Player Matchup

Cupid
Cupid
 
Cupid
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RocardiFort
Neith
Level 18
God Stats
3W - 2L
1,555 SR
Queue Stats
37W - 30L
1,613 Elo+
Solo
Ra
Ra
WaliMammoth
Ra
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 65L
1,491 Elo+
Solo
Yemoja
Yemoja
sosiskaa06
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Scylla
Scylla
Баумти
Scylla
Level 23
God Stats
48W - 41L
1,559 SR
Queue Stats
167W - 180L
1,463 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,513 Elo+

VS

Team Averages
Level 14
1,472 SR
1,521 Elo+
Kukulkan
Kukulkan
Arntmagnus
Kukulkan
Level 17
God Stats
10W - 6L
1,673 SR
Queue Stats
109W - 68L
1,571 Elo+
Solo
Loki
Loki
SEMIPOLLO
Loki
Level 22
God Stats
1W - 1L
1,256 SR
Queue Stats
16W - 15L
1,401 Elo+
Party 1
Thor
Thor
Sherlockx
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TonytheArtist
Guan Yu
Level 9
God Stats
2W - 4L
1,221 SR
Queue Stats
11W - 15L
1,340 Elo+
Party 1
Artemis
Artemis
Trunks0p
Artemis
Level 18
God Stats
9W - 2L
1,708 SR
Queue Stats
38W - 38L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
18 / 11 / 16
17,450
1,454
33,339
25,356
10,928
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 6 / 16
15,754
1,313
20,569
21,785
9,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
8 / 8 / 18
13,624
1,135
14,207
14,100
8,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
sosiskaa06
Yemoja
20
0 / 9 / 26
13,808
1,151
7,894
24,069
28,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
19
3 / 14 / 19
12,383
1,032
8,213
21,906
12,019
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arntmagnus
Kukulkan
20
8 / 1 / 19
14,959
1,247
23,013
6,471
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
20
9 / 12 / 19
14,460
1,205
14,170
21,264
9,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
20
4 / 15 / 24
13,527
1,127
17,402
24,371
10,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
18
1 / 9 / 15
11,404
950
2,740
20,380
11,224
Artemis
Trunks0p
Artemis
20
26 / 10 / 13
17,602
1,467
46,112
23,798
12,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
138
44
Kills
48
48
Deaths
47
95
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
18
11
16
2.36
W
Kukulkan
Arntmagnus
Kukulkan
8
1
19
17.5
L
15
6
16
3.83
W
Loki
9
12
19
1.54
W
Thor
4
15
24
1.07
W
Guan Yu
1
9
15
0.94
W
Artemis
Trunks0p
Artemis
26
10
13
3.25
L
8
8
18
2.13
L
Yemoja
sosiskaa06
Yemoja
0
9
26
1.44
L
Scylla
3
14
19
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,222
Damage
103,437
107,216
Taken
96,284
69,649
Mitigated
47,059
15,544
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
33,339
26,479
29
2,872
25,356
10,928
0
3,126
22,230
0
82,816
W
Kukulkan
Arntmagnus
Kukulkan
23,013
1,290
0
670
6,471
3,050
0
1,681
4,724
88,269
0
L
20,569
14,781
876
4,329
21,785
9,591
0
3,941
17,844
0
41,451
W
Loki
14,170
3,642
0
0
21,264
9,601
0
5,404
15,670
0
18,332
W
Thor
17,402
2,571
0
0
24,371
10,260
0
10,787
13,302
0
29,352
W
Guan Yu
2,740
278
1,152
1,686
20,380
11,224
0
5,324
14,976
0
7,507
W
Artemis
Trunks0p
Artemis
46,112
32,681
0
4,402
23,798
12,924
0
6,396
17,298
0
71,653
L
14,207
2,413
2,268
3,023
14,100
8,671
0
5,020
9,080
36,813
0
L
Yemoja
sosiskaa06
Yemoja
7,894
3,214
1,092
1,055
24,069
28,440
0
6,688
17,381
18,428
0
L
Scylla
8,213
2,854
0
0
21,906
12,019
0
4,238
17,668
19,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,019
Gold Earned
71,952
228
Minions Killed
233
8
Camps Cleared
4
970,983
Distance Traveled
1,050,745
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,450
1,454
101
8
5
221,132
1
W
Kukulkan
14,959
1,247
158
13
3
233,299
0
L
Neith
15,754
1,313
32
3
0
223,267
1
W
Loki
14,460
1,205
4
0
0
229,137
0
W
Thor
13,527
1,127
22
2
0
199,117
2
W
Guan Yu
11,404
950
3
0
0
205,649
4
W
Artemis
17,602
1,467
46
4
1
183,543
0
L
Ra
13,624
1,135
64
5
1
200,159
0
L
Yemoja
13,808
1,151
16
1
1
168,994
1
L
Scylla
12,383
1,032
15
1
1
157,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role