Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BirdPerson9803
Merlin
Level 16
God Stats
3W - 6L
1,218 SR
Queue Stats
20W - 33L
1,103 Elo+
Party 2
Hachiman
Hachiman
KanesRedemption
Hachiman
Level 28
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo
Team Averages
Level 36
1,330 SR
1,287 Elo+

VS

Team Averages
Level 32
1,278 SR
1,171 Elo+
Kali
Kali
RIP_AND_TEAR_87
Kali
Level 16
God Stats
3W - 8L
1,246 SR
Queue Stats
32W - 49L
1,250 Elo+
Party 1
Amaterasu
Amaterasu
SoEpicNES
Amaterasu
Level 15
God Stats
0W - 2L
1,421 SR
Queue Stats
10W - 28L
940 Elo+
Solo
Susano
Susano
bdawg2424
Susano
Level 66
God Stats
0W - 3L
1,168 SR
Queue Stats
413W - 556L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 10
8,198
820
5,823
12,780
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 2 / 11
7,364
736
4,320
5,620
1,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
12
10 / 1 / 5
8,818
882
8,896
5,242
1,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,571
657
3,522
6,725
2,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
SoEpicNES
Amaterasu
9
0 / 6 / 4
6,515
652
2,311
8,043
6,313
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
bdawg2424
Susano
11
3 / 5 / 0
7,623
762
6,237
8,972
3,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
10
9
W
2
2
11
3.75
W
Hachiman
10
1
5
12.5
L
1
5
2
0.4
L
Amaterasu
SoEpicNES
Amaterasu
0
6
4
0.33
L
Susano
bdawg2424
Susano
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
12,070
23,642
Taken
23,740
10,264
Mitigated
12,995
5,125
Healing
1,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,823
335
444
3,455
12,780
7,265
268
0
12,780
26,308
0
W
4,320
568
0
101
5,620
1,793
222
0
5,620
12,802
0
W
Hachiman
8,896
6,412
477
648
5,242
1,206
1,345
0
5,242
0
17,279
L
3,522
1,462
0
556
6,725
2,734
0
2,234
4,431
0
11,184
L
Amaterasu
SoEpicNES
Amaterasu
2,311
537
0
477
8,043
6,313
0
3,443
4,423
0
7,330
L
Susano
bdawg2424
Susano
6,237
1,190
231
636
8,972
3,948
0
3,989
4,743
0
31,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
20,709
92
Minions Killed
73
0
Camps Cleared
0
496,310
Distance Traveled
492,420
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,198
820
43
4
0
173,802
3
W
Merlin
7,364
736
22
2
0
146,021
1
W
Hachiman
8,818
882
27
3
0
176,487
3
L
Kali
6,571
657
20
2
0
168,114
0
L
Amaterasu
6,515
652
11
1
0
152,218
0
L
Susano
7,623
762
42
4
0
172,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role