Player Matchup

Apollo
Apollo
BeaverBong1623
Apollo
Level 8
God Stats
2W - 6L
1,244 SR
Queue Stats
5W - 17L
1,191 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DramatiiCat
Morgan Le Fay
Level 18
God Stats
14W - 9L
1,542 SR
Queue Stats
38W - 37L
1,507 Elo+
Solo
Danzaburou
Danzaburou
JustPlainPho
Danzaburou
Level 6
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 6L
1,241 Elo+
Solo
Bellona
Bellona
NWSxJOxLEx
Bellona
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 142L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
NiljunIbstorm
Gilgamesh
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,455 SR
1,362 Elo+

VS

Team Averages
Level 16
1,500 SR
1,516 Elo+
Guan Yu
Guan Yu
KingKong1999202
Guan Yu
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 16L
1,667 Elo+
Party 1
Heimdallr
Heimdallr
OGASSCLOWN
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,196 Elo+
Solo
Gilgamesh
Gilgamesh
Wheezyouttahere
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
daxuit8
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Solo
Chang'e
Chang'e
itsyogurlfranky
Chang'e
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 56L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 11 / 6
11,897
915
12,634
21,502
10,601
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
DramatiiCat
Morgan Le Fay
19
5 / 5 / 2
12,975
998
16,659
13,800
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JustPlainPho
Danzaburou
17
5 / 7 / 2
12,610
970
17,042
20,765
7,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
NWSxJOxLEx
Bellona
18
5 / 12 / 4
12,569
967
24,872
35,379
21,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
NiljunIbstorm
Gilgamesh
17
0 / 13 / 7
11,563
889
9,671
21,079
9,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 25
15,780
1,214
13,655
18,480
24,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
OGASSCLOWN
Heimdallr
20
5 / 6 / 27
13,791
1,061
20,970
20,112
10,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Wheezyouttahere
Gilgamesh
20
6 / 1 / 21
15,552
1,196
15,449
15,268
12,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
daxuit8
Kukulkan
20
4 / 7 / 19
12,962
997
14,000
16,724
7,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
18 / 1 / 18
15,588
1,199
39,842
15,938
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
157
15
Kills
47
48
Deaths
15
21
Assists
110
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
Morgan Le Fay
DramatiiCat
Morgan Le Fay
5
5
2
1.2
L
Danzaburou
JustPlainPho
Danzaburou
5
7
2
0.86
W
14
0
25
26.5
L
Bellona
NWSxJOxLEx
Bellona
5
12
4
0.58
L
Gilgamesh
NiljunIbstorm
Gilgamesh
0
13
7
0.27
W
Heimdallr
OGASSCLOWN
Heimdallr
5
6
27
3.08
W
Gilgamesh
Wheezyouttahere
Gilgamesh
6
1
21
16.5
W
Kukulkan
daxuit8
Kukulkan
4
7
19
1.93
W
18
1
18
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,878
Damage
103,916
112,525
Taken
86,522
54,204
Mitigated
62,095
3,511
Healing
32,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,634
10,178
0
1,099
21,502
10,601
0
9,450
11,972
334
31,700
L
Morgan Le Fay
DramatiiCat
Morgan Le Fay
16,659
1,116
0
481
13,800
5,166
0
8,608
5,024
54,072
0
L
Danzaburou
JustPlainPho
Danzaburou
17,042
8,660
0
469
20,765
7,174
0
8,432
12,169
0
41,242
W
13,655
2,356
2,002
2,518
18,480
24,451
0
4,110
14,370
0
18,395
L
Bellona
NWSxJOxLEx
Bellona
24,872
8,735
0
659
35,379
21,496
0
15,847
18,868
0
30,931
L
Gilgamesh
NiljunIbstorm
Gilgamesh
9,671
3,210
0
803
21,079
9,767
0
10,159
10,650
0
24,509
W
Heimdallr
OGASSCLOWN
Heimdallr
20,970
15,130
0
4,827
20,112
10,420
0
2,988
17,124
0
38,010
W
Gilgamesh
Wheezyouttahere
Gilgamesh
15,449
7,115
0
54
15,268
12,897
0
2,723
12,545
88
25,856
W
Kukulkan
daxuit8
Kukulkan
14,000
2,499
0
443
16,724
7,405
0
3,660
13,064
37,322
0
W
39,842
3,740
11,766
10,673
15,938
6,922
0
3,512
12,426
74,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,614
Gold Earned
73,673
214
Minions Killed
216
5
Camps Cleared
9
1,147,865
Distance Traveled
1,209,200
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,897
915
40
3
0
227,148
1
L
Morgan Le Fay
12,975
998
86
7
0
243,059
1
L
Danzaburou
12,610
970
54
4
2
211,620
0
W
Guan Yu
15,780
1,214
16
1
1
294,085
0
L
Bellona
12,569
967
10
1
0
309,500
1
L
Gilgamesh
11,563
889
24
2
3
156,538
1
W
Heimdallr
13,791
1,061
29
2
0
172,891
0
W
Gilgamesh
15,552
1,196
21
2
1
290,697
0
W
Kukulkan
12,962
997
43
3
5
189,586
0
W
Chang'e
15,588
1,199
107
8
2
261,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role