Player Matchup

Medusa
Medusa
BigGirl2003
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 62L
1,923 Elo+
Solo
Chaac
Chaac
LedjoZZ
Chaac
Level 10
God Stats
5W - 3L
1,758 SR
Queue Stats
41W - 50L
1,723 Elo+
Solo
Tsukuyomi
Tsukuyomi
PervertedTurk
Tsukuyomi
Level 27
God Stats
19W - 13L
1,660 SR
Queue Stats
94W - 74L
1,607 Elo+
Party 1
Ymir
Ymir
ThePuritan
Ymir
Level 28
God Stats
36W - 25L
1,654 SR
Queue Stats
85W - 67L
1,627 Elo+
Party 1
Ra
Ra
tkaanibat
Ra
Level 29
God Stats
46W - 40L
1,655 SR
Queue Stats
222W - 200L
1,597 Elo+
Party 1
Team Averages
Level 20
1,645 SR
1,696 Elo+

VS

Team Averages
Level 20
1,392 SR
1,617 Elo+
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ChBoom66
Raijin
Level 7
God Stats
1W - 1L
1,313 SR
Queue Stats
12W - 10L
1,736 Elo+
Solo
Hachiman
Hachiman
FreezixD
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,547 Elo+
Solo
Tyr
Tyr
Jonru01
Tyr
Level 17
God Stats
1W - 2L
1,428 SR
Queue Stats
112W - 73L
1,662 Elo+
Party 2
Erlang Shen
Erlang Shen
rübennasenhausen
Erlang Shen
Level 27
God Stats
3W - 6L
1,218 SR
Queue Stats
82W - 58L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
3 / 2 / 1
6,144
559
5,659
6,591
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
LedjoZZ
Chaac
10
1 / 4 / 1
5,423
493
4,030
8,923
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
PervertedTurk
Tsukuyomi
10
3 / 4 / 3
6,005
546
4,191
6,687
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 5
5,183
471
1,624
8,020
4,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 4
5,880
535
5,040
5,736
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 2
7,254
659
6,957
7,387
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
ChBoom66
Raijin
10
1 / 2 / 4
6,410
583
2,485
4,356
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
FreezixD
Hachiman
9
1 / 2 / 3
5,466
497
3,801
5,812
1,289
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
12
2 / 2 / 4
7,394
672
5,818
8,872
5,203
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
rübennasenhausen
Erlang Shen
10
4 / 1 / 2
6,003
546
6,320
7,215
2,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
17
17
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
2
10
L
Medusa
3
2
1
1.75
W
Raijin
ChBoom66
Raijin
1
2
4
1.5
W
Hachiman
FreezixD
Hachiman
1
2
3
1.25
W
Tyr
2
2
4
2
L
Chaac
LedjoZZ
Chaac
1
4
1
0.38
L
Tsukuyomi
PervertedTurk
Tsukuyomi
3
4
3
1.13
L
0
3
5
0.83
W
Erlang Shen
rübennasenhausen
Erlang Shen
4
1
2
5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
25,381
35,957
Taken
33,642
15,453
Mitigated
12,902
9,631
Healing
10,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,957
2,703
0
1,258
7,387
2,668
0
1,651
5,580
0
36,894
L
Medusa
5,659
2,345
0
1,886
6,591
2,186
0
0
6,591
0
36,627
W
Raijin
ChBoom66
Raijin
2,485
273
0
723
4,356
1,280
0
1,604
2,590
28,412
0
W
Hachiman
FreezixD
Hachiman
3,801
1,717
0
2,414
5,812
1,289
476
1,062
4,718
0
24,854
W
Tyr
5,818
1,185
0
4,726
8,872
5,203
0
383
7,969
0
42,891
L
Chaac
LedjoZZ
Chaac
4,030
603
0
3,386
8,923
5,323
0
194
8,695
0
22,000
L
Tsukuyomi
PervertedTurk
Tsukuyomi
4,191
1,327
0
1,984
6,687
2,059
0
1,050
5,493
0
25,722
L
1,624
97
0
998
8,020
4,132
0
174
7,806
12,512
0
W
Erlang Shen
rübennasenhausen
Erlang Shen
6,320
3,616
0
1,506
7,215
2,462
0
1,541
5,581
0
23,367
L
5,040
682
148
1,229
5,736
1,753
0
675
4,887
27,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
32,527
246
Minions Killed
328
0
Camps Cleared
0
1,001,865
Distance Traveled
1,056,985
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,254
659
70
6
0
250,127
5
L
Medusa
6,144
559
78
7
0
205,881
0
W
Raijin
6,410
583
72
7
0
198,445
3
W
Hachiman
5,466
497
62
6
0
182,380
0
W
Tyr
7,394
672
94
9
0
213,564
4
L
Chaac
5,423
493
39
4
0
186,313
1
L
Tsukuyomi
6,005
546
55
5
0
210,685
1
L
Ymir
5,183
471
13
1
0
193,769
2
W
Erlang Shen
6,003
546
30
3
0
212,469
3
L
Ra
5,880
535
61
6
0
205,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role