Player Matchup

Ah Puch
Ah Puch
Alejomp7
Ah Puch
Level 27
God Stats
6W - 7L
1,504 SR
Queue Stats
33W - 34L
1,441 Elo+
Solo
Zeus
Zeus
ChckoTorok
Zeus
Level 12
God Stats
1W - 2L
1,521 SR
Queue Stats
1W - 4L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
DanielHR1980
Cthulhu
Level 45
God Stats
1W - 4L
1,659 SR
Queue Stats
1W - 7L
1,216 Elo+
Party 1
Pele
Pele
Jonesj786
Pele
Level 29
God Stats
6W - 7L
1,694 SR
Queue Stats
22W - 24L
1,382 Elo+
Solo
Bastet
Bastet
TmD6708
Bastet
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 50L
1,394 Elo+
Solo
Team Averages
Level 27
1,575 SR
1,362 Elo+

VS

Team Averages
Level 16
1,582 SR
1,392 Elo+
Yemoja
Yemoja
BlazingGamertag
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,320 Elo+
Solo
Hercules
Hercules
ORA_Jotaro
Hercules
Level 18
God Stats
7W - 5L
1,687 SR
Queue Stats
83W - 88L
1,368 Elo+
Solo
Ymir
Ymir
Riggg
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,436 Elo+
Solo
Nemesis
Nemesis
acarajake
Nemesis
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 94L
1,398 Elo+
Solo
Danzaburou
Danzaburou
cse_and_desist
Danzaburou
Level 13
God Stats
6W - 2L
1,725 SR
Queue Stats
24W - 21L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alejomp7
Ah Puch
17
13 / 4 / 2
11,069
583
14,835
13,938
4,874
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 3
7,355
387
3,864
8,134
1,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DanielHR1980
Cthulhu
14
2 / 2 / 4
8,539
449
3,978
9,837
5,382
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
17
6 / 6 / 2
10,790
568
14,911
18,024
7,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
TmD6708
Bastet
12
3 / 4 / 6
8,552
450
5,381
8,817
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
8,483
446
8,079
13,424
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
ORA_Jotaro
Hercules
12
1 / 11 / 1
7,921
417
5,715
16,346
6,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Riggg
Ymir
14
3 / 4 / 5
9,557
503
3,149
10,775
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
acarajake
Nemesis
18
5 / 3 / 3
10,929
575
7,536
17,270
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cse_and_desist
Danzaburou
16
10 / 3 / 3
10,781
567
14,323
10,719
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
26
Kills
22
23
Deaths
26
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alejomp7
Ah Puch
13
4
2
3.5
W
3
5
4
1
L
2
7
3
0.5
L
Cthulhu
DanielHR1980
Cthulhu
2
2
4
2
L
Pele
6
6
2
1.17
W
Hercules
ORA_Jotaro
Hercules
1
11
1
0.14
W
Ymir
Riggg
Ymir
3
4
5
1.38
L
Bastet
TmD6708
Bastet
3
4
6
1.5
W
Nemesis
acarajake
Nemesis
5
3
3
2.17
W
Danzaburou
cse_and_desist
Danzaburou
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,969
Damage
38,802
58,750
Taken
68,534
22,203
Mitigated
34,488
17,992
Healing
12,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alejomp7
Ah Puch
14,835
716
255
3,145
13,938
4,874
813
4,347
9,081
61,786
0
W
8,079
2,151
605
939
13,424
8,072
752
5,175
8,249
31,310
0
L
3,864
1,240
0
1,718
8,134
1,843
575
654
7,480
24,880
0
L
Cthulhu
DanielHR1980
Cthulhu
3,978
469
521
2,273
9,837
5,382
239
1,770
8,037
42,332
0
L
Pele
14,911
3,903
279
7,804
18,024
7,376
3,203
2,663
15,182
0
74,075
W
Hercules
ORA_Jotaro
Hercules
5,715
2,865
0
1,955
16,346
6,461
48
3,807
12,539
0
36,933
W
Ymir
Riggg
Ymir
3,149
621
0
989
10,775
7,352
380
4,806
5,969
31,224
0
L
Bastet
TmD6708
Bastet
5,381
1,650
0
1,997
8,817
2,728
0
985
7,742
0
31,735
W
Nemesis
acarajake
Nemesis
7,536
4,727
0
3,974
17,270
8,304
0
3,231
14,039
0
84,644
W
Danzaburou
cse_and_desist
Danzaburou
14,323
7,426
0
4,010
10,719
4,299
3,152
5,658
5,061
0
60,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
47,671
416
Minions Killed
398
0
Camps Cleared
0
1,427,757
Distance Traveled
1,545,055
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,069
583
110
6
0
277,722
4
W
Yemoja
8,483
446
45
2
0
291,631
0
L
Zeus
7,355
387
36
2
0
199,563
1
L
Cthulhu
8,539
449
71
4
0
366,497
1
L
Pele
10,790
568
134
7
0
302,193
1
W
Hercules
7,921
417
67
4
0
289,150
3
W
Ymir
9,557
503
57
3
0
331,579
2
L
Bastet
8,552
450
65
3
0
281,782
5
W
Nemesis
10,929
575
124
7
0
311,615
0
W
Danzaburou
10,781
567
105
6
0
321,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role