937
2,991
0
2,573
3,364
15,033
0
L
Bakasura
3,276
2,573
0
1,126
7,219
2,610
0
2,606
4,583
0
28,801
W
2,732
0
0
2,107
7,608
3,088
0
767
6,841
19,564
0
L
Persephone
XI Beamz
Persephone
2,059
247
0
825
4,628
1,661
112
3,958
665
23,796
0
W
3,003
621
0
1,108
5,287
2,057
174
664
4,388
28,542
0
W
Danzaburou
yanhenrymau
Danzaburou
3,654
1,022
222
3,843
8,271
2,747
108
2,195
6,076
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
31,936
298
Minions Killed
311
0
Camps Cleared
0
955,711
Distance Traveled
999,208
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,573
757
98
10
0
217,742
3
L
Vamana
5,591
559
84
8
0
194,485
0
L
Izanami
5,147
515
65
7
0
177,631
0
W
Cthulhu
6,411
641
62
6
0
200,971
0
L
Baron Samedi
5,079
508
27
3
0
182,184
7
L
Bakasura
5,859
586
73
7
0
219,071
4
W
Khepri
5,469
547
33
3
0
213,908
2
L
Persephone
5,384
538
49
5
0
182,340
3
W
Ymir
6,482
648
63
6
0
194,915
2
W
Danzaburou
6,001
600
55
6
0
171,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role