Player Matchup

Neith
Neith
JUAN-DANjul-_-
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,194 Elo+
Party 2
Achilles
Achilles
Serpo05
Achilles
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
147W - 145L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shini-DN
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 64L
1,337 Elo+
Party 1
Fenrir
Fenrir
X_Snowflake_09
Fenrir
Level 27
God Stats
3W - 4L
1,291 SR
Queue Stats
4W - 6L
1,196 Elo+
Party 2
Ymir
Ymir
hunting_man100
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,142 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,259 Elo+

VS

Team Averages
Level 20
1,520 SR
1,309 Elo+
Hachiman
Hachiman
OV GODSENT
Hachiman
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
29W - 25L
1,286 Elo+
Party 3
Ymir
Ymir
OV madness
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,263 Elo+
Party 3
Erlang Shen
Erlang Shen
Pr1vatet33r
Erlang Shen
Level 17
God Stats
9W - 4L
1,610 SR
Queue Stats
30W - 32L
1,318 Elo+
Solo
Danzaburou
Danzaburou
ProManning
Danzaburou
Level 29
God Stats
97W - 94L
1,491 SR
Queue Stats
98W - 101L
1,359 Elo+
Solo
Tyr
Tyr
TFl Taube
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 4
11,606
400
18,230
22,188
17,250
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Serpo05
Achilles
20
7 / 3 / 4
14,236
491
19,634
35,985
49,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Shini-DN
Morgan Le Fay
18
9 / 9 / 3
12,545
433
15,420
23,520
15,879
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
9 / 8 / 3
13,764
475
20,397
27,769
16,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 9 / 4
10,661
368
7,475
21,900
22,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
OV GODSENT
Hachiman
17
3 / 8 / 11
11,542
398
15,594
21,131
14,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 5 / 15
12,583
434
12,285
26,680
33,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Pr1vatet33r
Erlang Shen
20
15 / 3 / 9
16,208
559
21,204
22,611
19,010
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ProManning
Danzaburou
20
12 / 6 / 3
16,059
554
35,116
27,093
14,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 8 / 3
11,570
399
14,181
20,309
9,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
30
Kills
38
39
Deaths
30
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Hachiman
OV GODSENT
Hachiman
3
8
11
1.06
W
4
5
15
2.3
W
Erlang Shen
Pr1vatet33r
Erlang Shen
15
3
9
6.5
W
Danzaburou
ProManning
Danzaburou
12
6
3
2.25
L
Achilles
Serpo05
Achilles
7
3
4
3
L
Morgan Le Fay
Shini-DN
Morgan Le Fay
9
9
3
1.17
W
4
8
3
0.69
L
9
8
3
1.31
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,156
Damage
98,380
131,362
Taken
117,824
121,402
Mitigated
91,685
29,369
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,230
4,524
828
5,389
22,188
17,250
900
4,843
17,345
0
64,589
W
Hachiman
OV GODSENT
Hachiman
15,594
10,353
0
1,382
21,131
14,801
1,933
5,679
15,332
0
61,017
W
12,285
3,389
0
1,714
26,680
33,661
544
3,454
23,166
36,193
0
W
Erlang Shen
Pr1vatet33r
Erlang Shen
21,204
12,749
0
2,058
22,611
19,010
1,297
1,926
20,595
0
131,025
W
Danzaburou
ProManning
Danzaburou
35,116
24,971
0
15,119
27,093
14,218
5,386
3,225
23,508
0
104,814
L
Achilles
Serpo05
Achilles
19,634
5,333
0
14,994
35,985
49,276
910
1,405
34,478
147
77,786
L
Morgan Le Fay
Shini-DN
Morgan Le Fay
15,420
2,449
642
3,439
23,520
15,879
1,526
4,889
18,631
43,585
0
W
14,181
5,298
0
2,395
20,309
9,995
0
8,758
10,981
0
46,056
L
20,397
6,917
0
3,863
27,769
16,821
3,619
1,148
26,621
0
72,521
L
7,475
2,183
0
214
21,900
22,176
19
0
21,708
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,812
Gold Earned
67,962
391
Minions Killed
532
0
Camps Cleared
0
2,636,123
Distance Traveled
2,512,879
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,606
400
93
3
0
428,812
0
W
Hachiman
11,542
398
71
2
0
465,243
0
W
Ymir
12,583
434
47
2
0
502,095
0
W
Erlang Shen
16,208
559
167
6
0
601,570
2
W
Danzaburou
16,059
554
164
6
0
475,746
0
L
Achilles
14,236
491
127
4
0
568,502
0
L
Morgan Le Fay
12,545
433
41
1
0
488,422
5
W
Tyr
11,570
399
83
3
0
468,225
0
L
Fenrir
13,764
475
105
4
0
585,628
0
L
Ymir
10,661
368
25
1
0
564,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role