Player Matchup

Danzaburou
Danzaburou
BasedWang
Danzaburou
Level 66
God Stats
3W - 1L
1,894 SR
Queue Stats
34W - 29L
1,656 Elo+
Party 4
Cthulhu
Cthulhu
BurntDime
Cthulhu
Level 74
God Stats
7W - 2L
1,945 SR
Queue Stats
18W - 12L
1,600 Elo+
Party 4
King Arthur
King Arthur
Emeletim
King Arthur
Level 129
God Stats
0W - 1L
1,553 SR
Queue Stats
35W - 37L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
HiggiesChan
Heimdallr
Level 16
God Stats
0W - 2L
1,269 SR
Queue Stats
28W - 29L
1,546 Elo+
Party 4
Hel
Hel
y2kmin
Hel
Level 17
God Stats
8W - 11L
1,566 SR
Queue Stats
27W - 26L
1,559 Elo+
Party 1
Team Averages
Level 60
1,645 SR
1,584 Elo+

VS

Team Averages
Level 76
1,618 SR
1,558 Elo+
Danzaburou
Danzaburou
Avalanche1231
Danzaburou
Level 156
God Stats
4W - 3L
1,746 SR
Queue Stats
113W - 56L
1,664 Elo+
Party 3
Zhong Kui
Zhong Kui
Broken_Hollows
Zhong Kui
Level 49
God Stats
5W - 3L
1,525 SR
Queue Stats
74W - 74L
1,443 Elo+
Solo
Ra
Ra
Charizard327
Ra
Level 45
God Stats
13W - 4L
1,632 SR
Queue Stats
152W - 89L
1,656 Elo+
Party 3
Guan Yu
Guan Yu
GlitchMasta
Guan Yu
Level 28
God Stats
34W - 18L
1,622 SR
Queue Stats
314W - 205L
1,518 Elo+
Party 2
Cerberus
Cerberus
steve2nice
Cerberus
Level 104
God Stats
37W - 35L
1,565 SR
Queue Stats
883W - 764L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BasedWang
Danzaburou
19
5 / 7 / 5
14,128
1,009
25,978
24,333
9,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
BurntDime
Cthulhu
18
1 / 3 / 6
11,856
847
11,411
25,118
28,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Emeletim
King Arthur
18
1 / 11 / 6
12,282
877
21,007
41,603
31,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
HiggiesChan
Heimdallr
19
1 / 9 / 6
12,585
899
16,961
26,921
10,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
y2kmin
Hel
19
6 / 7 / 4
13,518
966
15,915
23,300
8,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Avalanche1231
Danzaburou
20
18 / 4 / 13
15,784
1,127
43,890
17,783
9,706
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Broken_Hollows
Zhong Kui
20
6 / 4 / 18
13,537
967
25,887
19,824
16,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 25
13,670
976
16,864
13,169
7,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
GlitchMasta
Guan Yu
20
7 / 1 / 16
13,895
993
21,792
21,979
21,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
steve2nice
Cerberus
20
4 / 2 / 21
14,372
1,027
22,861
28,489
29,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
130
14
Kills
37
37
Deaths
14
27
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Avalanche1231
Danzaburou
18
4
13
6.13
L
Danzaburou
BasedWang
Danzaburou
5
7
5
1.07
W
Zhong Kui
Broken_Hollows
Zhong Kui
6
4
18
3.75
L
Cthulhu
BurntDime
Cthulhu
1
3
6
1.33
W
2
3
25
4.83
L
King Arthur
Emeletim
King Arthur
1
11
6
0.36
W
Guan Yu
GlitchMasta
Guan Yu
7
1
16
15
L
Heimdallr
HiggiesChan
Heimdallr
1
9
6
0.44
W
Cerberus
steve2nice
Cerberus
4
2
21
7.25
L
Hel
y2kmin
Hel
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,272
Damage
131,294
141,275
Taken
101,244
87,442
Mitigated
83,837
33,204
Healing
34,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Avalanche1231
Danzaburou
43,890
30,040
0
5,481
17,783
9,706
0
6,321
11,462
0
60,220
L
Danzaburou
BasedWang
Danzaburou
25,978
15,221
0
3,260
24,333
9,097
0
14,983
9,260
0
54,353
W
Zhong Kui
Broken_Hollows
Zhong Kui
25,887
4,009
582
7,736
19,824
16,495
0
5,507
14,317
47,465
0
L
Cthulhu
BurntDime
Cthulhu
11,411
355
0
1,738
25,118
28,050
0
10,188
14,594
20,724
0
W
16,864
917
2,526
2,911
13,169
7,194
0
3,767
9,402
50,507
0
L
King Arthur
Emeletim
King Arthur
21,007
2,453
0
4,087
41,603
31,238
0
19,043
22,149
0
51,838
W
Guan Yu
GlitchMasta
Guan Yu
21,792
2,761
3,408
4,879
21,979
21,332
0
5,201
15,150
0
37,421
L
Heimdallr
HiggiesChan
Heimdallr
16,961
9,901
0
2,208
26,921
10,314
0
9,797
17,004
0
49,147
W
Cerberus
steve2nice
Cerberus
22,861
869
0
6,787
28,489
29,110
0
6,530
21,959
49,776
0
L
Hel
y2kmin
Hel
15,915
1,108
12,139
9,772
23,300
8,743
0
11,601
11,549
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,369
Gold Earned
71,258
233
Minions Killed
303
10
Camps Cleared
8
1,227,860
Distance Traveled
1,322,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,784
1,127
45
3
2
231,121
0
L
Danzaburou
14,128
1,009
68
5
1
244,770
0
W
Zhong Kui
13,537
967
58
4
4
206,888
0
L
Cthulhu
11,856
847
21
2
0
228,208
0
W
Ra
13,670
976
92
7
1
271,544
0
L
King Arthur
12,282
877
53
4
1
265,914
0
W
Guan Yu
13,895
993
42
3
1
306,026
2
L
Heimdallr
12,585
899
61
4
7
214,573
1
W
Cerberus
14,372
1,027
66
5
0
307,399
0
L
Hel
13,518
966
30
2
1
274,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role