Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CG Dirty Knees
Merlin
Level 86
God Stats
5W - 4L
1,762 SR
Queue Stats
293W - 308L
1,439 Elo+
Solo
Apollo
Apollo
Dalton69
Apollo
Level 105
God Stats
1W - 1L
1,686 SR
Queue Stats
36W - 24L
1,430 Elo+
Solo
Jormungandr
Jormungandr
ORFC Rugger
Jormungandr
Level 148
God Stats
2W - 0L
1,689 SR
Queue Stats
234W - 226L
1,478 Elo+
Solo
Izanami
Izanami
patrassche
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,347 Elo+
Solo
Team Averages
Level 102
1,627 SR
1,439 Elo+

VS

Team Averages
Level 73
1,289 SR
1,380 Elo+
Poseidon
Poseidon
BroodCosine
Poseidon
Level 17
God Stats
0W - 2L
1,270 SR
Queue Stats
11W - 20L
1,279 Elo+
Solo
Chernobog
Chernobog
KARBONKOP33
Chernobog
Level 139
God Stats
0W - 4L
1,100 SR
Queue Stats
124W - 121L
1,443 Elo+
Solo
Athena
Athena
Kamakazie47
Athena
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,517 Elo+
Solo
Janus
Janus
Oh Das Boi
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,222 Elo+
Solo
Izanami
Izanami
PanthereQc
Izanami
Level 124
God Stats
4W - 14L
1,076 SR
Queue Stats
515W - 543L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 3 / 17
11,885
849
9,016
28,235
23,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
2 / 0 / 13
10,921
780
15,322
5,208
2,379
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
Dalton69
Apollo
20
23 / 6 / 1
13,758
983
23,251
15,288
7,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
ORFC Rugger
Jormungandr
18
3 / 4 / 21
11,197
800
14,416
15,484
14,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
patrassche
Izanami
17
2 / 4 / 10
10,551
754
11,445
10,745
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BroodCosine
Poseidon
17
3 / 6 / 9
10,507
751
13,307
13,289
4,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Chernobog
KARBONKOP33
Chernobog
15
2 / 8 / 9
8,880
634
7,873
14,439
7,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
16
2 / 6 / 6
9,086
649
3,809
23,068
22,898
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
18
7 / 6 / 5
11,540
824
14,515
14,661
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
PanthereQc
Izanami
16
3 / 6 / 6
9,458
676
13,906
13,633
5,401
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
52
32
Kills
17
17
Deaths
32
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
17
3.5
L
Poseidon
BroodCosine
Poseidon
3
6
9
1.25
W
2
0
13
8.5
W
Apollo
Dalton69
Apollo
23
6
1
3.92
L
Chernobog
KARBONKOP33
Chernobog
2
8
9
0.81
L
Athena
2
6
6
0.83
W
Jormungandr
ORFC Rugger
Jormungandr
3
4
21
3.38
L
Janus
7
6
5
1.58
L
Izanami
PanthereQc
Izanami
3
6
6
1
W
Izanami
patrassche
Izanami
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,450
Damage
53,410
74,960
Taken
79,090
52,590
Mitigated
46,154
30,367
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,016
1,579
3,232
12,602
28,235
23,518
41
12,411
15,584
0
12,628
L
Poseidon
BroodCosine
Poseidon
13,307
1,361
1,272
3,289
13,289
4,747
0
4,115
9,174
34,610
0
W
15,322
1,039
1,669
2,354
5,208
2,379
738
3,461
1,747
42,007
0
W
Apollo
Dalton69
Apollo
23,251
11,746
2,030
2,208
15,288
7,221
2,005
7,743
7,202
0
32,547
L
Chernobog
KARBONKOP33
Chernobog
7,873
4,585
1,752
1,394
14,439
7,820
0
5,887
8,552
0
12,053
L
Athena
3,809
730
2,410
6,970
23,068
22,898
46
9,202
13,866
8,017
0
W
Jormungandr
ORFC Rugger
Jormungandr
14,416
2,682
586
1,357
15,484
14,930
327
4,049
11,195
27,382
0
L
Janus
14,515
2,271
619
3,551
14,661
5,288
0
4,425
10,236
34,123
0
L
Izanami
PanthereQc
Izanami
13,906
5,684
1,884
1,664
13,633
5,401
0
6,109
7,524
0
18,743
W
Izanami
patrassche
Izanami
11,445
5,683
1,982
2,347
10,745
4,542
2,772
3,967
6,688
0
33,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,312
Gold Earned
49,471
153
Minions Killed
130
0
Camps Cleared
0
1,246,229
Distance Traveled
1,129,936
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,885
849
6
0
0
252,630
0
L
Poseidon
10,507
751
41
3
0
214,441
2
W
Merlin
10,921
780
56
4
0
271,108
0
W
Apollo
13,758
983
20
1
0
244,381
0
L
Chernobog
8,880
634
21
2
0
220,788
1
L
Athena
9,086
649
9
1
0
235,545
0
W
Jormungandr
11,197
800
16
1
0
256,747
0
L
Janus
11,540
824
50
4
0
215,789
0
L
Izanami
9,458
676
9
1
0
243,373
1
W
Izanami
10,551
754
55
4
0
221,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role