Player Matchup

Odin
Odin
Gear117
Odin
Level 25
God Stats
3W - 1L
1,753 SR
Queue Stats
13W - 11L
1,642 Elo+
Party 1
Nemesis
Nemesis
ImpastaLarry
Nemesis
Level 61
God Stats
3W - 3L
1,753 SR
Queue Stats
21W - 19L
1,554 Elo+
Party 1
Scylla
Scylla
MkeLone
Scylla
Level 128
God Stats
1W - 0L
1,581 SR
Queue Stats
30W - 27L
1,693 Elo+
Party 1
Team Averages
Level 71
1,696 SR
1,630 Elo+

VS

Team Averages
Level 62
1,585 SR
1,475 Elo+
Apollo
Apollo
LokiIsMyDad
Apollo
Level 15
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 2
Geb
Geb
WoofumEcho
Geb
Level 156
God Stats
19W - 12L
1,513 SR
Queue Stats
328W - 259L
1,583 Elo+
Party 2
Vulcan
Vulcan
Xetross
Vulcan
Level 14
God Stats
1W - 1L
1,511 SR
Queue Stats
19W - 10L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gear117
Odin
11
1 / 2 / 7
7,225
657
5,885
9,550
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
ImpastaLarry
Nemesis
12
5 / 1 / 4
8,044
731
6,630
7,053
3,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MkeLone
Scylla
14
4 / 0 / 5
8,472
770
5,197
4,530
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 2
6,393
581
3,820
6,199
1,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 5 / 2
7,131
648
3,745
11,196
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
Xetross
Vulcan
11
2 / 2 / 0
7,369
670
5,029
3,806
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
10
Kills
3
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
Gear117
Odin
1
2
7
2.25
W
Nemesis
ImpastaLarry
Nemesis
5
1
4
7
L
Apollo
0
3
2
0.33
W
Scylla
MkeLone
Scylla
4
0
5
6.5
L
1
5
2
0.4
L
Vulcan
Xetross
Vulcan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
12,594
21,133
Taken
21,201
12,035
Mitigated
9,388
2,077
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Gear117
Odin
5,885
2,713
0
604
9,550
7,014
382
4,109
5,161
0
15,344
W
Nemesis
ImpastaLarry
Nemesis
6,630
3,099
0
244
7,053
3,445
565
2,650
4,253
134
22,076
L
Apollo
3,820
2,544
0
660
6,199
1,986
0
1,823
4,128
0
12,644
W
Scylla
MkeLone
Scylla
5,197
688
0
1,229
4,530
1,576
500
1,537
2,945
40,607
0
L
3,745
416
0
2,174
11,196
6,203
0
2,193
8,534
13,376
0
L
Vulcan
Xetross
Vulcan
5,029
1,278
0
51
3,806
1,199
0
1,043
2,725
22,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,741
Gold Earned
20,893
134
Minions Killed
86
0
Camps Cleared
0
641,831
Distance Traveled
560,259
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,225
657
24
2
0
185,134
0
W
Nemesis
8,044
731
30
3
0
250,445
3
L
Apollo
6,393
581
28
3
0
170,053
0
W
Scylla
8,472
770
80
7
0
206,252
4
L
Geb
7,131
648
18
2
0
215,016
3
L
Vulcan
7,369
670
40
4
0
175,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role