Player Matchup

Zeus
Zeus
BPPAsizn
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 149L
1,407 Elo+
Party 3
Sobek
Sobek
KYLETHEJIVETURK
Sobek
Level 26
God Stats
1W - 2L
1,525 SR
Queue Stats
27W - 21L
1,482 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ragnarok1539
Tsukuyomi
Level 39
God Stats
9W - 9L
1,506 SR
Queue Stats
249W - 269L
1,491 Elo+
Party 3
Izanami
Izanami
RambosWolf
Izanami
Level 43
God Stats
2W - 3L
1,365 SR
Queue Stats
44W - 37L
1,450 Elo+
Party 1
Hades
Hades
VetrymOJ
Hades
Level 26
God Stats
5W - 6L
1,530 SR
Queue Stats
134W - 144L
1,516 Elo+
Party 3
Team Averages
Level 33
1,485 SR
1,469 Elo+

VS

Team Averages
Level 73
1,500 SR
1,430 Elo+
Sun Wukong
Sun Wukong
ChrisThaGoat436
Sun Wukong
Level 21
God Stats
7W - 7L
1,438 SR
Queue Stats
26W - 37L
1,380 Elo+
Party 2
Jormungandr
Jormungandr
IDespise JD
Jormungandr
Level 106
God Stats
10W - 6L
1,595 SR
Queue Stats
125W - 150L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
IReallyMissTayK
Nu Wa
Level 45
God Stats
7W - 5L
1,418 SR
Queue Stats
93W - 105L
1,377 Elo+
Solo
Kali
Kali
atabIecIoth
Kali
Level 105
God Stats
5W - 6L
1,555 SR
Queue Stats
245W - 248L
1,469 Elo+
Party 2
Tiamat
Tiamat
xILLUSIONx2
Tiamat
Level 87
God Stats
26W - 19L
1,495 SR
Queue Stats
212W - 221L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
3 / 6 / 1
5,312
531
2,672
5,188
1,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 0
4,126
413
1,330
8,499
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Ragnarok1539
Tsukuyomi
9
1 / 6 / 3
5,481
548
4,295
8,444
2,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
RambosWolf
Izanami
9
2 / 2 / 2
5,441
544
4,113
5,587
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
VetrymOJ
Hades
6
0 / 4 / 0
4,263
426
3,747
6,694
3,247
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisThaGoat436
Sun Wukong
10
3 / 0 / 2
5,982
598
2,656
4,008
2,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
IDespise JD
Jormungandr
8
4 / 1 / 9
5,610
561
4,725
6,204
3,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 7
5,795
580
4,387
4,072
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
7 / 3 / 7
6,898
690
6,249
8,175
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
8 / 0 / 2
7,172
717
4,898
2,515
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
22
22
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
6
1
0.58
W
Sun Wukong
ChrisThaGoat436
Sun Wukong
3
0
2
4
W
Jormungandr
IDespise JD
Jormungandr
4
1
9
8.5
W
0
2
7
1.75
L
0
4
0
0
L
Tsukuyomi
Ragnarok1539
Tsukuyomi
1
6
3
0.42
L
Izanami
RambosWolf
Izanami
2
2
2
1.5
L
Hades
VetrymOJ
Hades
0
4
0
0
W
7
3
7
3.5
W
Tiamat
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
22,915
34,412
Taken
24,974
12,102
Mitigated
10,922
4,719
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,672
977
0
198
5,188
1,263
0
651
4,515
15,231
0
W
Sun Wukong
ChrisThaGoat436
Sun Wukong
2,656
387
0
612
4,008
2,460
454
1,246
2,762
0
20,685
W
Jormungandr
IDespise JD
Jormungandr
4,725
1,118
246
837
6,204
3,009
40
1,719
4,485
13,331
0
W
4,387
2,034
135
989
4,072
748
1,594
134
3,938
30,942
0
L
1,330
92
0
1,882
8,499
3,828
0
4,286
4,185
9,479
0
L
Tsukuyomi
Ragnarok1539
Tsukuyomi
4,295
1,200
0
442
8,444
2,284
0
2,453
5,887
0
30,098
L
Izanami
RambosWolf
Izanami
4,113
2,788
0
857
5,587
1,480
0
2,695
2,892
0
33,053
L
Hades
VetrymOJ
Hades
3,747
298
136
1,204
6,694
3,247
0
3,542
2,923
17,182
0
W
6,249
3,449
296
3,599
8,175
3,181
0
3,451
4,724
0
22,603
W
Tiamat
4,898
819
0
1,050
2,515
1,524
602
1,199
1,316
32,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,623
Gold Earned
31,457
198
Minions Killed
228
0
Camps Cleared
0
921,224
Distance Traveled
962,826
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,312
531
30
3
0
162,781
0
W
Sun Wukong
5,982
598
43
4
0
180,172
0
W
Jormungandr
5,610
561
20
2
0
197,320
1
W
Nu Wa
5,795
580
51
5
0
169,416
0
L
Sobek
4,126
413
15
2
0
189,741
1
L
Tsukuyomi
5,481
548
57
6
0
205,820
2
L
Izanami
5,441
544
68
7
0
172,589
1
L
Hades
4,263
426
28
3
0
190,293
1
W
Kali
6,898
690
44
4
0
215,989
1
W
Tiamat
7,172
717
70
7
0
199,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role