Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold II
AYzFR
Anhur
Gold II
Level 143
God Stats
7W - 6L
1,472 SR
Queue Stats
278W - 270L
1,490 MMR
Party 2
Set
Set
Platinum V
CarßonFR
Set
Platinum V
Level 129
God Stats
22W - 8L
1,768 SR
Queue Stats
281W - 270L
1,535 MMR
Party 2
Hercules
Hercules
Silver I
yungdillz
Hercules
Silver I
Level 66
God Stats
5W - 2L
1,788 SR
Queue Stats
56W - 53L
1,482 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,606 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,628 SR
1,503 MMR
Chaac
Chaac
Gold IV
AthleticBooster
Chaac
Gold IV
Level 61
God Stats
2W - 4L
1,459 SR
Queue Stats
83W - 86L
1,500 MMR
Solo
Ares
Ares
Gold III
Mikkel055d
Ares
Gold III
Level 100
God Stats
1W - 6L
1,480 SR
Queue Stats
235W - 227L
1,513 MMR
Solo
Freya
Freya
Gold IV
PinkyJellyBrain
Freya
Gold IV
Level 103
God Stats
24W - 10L
1,883 SR
Queue Stats
142W - 156L
1,548 MMR
Party 1
Xbalanque
Xbalanque
Gold III
TrueL1fe
Xbalanque
Gold III
Level 160
God Stats
12W - 6L
1,757 SR
Queue Stats
99W - 101L
1,505 MMR
Party 1
Olorun
Olorun
Bronze III
Vechinela
Olorun
Bronze III
Level 108
God Stats
0W - 1L
1,558 SR
Queue Stats
11W - 22L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 0 / 0
3,550
710
279
1,058
246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
 
Ymir
5
1 / 2 / 2
3,445
689
838
3,309
1,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
AYzFR
Anhur
6
1 / 0 / 2
3,455
691
1,919
2,372
388
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 1
3,330
666
738
1,685
387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
yungdillz
Hercules
6
1 / 0 / 0
3,740
748
2,857
3,289
1,025
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
PersephoneGilgameshScyllaTsukuyomiJanus

VS

Bans
AthenaCu ChulainnSun WukongTyrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,234
647
1,755
4,900
2,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 1 / 1
3,368
674
1,083
2,802
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 0 / 0
3,338
668
358
1,674
552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
TrueL1fe
Xbalanque
5
1 / 2 / 1
3,191
638
2,234
3,019
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Olorun
Vechinela
Olorun
1
0 / 0 / 0
2,412
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Ymir
 
Ymir
1
2
2
1
W
Anhur
AYzFR
Anhur
1
0
2
2
L
0
1
0
0
W
1
0
1
1.5
L
1
1
1
1.5
L
0
0
0
0
L
Xbalanque
TrueL1fe
Xbalanque
1
2
1
0.75
L
Olorun
Vechinela
Olorun
0
0
0
0
W
Hercules
yungdillz
Hercules
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,631
Damage
5,430
11,713
Taken
12,395
3,225
Mitigated
4,236
5,091
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
279
63
0
857
1,058
246
0
330
728
15,124
0
W
Ymir
 
Ymir
838
492
0
1,194
3,309
1,179
0
273
3,036
7,803
0
W
Anhur
AYzFR
Anhur
1,919
891
0
1,105
2,372
388
0
625
1,562
0
13,666
L
1,755
610
0
2,271
4,900
2,368
0
0
4,900
0
9,804
W
738
353
0
196
1,685
387
0
0
1,685
0
12,073
L
1,083
234
0
1,453
2,802
838
0
463
2,339
5,030
0
L
358
141
0
389
1,674
552
0
249
1,395
9,795
1,682
L
Xbalanque
TrueL1fe
Xbalanque
2,234
945
0
1,125
3,019
478
37
375
2,644
0
12,241
L
Olorun
Vechinela
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
yungdillz
Hercules
2,857
1,699
0
1,739
3,289
1,025
0
0
3,049
0
13,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,520
Gold Earned
15,543
139
Minions Killed
77
0
Camps Cleared
0
493,943
Distance Traveled
362,619
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,550
710
43
9
0
90,288
2
W
Ymir
3,445
689
9
2
0
96,290
0
W
Anhur
3,455
691
30
6
0
90,800
2
L
Chaac
3,234
647
23
5
0
98,437
2
W
Set
3,330
666
30
6
0
103,540
1
L
Ares
3,368
674
10
2
0
95,060
0
L
Freya
3,338
668
27
5
0
86,636
0
L
Xbalanque
3,191
638
17
3
0
82,486
0
L
Olorun
2,412
482
0
0
0
0
0
W
Hercules
3,740
748
27
5
0
113,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role