Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
NoobUWU
Yemoja
Level 86
God Stats
3W - 3L
1,671 SR
Queue Stats
28W - 29L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x_Rellz
Morgan Le Fay
Level 122
God Stats
5W - 15L
1,110 SR
Queue Stats
312W - 361L
1,457 Elo+
Solo
Team Averages
Level 123
1,427 SR
1,501 Elo+

VS

Team Averages
Level 48
1,500 SR
1,548 Elo+
Heimdallr
Heimdallr
Beyondmost
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,534 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iamnotlegand
Morgan Le Fay
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
24W - 37L
1,422 Elo+
Solo
Kumbhakarna
Kumbhakarna
RapZuzman
Kumbhakarna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 6 / 6
9,481
729
11,122
13,113
5,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
NoobUWU
Yemoja
13
4 / 3 / 8
9,169
705
11,210
9,051
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
x_Rellz
Morgan Le Fay
13
3 / 2 / 6
9,010
693
9,347
8,787
3,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beyondmost
Heimdallr
11
1 / 5 / 10
8,386
645
6,317
10,869
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Iamnotlegand
Morgan Le Fay
13
3 / 6 / 7
8,836
680
8,472
12,494
4,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
RapZuzman
Kumbhakarna
13
7 / 2 / 4
9,455
727
7,053
13,605
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
11
11
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
6
6
1.5
W
Heimdallr
Beyondmost
Heimdallr
1
5
10
1.2
W
Morgan Le Fay
Iamnotlegand
Morgan Le Fay
3
6
7
1.08
L
Yemoja
NoobUWU
Yemoja
4
3
8
2.67
W
Kumbhakarna
RapZuzman
Kumbhakarna
7
2
4
4.5
L
Morgan Le Fay
x_Rellz
Morgan Le Fay
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
21,842
30,951
Taken
36,968
12,524
Mitigated
18,904
4,098
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,122
4,383
0
295
13,113
5,302
885
6,692
6,421
0
29,666
W
Heimdallr
Beyondmost
Heimdallr
6,317
1,827
0
1,657
10,869
4,516
0
5,547
5,322
0
23,733
W
Morgan Le Fay
Iamnotlegand
Morgan Le Fay
8,472
510
963
3,743
12,494
4,858
132
6,937
5,557
31,526
0
L
Yemoja
NoobUWU
Yemoja
11,210
2,103
923
1,764
9,051
3,887
63
3,645
5,406
27,932
0
W
Kumbhakarna
RapZuzman
Kumbhakarna
7,053
220
736
3,074
13,605
9,530
0
8,073
5,532
19,852
0
L
Morgan Le Fay
x_Rellz
Morgan Le Fay
9,347
697
0
1,116
8,787
3,335
0
5,188
3,599
24,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,660
Gold Earned
26,677
125
Minions Killed
105
0
Camps Cleared
0
701,106
Distance Traveled
757,801
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,481
729
44
3
0
216,893
0
W
Heimdallr
8,386
645
47
4
0
279,253
2
W
Morgan Le Fay
8,836
680
35
3
0
249,851
3
L
Yemoja
9,169
705
41
3
0
234,345
4
W
Kumbhakarna
9,455
727
23
2
0
228,697
5
L
Morgan Le Fay
9,010
693
40
3
0
249,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role