Player Matchup

Cthulhu
Cthulhu
CeroGaming
Cthulhu
Level 15
God Stats
11W - 7L
1,607 SR
Queue Stats
97W - 98L
1,504 Elo+
Solo
Janus
Janus
TazosDeMrBean
Janus
Level 7
God Stats
1W - 2L
1,448 SR
Queue Stats
14W - 11L
1,503 Elo+
Party 1
Arachne
Arachne
TheDeathbring845
Arachne
Level 28
God Stats
13W - 7L
1,635 SR
Queue Stats
76W - 97L
1,484 Elo+
Solo
Fafnir
Fafnir
Tp_Juancuck
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,237 Elo+
Party 1
Apollo
Apollo
mafedan
Apollo
Level 34
God Stats
16W - 23L
1,427 SR
Queue Stats
182W - 219L
1,495 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,445 Elo+

VS

Team Averages
Level 23
1,647 SR
1,520 Elo+
Heimdallr
Heimdallr
Awhh Geez Rick
Heimdallr
Level 41
God Stats
10W - 7L
1,705 SR
Queue Stats
117W - 107L
1,513 Elo+
Party 2
Ganesha
Ganesha
Fat Derk
Ganesha
Level 24
God Stats
17W - 7L
1,736 SR
Queue Stats
90W - 86L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FatTatorTot-
Tsukuyomi
Level 28
God Stats
8W - 3L
1,675 SR
Queue Stats
293W - 268L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
HappyPanda113
Gilgamesh
Level 20
God Stats
41W - 22L
1,618 SR
Queue Stats
62W - 48L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Raspatat007
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CeroGaming
Cthulhu
19
9 / 1 / 9
12,664
551
22,399
17,573
24,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
13 / 5 / 5
12,283
534
19,705
15,874
4,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 4
8,915
388
6,478
12,127
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
13
0 / 4 / 9
10,145
441
1,975
14,531
15,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
mafedan
Apollo
16
3 / 7 / 2
10,878
473
7,540
15,702
4,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awhh Geez Rick
Heimdallr
18
15 / 5 / 5
13,375
582
24,364
19,506
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Fat Derk
Ganesha
15
0 / 3 / 19
10,589
460
8,957
23,791
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
FatTatorTot-
Tsukuyomi
19
5 / 3 / 8
11,687
508
12,473
15,052
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
HappyPanda113
Gilgamesh
14
1 / 5 / 6
8,948
389
7,333
17,628
8,020
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Raspatat007
Kukulkan
14
0 / 10 / 1
8,789
382
4,048
11,186
5,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
26
Kills
21
21
Deaths
26
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Awhh Geez Rick
Heimdallr
15
5
5
3.5
L
Cthulhu
CeroGaming
Cthulhu
9
1
9
13.5
W
Ganesha
Fat Derk
Ganesha
0
3
19
3.17
W
Tsukuyomi
FatTatorTot-
Tsukuyomi
5
3
8
3
W
Gilgamesh
HappyPanda113
Gilgamesh
1
5
6
0.8
W
Kukulkan
Raspatat007
Kukulkan
0
10
1
0.05
L
13
5
5
3.1
L
1
4
4
0.75
L
Fafnir
0
4
9
1.13
L
Apollo
mafedan
Apollo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
57,175
75,807
Taken
87,163
55,084
Mitigated
55,286
18,348
Healing
24,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Awhh Geez Rick
Heimdallr
24,364
10,441
255
6,063
19,506
9,429
2,845
7,480
11,720
0
87,245
L
Cthulhu
CeroGaming
Cthulhu
22,399
855
403
6,000
17,573
24,401
721
4,433
13,140
75,881
0
W
Ganesha
Fat Derk
Ganesha
8,957
960
549
6,434
23,791
25,946
501
11,324
11,983
29,045
0
W
Tsukuyomi
FatTatorTot-
Tsukuyomi
12,473
2,728
0
3,066
15,052
6,668
742
4,314
10,486
0
85,514
W
Gilgamesh
HappyPanda113
Gilgamesh
7,333
2,007
1,134
7,100
17,628
8,020
703
10,085
6,853
0
37,351
W
Kukulkan
Raspatat007
Kukulkan
4,048
1,027
0
4
11,186
5,223
408
8,871
1,797
35,600
0
L
19,705
1,350
256
4,370
15,874
4,661
176
2,375
13,496
81,651
0
L
6,478
3,975
0
2,743
12,127
5,561
0
385
11,742
0
37,211
L
Fafnir
1,975
540
0
1,876
14,531
15,580
130
2,935
11,596
11,398
0
L
Apollo
mafedan
Apollo
7,540
4,204
0
2,700
15,702
4,881
240
2,877
12,825
0
70,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,885
Gold Earned
53,388
445
Minions Killed
448
0
Camps Cleared
0
2,104,043
Distance Traveled
2,018,361
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,375
582
149
6
0
357,147
0
L
Cthulhu
12,664
551
128
6
0
486,692
1
W
Ganesha
10,589
460
7
0
0
413,200
0
W
Tsukuyomi
11,687
508
147
6
0
463,160
2
W
Gilgamesh
8,948
389
69
3
0
454,862
1
W
Kukulkan
8,789
382
76
3
0
329,992
0
L
Janus
12,283
534
136
6
0
461,852
2
L
Arachne
8,915
388
58
3
0
330,722
3
L
Fafnir
10,145
441
19
1
0
393,707
0
L
Apollo
10,878
473
104
5
0
431,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role