Player Matchup

Neith
Neith
ArtonicDitto
Neith
Level 7
God Stats
5W - 2L
1,627 SR
Queue Stats
20W - 9L
1,493 Elo+
Solo
Danzaburou
Danzaburou
Cyanide and Hap
Danzaburou
Level 26
God Stats
12W - 27L
1,392 SR
Queue Stats
45W - 76L
1,414 Elo+
Solo
Jormungandr
Jormungandr
SatroxSM
Jormungandr
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,568 Elo+
Solo
Bakasura
Bakasura
ZEFFER77
Bakasura
Level 28
God Stats
12W - 10L
1,667 SR
Queue Stats
23W - 23L
1,627 Elo+
Solo
Anhur
Anhur
l TIGRE L
Anhur
Level 11
God Stats
1W - 1L
1,339 SR
Queue Stats
5W - 12L
1,374 Elo+
Solo
Team Averages
Level 17
1,505 SR
1,495 Elo+

VS

Team Averages
Level 24
1,543 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
AfraidNvK
Morgan Le Fay
Level 8
God Stats
136W - 107L
1,591 SR
Queue Stats
171W - 135L
1,693 Elo+
Solo
Cupid
Cupid
Jbalz8190
Cupid
Level 17
God Stats
15W - 12L
1,478 SR
Queue Stats
82W - 72L
1,360 Elo+
Solo
Kukulkan
Kukulkan
KeyWings382950
Kukulkan
Level 5
God Stats
1W - 3L
1,722 SR
Queue Stats
1W - 4L
1,709 Elo+
Solo
Apollo
Apollo
TTV_Lanesavage
Apollo
Level 5
God Stats
0W - 1L
1,688 SR
Queue Stats
3W - 2L
1,626 Elo+
Party 1
Merlin
Merlin
moonlord531
Merlin
Level 83
God Stats
0W - 1L
1,235 SR
Queue Stats
52W - 55L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
16,697
1,044
27,712
13,853
5,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Cyanide and Hap
Danzaburou
20
6 / 2 / 11
15,747
984
19,792
19,165
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SatroxSM
Jormungandr
20
5 / 3 / 14
15,197
950
17,378
24,863
27,602
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
ZEFFER77
Bakasura
20
2 / 7 / 9
14,605
913
17,925
24,216
12,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
l TIGRE L
Anhur
20
7 / 7 / 11
15,681
980
20,050
29,496
11,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AfraidNvK
Morgan Le Fay
20
7 / 0 / 10
16,844
1,053
44,899
21,136
11,563
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Jbalz8190
Cupid
20
6 / 7 / 9
16,099
1,006
24,352
31,853
13,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
19
1 / 8 / 3
12,992
812
4,109
14,351
9,892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
0 / 4 / 1
12,025
752
1,059
5,291
1,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
6 / 8 / 7
15,905
994
32,139
34,643
22,274
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
50
27
Kills
20
20
Deaths
27
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
7
0
10
12
W
7
1
11
12.5
W
Danzaburou
Cyanide and Hap
Danzaburou
6
2
11
5.75
L
Cupid
Jbalz8190
Cupid
6
7
9
1.5
L
Kukulkan
1
8
3
0.31
W
Jormungandr
SatroxSM
Jormungandr
5
3
14
4
L
0
4
1
0.13
W
Bakasura
ZEFFER77
Bakasura
2
7
9
0.93
W
Anhur
l TIGRE L
Anhur
7
7
11
1.79
L
Merlin
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,857
Damage
106,558
111,593
Taken
107,274
64,457
Mitigated
58,710
24,664
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AfraidNvK
Morgan Le Fay
44,899
3,633
835
6,396
21,136
11,563
0
3,773
17,223
76,136
0
W
27,712
12,298
0
6,296
13,853
5,324
0
11,540
2,313
0
85,215
W
Danzaburou
Cyanide and Hap
Danzaburou
19,792
8,445
406
4,708
19,165
7,224
0
16,745
2,420
0
37,641
L
Cupid
Jbalz8190
Cupid
24,352
17,459
886
8,250
31,853
13,102
0
4,793
25,462
0
73,589
L
Kukulkan
4,109
1,431
0
1
14,351
9,892
0
3,928
10,423
14,942
0
W
Jormungandr
SatroxSM
Jormungandr
17,378
4,735
0
250
24,863
27,602
0
15,716
9,147
35,160
0
L
1,059
209
0
0
5,291
1,879
0
168
5,083
0
3,371
W
Bakasura
ZEFFER77
Bakasura
17,925
14,780
0
7,231
24,216
12,998
0
15,625
8,591
0
37,922
W
Anhur
l TIGRE L
Anhur
20,050
15,178
0
5,773
29,496
11,309
0
21,521
7,975
0
49,253
L
Merlin
32,139
2,204
546
10,709
34,643
22,274
0
4,716
29,767
80,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,927
Gold Earned
73,865
340
Minions Killed
338
19
Camps Cleared
5
1,523,803
Distance Traveled
1,107,937
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
16,844
1,053
81
5
1
322,761
1
W
Neith
16,697
1,044
114
7
5
302,361
0
W
Danzaburou
15,747
984
48
3
1
295,364
0
L
Cupid
16,099
1,006
99
6
1
294,742
0
L
Kukulkan
12,992
812
29
2
2
170,262
1
W
Jormungandr
15,197
950
33
2
2
335,239
0
L
Apollo
12,025
752
4
0
0
53,756
0
W
Bakasura
14,605
913
65
4
11
310,365
1
W
Anhur
15,681
980
80
5
0
280,474
0
L
Merlin
15,905
994
125
8
1
266,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role